Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Makes you invincible by healing you for 1 every frame. I'm sure it's very performant.
Last updated: 10 months ago
A humble fork of Patchwork by Ashiepaws, whom this project owes great gratitude towards. Most features in this project are built from prior feedback for Patchwork.
Last updated: 2 days ago
The premier practice tool for Silksong, with fully-featured savestates, cheats, and many more features. Based on Hollow Knight's DebugMod.
Last updated: 2 weeks ago
A simple cosmetic mod for Silksong. Hold/toggle a certain (customizable) key to walk slowly.
Last updated: a month ago
Change the color of Hornet's cloak. Fully synchronized with other SSMP players.
Last updated: 2 months ago
Lightweight RIFF WAVE library for .NET Framework, .NET Standard and .NET Core.
Last updated: 2 months ago
Adds customizable edge detection to things that are important for gameplay.
Last updated: 3 months ago
High-effort alterations to the Grand Mother Silk boss fight to bring her to the difficulty she should have had
Last updated: 3 months ago
Shows current animation clip names above objects when F4 is pressed.
Last updated: 3 months ago
This is just the SIXTH VERSION, expect bugs and softlocks.
Last updated: 4 months ago
This mod replaces the Hornet with the Kasane Teto SynthV. Be sure to download manually!!!
Last updated: 4 months ago
Play Sherma's bell and sing with him
Last updated: 4 months ago
Adds Second Sentinel to the Phantom fight with a new attack. Crossing certain hp thresholds of either boss will lower the other's hp.
Last updated: 5 months ago
An overhaul of the Phantom boss fight, featuring a new phase and design.
Last updated: 5 months ago
Adds combat synergies between the Needolin and tools
Last updated: 6 months ago
An in-game UI for exploring, debugging and modifying Unity games.
Last updated: 6 months ago
Rerolls the crest, either on a timer, scene transition, death or taking damage.
Last updated: 6 months ago
Shows active FSM names and states above objects when F3 is pressed.
Last updated: 6 months ago
Switch your gamepad UI. Display the right (or wrong) controls
Last updated: 7 months ago
Replaces the music in the Cogwork Dancers boss fight with Cogwork Waltz by Joe Zeng, a rearrangement that puts the song in 3/8 time.
Last updated: 8 months ago
Strengthens the Reaper crest in many aspects
Last updated: 8 months ago
Take screenshots and marking them on the map.
Last updated: 9 months ago