| Last updated | a month ago |
| Total downloads | 3143 |
| Total rating | 1 |
| Categories | Weapons |
| Dependency string | Nuigo_Ftrmarket-Carbon_57_SMG-1.1.0 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.4.1WFIOST-H3VRUtilities
H3VR Utilities is a dependency mod that is required for many custom items.
Preferred version: 8.11.1cityrobo-OpenScripts
Collection of scripts to make your modding life more funky! And make impossible things possible.
Preferred version: 1.6.0README

Carbon 57 SMG
I AM A FOOL WHO BLABBERS HIS YE OL WEEBISH MOUTH TOO MUCH
This is NOT a CORDITE. There are similar notes to one, but they are NOT the same.
That "Bolt" you thought was a "Bolt" in the back, it's actually the collapsable stock! And you can pull it out to show it!
The bullets ejecting way up in the front? That was much like the PDW-57! That was the intention they had with this gun too!
The Carbon-57 is that Backrooms somewhere-in-between blink space between two legendary guns and I'll say, the resulting H3VR SMG really pops out in the sound department. It sounds so good, I am so happy with it.
Also, sorry for not having a reg version of the Cordite, and I hope this somewhat alleviates that pain, but hey, Edgerunners and the Space-y Mastercraft were in sync for the closure I needed to move on from that show.
Source
From Treyarch's Black Ops 7
All thanks to ACoolRocket for providing these assets!
Updates
V1.1.0 -- More Magazines! Sorry for the wait, I be workin on a lot of things
Carbon 57 slaps in BO7 and I gotta give it some love here for that fact. Sadly I need to give spoilers, no, the Fabricator mag won't ever be making an inclusion here, even though I made a regen ammo script that looks like it works, the logic behind it is basic AF, it breaks on 0 rounds left (regens ball ammo instead of fmj when it goes from 0 to 1 round, that of which most ammo doesn't have), and more importantly it tweaks my Unity project to make it unopenable at certain points, so as much as I want IW Energy Ammo reloading and the R70 Ajax and the Fabricator Mag, I am unqualified to make these things happen.