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Decompiled source of NoVignettePlugin v0.0.1
NoVignettePlugin.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NoVignettePlugin")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoVignettePlugin")] [assembly: AssemblyTitle("NoVignettePlugin")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace SSKZ { internal static class PluginMeta { public const string NAME = "NoVignettePlugin"; public const string VERSION = "0.0.1"; public const string GUID = "com.bepin.novgkz"; } [BepInPlugin("com.bepin.novgkz", "NoVignettePlugin", "0.0.1")] public class NoVignettePlugin : BaseUnityPlugin { private static GameObject? CurrentObject { get; set; } private static Harmony? HarmonyPatcher { get; set; } public static ConfigFile? PersistentConfig { get; private set; } private void Awake() { PersistentConfig = ((BaseUnityPlugin)this).Config; ApplyPatches(); } private void ApplyPatches() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown try { Harmony? harmonyPatcher = HarmonyPatcher; if (harmonyPatcher != null) { harmonyPatcher.UnpatchSelf(); } HarmonyPatcher = new Harmony("com.bepin.novgkz"); HarmonyPatcher.PatchAll(Assembly.GetExecutingAssembly()); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogError((object)$"Failed to patch: {arg}"); } } private void OnDestroy() { ((BaseUnityPlugin)this).Logger.LogWarning((object)"BepinEx object destroyed (!)"); } } } namespace SSKZ.Patches { public static class HarmonyPatches { [HarmonyPatch(typeof(HeroController), "Start")] public static class HeroControllerStart { private static void Postfix(HeroController __instance) { ((Renderer)__instance.vignette).enabled = false; Transform val = ((Component)__instance).transform.Find("Vignette"); if ((Object)(object)val != (Object)null) { ((Component)val).gameObject.SetActive(false); } } } [HarmonyPatch(typeof(HeroController), "Respawn")] public static class HeroControllerRespawn { private static void Postfix(HeroController __instance) { ((Renderer)__instance.vignette).enabled = false; Transform val = ((Component)__instance).transform.Find("Vignette"); if ((Object)(object)val != (Object)null) { ((Component)val).gameObject.SetActive(false); } } } } }