Mods that depend on StuckEnemyFix
OBJECTIVE STACK REITERATION UNKNOWN - PROBE DEEPER UNTIL ://ERROR
Last updated: 2 weeks ago
This is an extremely difficult outline.
Last updated: 2 weeks ago
The warden has new work orders. Prisoners awoken from Hydrostasis to carry out the new objectives...
Last updated: 2 weeks ago
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!
Last updated: 4 days ago
Teamwork is your only hope.
Get The F*** Out!
Last updated: 2 years ago
Operation : VEGA Accepted. Can you bring the light to the complex?
Last updated: 2 weeks ago
Exceedingly idealistic; unrealistic and impractical.
Last updated: 4 months ago
A duo challenging rundown - 9 levels - +50 weapons custom by arsenality - No stamina.
Last updated: a week ago
A vanilla-esc, story based rundown with modded elements. Early release with Twelve available expeditions. Two or more prisoners recommended for main expeditions.
Last updated: 3 months ago
The Warden is low on prisoners... You must complete the objectives as a group of 2...
Last updated: 10 months ago
[24 Expeditions] [Vanilla+] [Mostly levels with gimmicks] [High attention to the arsenal] [Wiki included] [Some simple lore to follow] What else should I tell you?
Last updated: 2 months ago
A Rundown built around custom tiles
Last updated: 7 months ago
Rip And Tear, Until It Is Done.
Last updated: a month ago
Some intersting objectives added. Prisoners send to carry out the new objectives...
Last updated: 2 months ago
Protocol 3.0 Initiated. Time to take up your hammers and guns once more.
Last updated: 5 hours ago
This modpack contains 1 single level designed for a group of 8 players: Tartarus. Good luck.
Last updated: 8 months ago
://[OMNI] {6 Prisoners Are Required} Fatality Guaranteed
Last updated: 8 months ago
A mod that brings checkpoints into most vanilla levels without them (and adjusts some existing checkpoints)
Last updated: a year ago