zerp-WeaponFusion icon

WeaponFusion

Hades II mod allowing you to fuse any* 2 weapons and their aspects into one.

Last updated a day ago
Total downloads 8504
Total rating 3 
Categories Mods Gameplay
Dependency string zerp-WeaponFusion-1.6.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

SGG_Modding-SJSON-1.0.0 icon
SGG_Modding-SJSON

A plugin for handling .sjson files in ReturnOfModding.

Preferred version: 1.0.0
SGG_Modding-Chalk-2.1.1 icon
SGG_Modding-Chalk

System for handling config files in ReturnOfModding

Preferred version: 2.1.1
SGG_Modding-ReLoad-1.0.2 icon
SGG_Modding-ReLoad

Provides helpers for managing hot reloading and waiting for the right time to load

Preferred version: 1.0.2
LuaENVY-ENVY-1.2.0 icon
LuaENVY-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.2.0
SGG_Modding-ModUtil-4.0.1 icon
SGG_Modding-ModUtil

Utility mod for mod interactions within lua for SGG's games

Preferred version: 4.0.1
Hell2Modding-Hell2Modding-1.0.94 icon
Hell2Modding-Hell2Modding

Lua Mod Loader for Hades 2

Preferred version: 1.0.94

README

Weapon Fusion

Hades II mod allowing you to fuse any* 2 weapons and their aspects. Takes Attacks and Specials from different weapons and combines them into a single weapon. Also supports some AspectYoungMel aspects.

Gameplay examples of what it looks like in action:

Installation

Use r2modman by ebkr from Thunderstore or GitHub.

It is recommended to backup your save from %USERPROFILE%\Saved Games\Hades II\Profile*.sav in case there are any unforeseen issues.

Update and un-installation

It is recommended to only update or uninstall the mod while in the Crossroads. If weapons seem broken after update/uninstall try re-fusing or cycling through all the weapons once.

It is recommended to un-fuse weapons before un-installtion.

Usage

Salute the silver pool to fuse weapons. Fusion will only be possible once all weapons are unlocked.

Fusion can only be performed in the Crossroads training grounds.

If it feels like the fusion didn't apply properly try starting a run/reloading the room. If it still seems bugged would really appreciate a bug report :).

Pool Interact


Ingame UI

Same weapon fusion

There is also support for fusing two aspects of same weapon.

Note: During same weapon fusion, if any hidden aspect is fused as a primary it will override both the attack and special moveset.

Some custom interactions

  • Medea plus Nyx also allows the ᘯBoost to trigger the Attack explosion.
  • Shiva plus Torch or Dagger build Destructive per ᘯSpecial hit, rather than being in the ᘯSpecial blast area.
  • Hel plus Nyx allows the ᘯBoost to trigger Valkyrie form as well.
  • Hel plus Persephone: Sprouted charge buildup increases the duration of Valkyrie form instead.
  • Persephone plus Hel: Sprouted charge buildup increases the ᘯSpecial duration instead.

Some limitations

  • Aspect of Pan as primary has no effect on Axe Specials.
  • Aspects of Medea, Eos and Moros don't have a Minor Aspect since they are heavily Attack oriented.
  • Skull's Minor Aspect of Melinoe only affects Persephone and Medea (they're the only other ones with Ammo).
  • Dagger Attack, Axe Attack/Special, Skull Special(except Hel) do not produce Nyx's Nightspawn.
  • Eos' Daybreaker will not duplicate the skull Special(except Hel).
  • Trick Knives will not duplicate the skull Special(expect Hel).

Issues and feedback

Report any issues or feedback here or on Hades Modding Discord.