| Last updated | a year ago |
| Total downloads | 313 |
| Total rating | 0 |
| Categories | Tools |
| Dependency string | NGA-FreeGrillerLibs-0.1.2 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
NGA-SceneSaveEverywhere
Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)
Preferred version: 0.1.0NGA-VaultSaveCompatibility
[Beta] Skips over broken/deleted mods when loading a Vault save-file. Made for Safehouse Progression to avoid losing loadouts and houses.
Preferred version: 0.1.0nrgill28-HookGenPatcher_H3VR
Generates MonoMod HookGen MMHOOK files during the bepinex preloader phase.
Preferred version: 1.2.3README
Hitmeat
Docs: https://docs.google.com/document/d/15wbGAeNTEItph-a_4IhuAx9j-bvPwHuooZCqOACzgS0/edit?tab=t.0 Github: https://github.com/NewGenerationAlms/FreeGriller
Summary: Custom game-mode for H3VR that plays like if Hitman were an RPG.
Versions
Alpha 1.2
- Fixes target not spawning sometimes
- Fixes being unable to travel home sometimes
- Creates new clean save folder to avoid backward compatibility issues
Alpha 1
- The "Gameloop" update
- Adds contracts that pay out, with new "scrollable" UI
- Adds Target configurations automatically loaded from modded maps or Planner Lite
- One sample built-in testing scene with a target and civilians (Grillhouse 2 Story)
- Adds Money-management, factions, reputation systems
- And MANY detailed fixes on Github's commits
Alpha 0
- Save/load system, including on game quit
- Wrist Menu UI
- Traveling between scenes
- Safehouse functionality