IDGAFMan
Cheats unlocked from the start and they no longer block personal high scores. Removes every score deduction: hits, retries, slow motion, civilians, auto-aim. Pistol bonus with any weapon. Scores never reach the Steam leaderboard. Experimental.
By SlavkyDev
CHANGELOG
1.0.3, for the October 2026 game update
- Mod editions find patch sites by signature at startup instead of by address, so most game updates no longer break them.
- Steam block re-checked: the new
SyncSteamBestuploads throughSubmitScore, which stays blocked. - Standalone manifest moved to the new build.
1.0.1
- Install instructions updated for the Thunderstore Gunman Contracts community: mod managers can now install IDGAFMan and BepInExPack IL2CPP. No code changes.
1.0.0, rebuilt for the 23 September 2026 game update
- All patch sites re-inspected and moved to the new build.
- The game's new mod check is left working. It drops Steam uploads while a mod loader is present, but it can't see the standalone edition, and its saved per-score flag is inverted. IDGAFMan's Steam block and separate save file stay for those reasons.
- Two more Steam upload paths blocked:
LeaderboardUI.SaveScoreViaButtonandLeaderboardUI.SaveScore, which start the submit coroutine without going throughSteamLeaderboard.
1.0.0
- Initial experimental BepInEx IL2CPP plugin and standalone patcher.
- Cheats always available, plus cheat-compatible personal scores and earned achievement/unlock progress.
- Cheat tab warning and the No Damage Bonus label rewritten.
- BepInEx edition: results-screen deduction rows restyled as normal rows and pistol bonus relabelled.
- Zero hit, retry, slow-motion and civilian-kill deductions, no auto-aim halving; any-weapon pistol multiplier.
- Steam leaderboard submissions and replacements blocked outright; modified scores stay on your PC.
- BepInEx edition: modded high scores kept in their own encrypted save file, stock save untouched.
- Exact build verification, conflict checks and reversible installation.
- Automated machine-code and Windows memory tests passed; in-game playtest pending.