| Last updated | 4 years ago |
| Total downloads | 1380 |
| Total rating | 2 |
| Categories | Maps |
| Dependency string | 5GFTW-ExperimentalEnviormentdusk-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
ExpEnvDusk
Contents: -No invsible walls sky is indeed the limit -whizbanger -sosig spawner -elevated spawn platform (above the clouds) -cheesy "clouds" -varied hills and valleys -dusk lighting -seems legit navmesh -ominous brick walls... they where originally concrete textured but system crashed and after migrating to a new meatkit instance the walls magically became brick textured. kept the change.
Thanks
Special thanks to Anton and the rest of RUST for the wonderful game and other cool stuff ya do and to nrgill28 for the Atlas mod and sample scenes. And the H3VR Modding Wiki and the too many to mention posts and videos that aided me in using unity of course. I guess the texture gremlin in unity too the brick retaining walls do kinda make more sense.
#changes
1.0.1 Fixed author text.. for consistency sake. Adjusted sun angle to "fix" shadows.