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Decompiled source of SilksongFaah v1.0.1
SilksongFaah.dll
Decompiled 4 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SilksongFaah")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SilksongFaah")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("d058bf94-8550-4973-abf5-b981f0dbe537")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [BepInPlugin("com.mikey.silksongfaah", "Silksong Faah", "1.0.0")] public class SilksongFaah : BaseUnityPlugin { [CompilerGenerated] private sealed class <LoadFaahCoroutine>d__6 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public SilksongFaah <>4__this; private string <pluginDir>5__1; private string <fileName>5__2; private string <fullPath>5__3; private string <uri>5__4; private UnityWebRequest <uwr>5__5; private Exception <ex>5__6; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoadFaahCoroutine>d__6(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <pluginDir>5__1 = null; <fileName>5__2 = null; <fullPath>5__3 = null; <uri>5__4 = null; <uwr>5__5 = null; <ex>5__6 = null; <>1__state = -2; } private bool MoveNext() { //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Invalid comparison between Unknown and I4 bool result; try { switch (<>1__state) { default: result = false; break; case 0: <>1__state = -1; <pluginDir>5__1 = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); <fileName>5__2 = "faah.wav"; <fullPath>5__3 = Path.Combine(<pluginDir>5__1, <fileName>5__2); if (!File.Exists(<fullPath>5__3)) { _log.LogWarning((object)("[Silksong Faah] " + <fileName>5__2 + " not found in " + <pluginDir>5__1 + ". Place your faah.mp3 there.")); result = false; } else { <uri>5__4 = "file:///" + <fullPath>5__3.Replace("\\", "/"); <uwr>5__5 = UnityWebRequestMultimedia.GetAudioClip(<uri>5__4, (AudioType)20); <>1__state = -3; <>2__current = <uwr>5__5.SendWebRequest(); <>1__state = 1; result = true; } break; case 1: { <>1__state = -3; try { if ((int)<uwr>5__5.result != 1) { _log.LogError((object)("[Silksong Faah] Failed to load " + <fileName>5__2 + ": " + <uwr>5__5.error)); result = false; } else { _faahClip = DownloadHandlerAudioClip.GetContent(<uwr>5__5); if (!((Object)(object)_faahClip == (Object)null)) { ((Object)_faahClip).name = Path.GetFileNameWithoutExtension(<fullPath>5__3); _log.LogInfo((object)("[Silksong Faah] Successfully loaded " + <fileName>5__2)); goto IL_01fd; } _log.LogError((object)"[Silksong Faah] Loaded file but could not create AudioClip."); result = false; } } catch (Exception ex) { <ex>5__6 = ex; _log.LogError((object)$"[Silksong Faah] Exception processing faah.mp3: {<ex>5__6}"); goto IL_01fd; } <>m__Finally1(); break; } IL_01fd: <>m__Finally1(); <uwr>5__5 = null; result = false; break; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } return result; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<uwr>5__5 != null) { ((IDisposable)<uwr>5__5).Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private static ManualLogSource _log; private static AudioClip _faahClip; private static AudioSource _audioSource; private static double _lastFaahTime = -999.0; private const double FaahCooldown = 0.5; private void Awake() { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown _log = ((BaseUnityPlugin)this).Logger; _audioSource = ((Component)this).gameObject.AddComponent<AudioSource>(); _audioSource.spatialBlend = 0f; _audioSource.volume = 1f; _audioSource.playOnAwake = false; Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Harmony val = new Harmony("com.mikey.silksongfaah"); TryPatch(val, "GameManager", "PlayerDead"); List<MethodBase> patched = val.GetPatchedMethods().ToList(); debugLogging(patched); ((MonoBehaviour)this).StartCoroutine(LoadFaahCoroutine()); } [IteratorStateMachine(typeof(<LoadFaahCoroutine>d__6))] private IEnumerator LoadFaahCoroutine() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoadFaahCoroutine>d__6(0) { <>4__this = this }; } private static void PlayFaah() { try { if ((Object)(object)_faahClip == (Object)null || (Object)(object)_audioSource == (Object)null) { return; } double timeAsDouble = Time.timeAsDouble; if (!(timeAsDouble - _lastFaahTime < 0.5)) { _lastFaahTime = timeAsDouble; _audioSource.PlayOneShot(_faahClip, 1f); ManualLogSource log = _log; if (log != null) { log.LogDebug((object)"[Silksong Faah] Played faah"); } } } catch (Exception arg) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogError((object)$"[Silksong Faah] Error playing faah: {arg}"); } } } private void TryPatch(Harmony harmony, string typeName, string methodName) { //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown try { Type type = AppDomain.CurrentDomain.GetAssemblies().SelectMany(delegate(Assembly a) { try { return a.GetTypes(); } catch { return new Type[0]; } }).FirstOrDefault((Type t) => t.Name == typeName); if (type == null) { _log.LogWarning((object)("[Silksong Faah] Could not find type: " + typeName)); return; } MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); if (method == null) { _log.LogWarning((object)("[Silksong Faah] Could not find method: " + typeName + "." + methodName)); return; } HarmonyMethod val = new HarmonyMethod(typeof(SilksongFaah).GetMethod("UniversalDamagePostfix", BindingFlags.Static | BindingFlags.NonPublic)); harmony.Patch((MethodBase)method, (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _log.LogInfo((object)("[Silksong Faah] Successfully patched " + typeName + "." + methodName)); } catch (Exception arg) { _log.LogError((object)$"[Silksong Faah] Failed to patch {typeName}.{methodName}: {arg}"); } } private static void UniversalDamagePostfix() { PlayFaah(); } private void debugLogging(List<MethodBase> patched) { _log.LogInfo((object)$"[Silksong Faah] Total patched methods: {patched.Count}"); foreach (MethodBase item in patched) { _log.LogInfo((object)("[Silksong Faah] Patched: " + item.DeclaringType?.Name + "." + item.Name)); } _log.LogInfo((object)"[Silksong Faah] Plugin loaded and initialised"); } }