Fabulator_K-MonorReaperBalance icon

MonorReaperBalance

Reaper crest rebalance ideas by Monor, details in readme.

Last updated a day ago
Total downloads 18
Total rating 0 
Categories Mods Utility
Dependency string Fabulator_K-MonorReaperBalance-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

silksong_modding-BepInExPack_Silksong-1.0.3 icon
silksong_modding-BepInExPack_Silksong

BepInEx modloader, preconfigured and ready to use for Silksong

Preferred version: 1.0.3

README

MonorReaperBalance

Rebalances the Reaper crest's bind-empowered state ("Reaper mode") only. Other crests are untouched.

Idea by Monor (monor0365 on Discord) — this mod implements their original rebalance proposal.

What it changes

  • Reaper mode no longer ends when you take a hit — optionally, a hit instead shaves seconds off the remaining duration (the same pattern the game itself uses for Warrior rage).
  • Duration is 7.5 s by default (vanilla: 10 s), configurable from 2.5 to 15 s.
  • Minimum 2 silk bundles per hit dealt while in Reaper mode (vanilla rolls 1–3; with the min-2 clamp the effective table becomes 2 @ 85%, 3 @ 15%).

Configuration

All settings are in BepInEx/config/io.github.fabulatork.monorreaperbalance.cfg and are live-tunable mid-game via ConfigurationManager (F1 menu — each setting renders as a slider plus an editable number box).

Setting Default Range Effect
ModeDurationSeconds 7.5 2.5–15 Reaper mode length in seconds (mod default: 7.5, vanilla: 10). Values snap to 0.1 s steps.
PersistThroughHits true Taking a hit no longer ends Reaper mode.
HitDurationPenalty 0 0–5 Seconds removed from remaining Reaper time per hit taken. 0 = no penalty. Only applies while PersistThroughHits is on.
MinOrbsPerHit 2 1–3 Minimum silk bundles per hit while in Reaper mode (vanilla rolls 1–3).

Credits

  • Idea: Monor (monor0365 on Discord) — original proposer of this rebalance.
  • Mod: Fabulator_K