using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using FistVR;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("Niko666")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Makes all revolvers' hammer fannable.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Niko666.AllRevolversFannable")]
[assembly: AssemblyTitle("AllRevolversFannable")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string id = null, string name = null, string version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string id = null, string name = null, string version = null)
{
}
}
}
namespace Niko666
{
[BepInProcess("h3vr.exe")]
[BepInPlugin("Niko666.AllRevolversFannable", "AllRevolversFannable", "1.0.0")]
public class AllRevolversFannable : BaseUnityPlugin
{
public const string Id = "Niko666.AllRevolversFannable";
internal static ManualLogSource Logger { get; private set; }
public static string Name => "AllRevolversFannable";
public static string Version => "1.0.0";
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(typeof(FanPatch), (string)null);
Logger.LogMessage((object)("Hello, world! Sent from Niko666.AllRevolversFannable " + Version));
}
}
public static class FanPatch
{
[HarmonyPatch(typeof(Revolver), "Awake")]
[HarmonyPrefix]
public static bool RevolverAwakePrefix(Revolver __instance)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0114: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Expected O, but got Unknown
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_0179: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Expected O, but got Unknown
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)__instance.HammerFanDir == (Object)null)
{
GameObject val = new GameObject("tempHammerFanDir");
val.transform.parent = ((Component)__instance).transform;
if ((Object)(object)__instance.Hammer != (Object)null)
{
val.transform.localPosition = ((Component)__instance.Hammer).transform.localPosition + new Vector3(0f, 0.035f, -0.022f);
}
else
{
val.transform.localPosition = ((Component)__instance).transform.localPosition + new Vector3(0f, 0.076f, 0f);
}
val.transform.localRotation = Quaternion.Euler(40f, -180f, 0f);
__instance.HammerFanDir = val.transform;
}
if ((Object)(object)__instance.RecockingPiece == (Object)null)
{
GameObject val2 = new GameObject("tempRecockingPiece");
val2.transform.parent = ((Component)__instance).transform;
__instance.RecockingPiece = val2.transform;
}
if ((Object)(object)__instance.RecockingPoint_Forward == (Object)null)
{
GameObject val3 = new GameObject("tempRecockingPoint_Forward");
val3.transform.parent = ((Component)__instance).transform;
val3.transform.localPosition = ((Component)__instance).transform.localPosition + new Vector3(0f, 0.076f, 0f);
__instance.RecockingPoint_Forward = val3.transform;
}
if ((Object)(object)__instance.RecockingPoint_Rearward == (Object)null)
{
GameObject val4 = new GameObject("tempRecockingPoint_Rearward");
val4.transform.parent = ((Component)__instance).transform;
val4.transform.localPosition = ((Component)__instance).transform.localPosition + new Vector3(0f, 0.076f, 0f);
__instance.RecockingPoint_Rearward = val4.transform;
}
if (!__instance.CanFan)
{
__instance.CanFan = true;
}
return true;
}
}
}