Sora101Ven-StarWars_DeathTrooper_PlayerBody icon

StarWars DeathTrooper PlayerBody

Hunt them down.

Last updated 20 hours ago
Total downloads 50
Total rating 0 
Categories Mods Wearables
Dependency string Sora101Ven-StarWars_DeathTrooper_PlayerBody-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
VIP-H3MP-1.7.0 icon
VIP-H3MP

H3MP - Multiplayer Mod

Preferred version: 1.7.0
AngryNoob-DestinyScript-0.4.5 icon
AngryNoob-DestinyScript

My Destiny Weapon Script

Preferred version: 0.4.5
Arpy-PuppyScripts-1.4.1 icon
Arpy-PuppyScripts

Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.

Preferred version: 1.4.1

README

H3MP Disclaimer

Despite the thumbnail implying it would work with H3MP, all PlayerBodies made by me will no longer support Multiplayer. H3MP is still a requirement for the PBs to work, but due to the Physical Object game component on all my PBs, it renders them useless on the multiplayer side of things. This change was a necessary requirement to allow the models to have a delete option (delete all spawnables) when spawned from the item spawner, and I won't undo this change anytime soon. I apologize to the 1% of people with friends who play H3VR, I recommend you get Pavlov or Contractor$ for a better multiplayer experience.

Credits

Assets were from DICE's Star Wars Battlefront 2.

I am still grateful for the template Jerry. I know the discourse it has caused may have given you regrets, but it has brought me places I wouldn't have achieved otherwise.

Should history repeat itself, as what happened with Unity Templates, it will be the PlayerBody project compatible with H3VR2 that holds the crown for best template, just as Devyn's Meatkit holds the crown over several other templates.

Updates

V1.0.1 -- Hands were scuffed because for some dumb reason I thought I could be lazy with the fingers. This was the testing pb for that and it failed horribly. Blind update to match fingers with the normal workflow, it should be appropriately mapped now.