Skywurst
A Minecraft sky island beneath a permanent night sky. Sandbox map designed for Safehouse Progression.
| Last updated | 2 hours ago |
| Total downloads | 13 |
| Total rating | 0 |
| Categories | Maps |
| Dependency string | quaternion-Skywurst-0.1.4 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
Skywurst
A little slice of Minecraft, suspended above the void. Bring your own sausages.
A custom Skyblock-style island built by @Bridget, ported to H3VR as a nighttime sandbox and intended home for Safehouse Progression.
What's inside
- A floating island with a main house, storage huts, an underground shooting range and a dark room for testing lights and night vision.
- A permanent Minecraft-style night sky, with extra celestial detail visible through night vision.
- Detailed lanterns, cozy lighting for your gear, and an animated fountain with Minecraft running-water ambience.
- H3VR surface responses, climbable ladders and navigation.
- Fall recovery returns the player and loose physical items to the spawn area after dropping roughly 30 metres below spawn.
Quick setup
- Install Skywurst through r2modman or Thunderstore Mod Manager, including Atlas and its dependencies.
- Launch H3VR using Start modded.
- Open the Atlas sandbox map selection and choose Skywurst.
For progression play, also install Safehouse Progression Mode Beta and its dependencies. Remove Toolbox Check is optional if you want toolbox access throughout the map.
The Safehouse shop replaces the regular item spawner. Furnish the island with your own items and save them through your chosen scene-save/progression setup.
Known issues / future work
- The island has open edges. Fall recovery is there to catch you, but watch your step, and your equipment.
- Chests are decorative; use your own items and storage setup to furnish the map.
Credits
- Map request and original Minecraft layout: @Bridget.
- H3VR map port and setup: @Quaternion.
- Original Minecraft block models, textures and running-water sound: Mojang Studios / Minecraft.
- Built with MeatKit and Atlas.
- Safehouse Progression: NGA.
Changelog
- 0.1.4: Shortened package description.
- 0.1.3: Increased probe intensity to 6x.
- 0.1.3-rc1: Added probe intensity controls and brewing stand/flower pot collision.
- 0.1.2: Added realtime lighting for held and stored items.
- 0.1.1: Fixed ladder feedback, range impacts, fountain audio, NV sky, texture seams and gunshot sounds.
- 0.1.0: Initial sandbox test release.
Support
Tips are welcome on Ko-fi. Find my other projects and links at quaternion7.github.io.
With love from Brazil.