NGA-FreeGrillerLibs icon

FreeGrillerLibs

[REQUIRED - DO NOT UNINSTALL] Libraries for Hit Meat mode.

By NGA
Last updated a year ago
Total downloads 313
Total rating 0 
Categories Tools
Dependency string NGA-FreeGrillerLibs-0.1.2
Dependants 1 other package depends on this package

This mod requires the following mods to function

nrgill28-Sodalite-1.5.1 icon
nrgill28-Sodalite

Modding API and tools for H3VR code plugins

Preferred version: 1.5.1
NGA-SceneSaveEverywhere-0.1.0 icon
NGA-SceneSaveEverywhere

Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)

Preferred version: 0.1.0
NGA-VaultSaveCompatibility-0.1.0 icon
NGA-VaultSaveCompatibility

[Beta] Skips over broken/deleted mods when loading a Vault save-file. Made for Safehouse Progression to avoid losing loadouts and houses.

Preferred version: 0.1.0
devyndamonster-OtherLoader-1.3.7 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.7
nrgill28-HookGenPatcher_H3VR-1.2.3 icon
nrgill28-HookGenPatcher_H3VR

Generates MonoMod HookGen MMHOOK files during the bepinex preloader phase.

Preferred version: 1.2.3
NGA-PlannerLite-0.1.2 icon
NGA-PlannerLite

[CLOSED ALPHA] Game Planner at home.

Preferred version: 0.1.2

README

Hitmeat

Docs: https://docs.google.com/document/d/15wbGAeNTEItph-a_4IhuAx9j-bvPwHuooZCqOACzgS0/edit?tab=t.0 Github: https://github.com/NewGenerationAlms/FreeGriller

Summary: Custom game-mode for H3VR that plays like if Hitman were an RPG.

Versions

Alpha 1.2

  • Fixes target not spawning sometimes
  • Fixes being unable to travel home sometimes
  • Creates new clean save folder to avoid backward compatibility issues

Alpha 1

  • The "Gameloop" update
  • Adds contracts that pay out, with new "scrollable" UI
  • Adds Target configurations automatically loaded from modded maps or Planner Lite
  • One sample built-in testing scene with a target and civilians (Grillhouse 2 Story)
  • Adds Money-management, factions, reputation systems
  • And MANY detailed fixes on Github's commits

Alpha 0

  • Save/load system, including on game quit
  • Wrist Menu UI
  • Traveling between scenes
  • Safehouse functionality