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Decompiled source of Silksong Reduce Motion v0.3.0
reduced_motion_accessibility.dll
Decompiled 9 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("reduced_motion_accessibility")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.3.0.0")] [assembly: AssemblyInformationalVersion("0.3.0+f09a950a28a080ca28cbf29a52cb92b167461f95")] [assembly: AssemblyProduct("Reduced Motion (Accessibility).")] [assembly: AssemblyTitle("reduced_motion_accessibility")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.3.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace reduced_motion_accessibility { [BepInPlugin("com.bigfootmech.silksong.reduced_motion_accessibility", "Reduced Motion (Accessibility).", "0.3.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(MenuStyles), "Start")] public class MenuParticleKill { [HarmonyPostfix] private static void Postfix(MenuStyles __instance) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown foreach (Transform item in ((Component)__instance).transform.Find("Hornet_Style")) { Transform val = item; if (((Object)val).name.StartsWith("lava_particles")) { ((Component)val).gameObject.SetActive(false); } } } } [HarmonyPatch(typeof(InventoryCursor), "Awake")] public class InventoryCursorPreventJitter { [HarmonyPostfix] private static void Postfix(InventoryCursor __instance, ref Transform ___topLeft, ref Transform ___topRight, ref Transform ___bottomLeft, ref Transform ___bottomRight) { DisableAnimatorIfAvailable(___topLeft); DisableAnimatorIfAvailable(___topRight); DisableAnimatorIfAvailable(___bottomLeft); DisableAnimatorIfAvailable(___bottomRight); } private static void DisableAnimatorIfAvailable(Transform topLeft) { if ((Object)(object)topLeft == (Object)null) { return; } Transform child = topLeft.GetChild(0); if (!((Object)(object)child == (Object)null)) { Animator component = ((Component)child).GetComponent<Animator>(); if (!((Object)(object)component == (Object)null)) { component.speed = 0f; } } } } [HarmonyPatch(typeof(InvMarker), "Awake")] public class MapMarkersStopFlash { [HarmonyPostfix] private static void Postfix(InvMarker __instance) { Transform parent = ((Component)__instance).transform.parent; Transform val = GrabExistingMarkerStartingAtPlayerOwnedPin(parent); SpriteRenderer component = ((Component)parent).GetComponent<SpriteRenderer>(); SpriteRenderer component2 = ((Component)val).GetComponent<SpriteRenderer>(); ((Renderer)component).material = ((Renderer)component2).material; } private static Transform GrabExistingMarkerStartingAtPlayerOwnedPin(Transform markerCloneTfm) { return TryGetMarkerChild(markerCloneTfm.parent.parent.Find("Main Quest Pins")); } private static Transform TryGetMarkerChild(Transform questPinContainer) { Transform val = questPinContainer.Find("Quest_Pin_Citadel_Seeker"); if ((Object)(object)val != (Object)null) { return val; } return questPinContainer.GetChild(0); } } private const string modGUID = "com.bigfootmech.silksong.reduced_motion_accessibility"; internal static ManualLogSource Logger; private readonly Harmony harmony = new Harmony("com.bigfootmech.silksong.reduced_motion_accessibility"); private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin com.bigfootmech.silksong.reduced_motion_accessibility is loaded!"); harmony.PatchAll(); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "reduced_motion_accessibility"; public const string PLUGIN_NAME = "Reduced Motion (Accessibility)."; public const string PLUGIN_VERSION = "0.3.0"; } }