3 - Configuration

Updated a month ago

How to edit the configuration file

The configuration file is generated after the first game launch with the mod enabled.

If you installed the mod using r2modman or the Thunderstore Mod Manager, you can edit the config directly in the mod manager under the Config editor tab. Make sure to save the file once done.

If you installed the mod manually, the configuration file is located at:

ReturnOfModding\config\NikkelM-Zagreus_Journey.cfg

Configuration options

General

Name Type Default Description
enabled boolean true Whether the mod is enabled or not. Do not set this to false while in a Zagreus' Journey run or region!

Gameplay

Name Type Default Description
z_ExcludeFromDreamDives boolean false If set to true, Tartarus, Asphodel, Elysium and Styx will not appear in Dream Dives.
z_HideElysiumPoisonMessage boolean false If set to true, the "Poison will wear off automatically!" message that appears when poisoned in Elysium will not be shown.

Accessibility

Name Type Default Description
z_GoddessMode boolean false If set to true, enemy health and armour scaling added by the mod will be disabled. Enemies will have 30-45% less health and 10-20% less armour. Note that this significantly changes the balancing of the mod.
z_FadeToBlackEnteringHades boolean false If set to true, exiting the Temple of Styx towards Hades' chamber will fade the screen to black instead of white.

Speedrunning

Name Type Default Description
z_SpeedrunForceTwoSack boolean false If set to true, the Satyr Sack in Styx will always spawn in the second wing you visit.
z_SpeedrunSkipOpeningThanatos boolean false If set to true, the reward in the first room of the run will always spawn immediately and allow skipping dialogue with Thanatos, even if he has a unique dialogue queued.
z_SpeedrunFreshFileZagreusJourneyRun boolean false If set to true, starting a fresh save file will force the first run to be a Zagreus' Journey run. This will follow all rules of a classic fresh file run. It may break some progression past the first run, so is only recommended for Fresh File speedrun attempts, not actual main save files.

Debugging

Name Type Default Description
hadesGameFolder string root The path to the Hades game folder. When set to root, resolves to the Hades directory in the same parent directory as your Hades II installation. I.e., leave like this if you have both games installed through the same store and on the same drive. Otherwise, set to the full path of your Hades installation, e.g. C:\Program Files (x86)\Steam\steamapps\common\Hades for Steam, C:\Program Files (x86)\Epic Games\Games\Hades for Epic Games or C:\Xbox\Hades for the Microsoft Store.
logLevel integer 4 What kinds of logs should be printed to the console, including all lower log levels. Set a higher level to see more detailed logs. Set to one of: 0 = Off/No logs, 1 = Errors, 2 = Warnings, 3 = Info, 4 = Debug
enableVanillaDebugPrint boolean false If set to true, the mod will also log vanilla debug events. Enable this if asked to by the developer.
firstTimeSetup boolean true If set to true, the mod will copy required files from your Hades installation path to the mod installation directory when the game is restarted. These files will be removed if you later uninstall the mod. After installation, this is automatically set back to false. You normally do not need to change this yourself. Only set this to true when you want to manually re-install the mod. Remember to also have enabled set to true.
uninstall boolean false [Deprecated - you should no longer need to use this] Set this to true and restart the game to uninstall the mod, which removes files that were copied from your Hades installation path to the mod installation directory. Uninstalling the mod in the mod manager has the same effect. To re-install, set both uninstall and firstTimeSetup to true. If firstTimeSetup is not also set to true, the mod will be disabled after uninstalling.