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Decompiled source of ResurrectMinigames v1.0.0
ResurrectMinigames.dll
Decompiled 2 days agousing System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("TestMods")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TestMods")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("d13a6e10-2312-4429-ac98-d94221197f97")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [BepInPlugin("com.sealofapproval.testmods", "Test Mods", "1.0.0")] public class ResurrectMinigames : BaseUnityPlugin { private bool stop; private bool stop2; private bool stop3; private void Update() { if ((Object)(object)HeroController.instance != (Object)null) { string sceneName = GameManager.instance.sceneName; if (sceneName == "Coral_33" && !stop) { ((MonoBehaviour)this).StartCoroutine(ResurrectLumble()); } else if (sceneName != "Coral_33") { stop = false; } if (sceneName == "Bone_12" && !stop2) { ((MonoBehaviour)this).StartCoroutine(ResurrectLoddie()); } else if (sceneName != "Bone_12") { stop2 = false; } if (sceneName == "Bone_08" && !stop3) { ((MonoBehaviour)this).StartCoroutine(LoddieExterior()); } else if (sceneName != "Bone_08") { stop3 = false; } } } private IEnumerator ResurrectLumble() { stop = true; PlayerData instance = PlayerData.instance; if (instance.dicePilgrimState != 1 && instance.dicePilgrimState != 2 && !instance.dicePilgrimDefeated && instance.dicePilgrimBank <= 90000) { yield break; } instance.dicePilgrimState = 0; instance.dicePilgrimBank = 999999; GameObject obj = GameObject.Find("Black Thread States"); Transform val = null; Transform[] componentsInChildren = obj.GetComponentsInChildren<Transform>(true); foreach (Transform val2 in componentsInChildren) { if (((Object)val2).name == "Normal World") { val = val2; break; } } Transform dice = null; componentsInChildren = ((Component)val).GetComponentsInChildren<Transform>(true); foreach (Transform val3 in componentsInChildren) { if (((Object)val3).name == "Dice Game Control") { dice = val3; break; } } Transform val4 = null; componentsInChildren = ((Component)val).GetComponentsInChildren<Transform>(true); foreach (Transform val5 in componentsInChildren) { if (((Object)val5).name == "Dice Game Control") { val4 = val5; if (instance.garmondFinalQuestReady && !instance.garmondBlackThreadDefeated) { Extensions.SetPositionY(val5, 3f); } } else if (!(((Object)val5).name == "tent_piece") && (!((Object)(object)dice != (Object)null) || !val5.IsChildOf(dice))) { ((Component)val5).gameObject.SetActive(false); ((Component)val).gameObject.SetActive(true); } } componentsInChildren = ((Component)val4).GetComponentsInChildren<Transform>(true); foreach (Transform val6 in componentsInChildren) { if (((Object)val6).name == "Play Point" && instance.garmondFinalQuestReady && !instance.garmondBlackThreadDefeated) { ((Component)val6).gameObject.SetActive(false); } } if (instance.act3_wokeUp) { GameObject val7 = GameObject.Find("Black Thread States/Black Thread World/black_thread_strand (4)"); GameObject val8 = GameObject.Find("Black Thread States/Black Thread World/black_thread_strand (5)"); GameObject obj2 = GameObject.Find("Black Thread States/Black Thread World/Group/collapse_chunk__0001_bone1 (2)"); GameObject val9 = GameObject.Find("greymoor_cage_bits_0001_2 (2)"); val7.SetActive(false); val8.SetActive(false); Extensions.SetPosition2D(obj2.transform, -33.55f, -7.53f); Extensions.SetPositionY(val9.transform, 58.84f); } yield return (object)new WaitForSeconds(1f); Transform val10 = null; componentsInChildren = ((Component)dice).GetComponentsInChildren<Transform>(true); foreach (Transform val11 in componentsInChildren) { if (((Object)val11).name == "Dice Game Corpse") { val10 = val11; break; } } if (((Component)val10).gameObject.activeSelf) { ((Component)val10).gameObject.SetActive(false); } } private IEnumerator ResurrectLoddie() { stop2 = true; ((BaseUnityPlugin)this).Logger.LogError((object)"Started!"); PlayerData instance = PlayerData.instance; if (!instance.spinnerDefeated) { yield break; } instance.PinGalleryWallet = 999999; GameObject val = GameObject.Find("Black Thread States"); Transform val2 = null; Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(true); foreach (Transform val3 in componentsInChildren) { if (((Object)val3).name == "Black Thread World") { val2 = val3; break; } } Transform normal = null; componentsInChildren = val.GetComponentsInChildren<Transform>(true); foreach (Transform val4 in componentsInChildren) { if (((Object)val4).name == "Normal World") { normal = val4; break; } } Transform val5 = null; Transform val6 = null; Transform val7 = null; Transform val8 = null; Transform val9 = null; Transform val10 = null; componentsInChildren = ((Component)val2).GetComponentsInChildren<Transform>(true); foreach (Transform val11 in componentsInChildren) { string name = ((Object)val11).name; if (name == "collapse_pieces") { val5 = val11; } else { if ((Object)(object)val5 != (Object)null && val11.IsChildOf(val5)) { continue; } if (name == "black_thread_strand (4)") { val7 = val11; Extensions.SetPositionX(((Component)val11).transform, 9.51f); } else { if ((Object)(object)val7 != (Object)null && val11.IsChildOf(val7)) { continue; } switch (name) { case "RestBench (1)": val8 = val11; continue; case "Vignette Cutout (5)": case "hornet_rag_basic_shake (22)": continue; } if ((Object)(object)val8 != (Object)null && val11.IsChildOf(val8)) { continue; } switch (name) { case "Ladybugs_Act_3": val6 = val11; continue; case "jail_extra_0005_cage_bench_back (1)": case "black_fader_moon (30)": case "Enviro Region Simple (4)": case "Slab__0005_stone_wall (206)": case "jail_door_0007_2 (4)": case "jail_extra_0001_table (3)": case "ant_fog (6)": case "ant_fog (7)": case "ant_fog (8)": case "ant_fog (9)": case "terrain collider non slider (2)": case "terrain collider": case "black_fader_moon (17)": continue; } if (!((Object)(object)val6 != (Object)null) || !val11.IsChildOf(val6)) { if (name == "pushable_rock_set") { val9 = val11; } else if (name == "pushable_rock_set (1)") { val10 = val11; } else if ((!((Object)(object)val9 != (Object)null) || !val11.IsChildOf(val9)) && (!((Object)(object)val10 != (Object)null) || !val11.IsChildOf(val10)) && !(name == "Black Thread World")) { ((Component)val11).gameObject.SetActive(false); } } } } } componentsInChildren = ((Component)val5).GetComponentsInChildren<Transform>(true); foreach (Transform val12 in componentsInChildren) { string name2 = ((Object)val12).name; string text = "collapse_chunks_0006_1 "; if (!(name2 == "collapse_pieces") && !(name2 == text + "(28)") && !(name2 == text + "(29)") && !(name2 == text + "(30)") && !(name2 == "sc_junk_piles_small_0001_1 (3)")) { if (name2 == text + "(44)") { Extensions.SetPosition2D(((Component)val12).transform, 37.26f, 22.93f); } else if (!(name2 == text + "(51)") && !(name2 == text + "(74)") && !(name2 == "Slab__0005_stone_wall (210)") && !(name2 == text + "(75)") && !(name2 == text + "(80)") && !(name2 == "sc_junk_piles_small_0001_1 (4)")) { ((Component)val12).gameObject.SetActive(false); } } } Transform val13 = null; componentsInChildren = ((Component)val6).GetComponentsInChildren<Transform>(true); foreach (Transform val14 in componentsInChildren) { if (((Object)val14).name == "lady_bug_tents") { val13 = val14; break; } } componentsInChildren = ((Component)val13).GetComponentsInChildren<Transform>(true); foreach (Transform val15 in componentsInChildren) { if (((Object)val15).name == "lady_bug__0015_1") { Extensions.SetPositionZ(((Component)val15).transform, 0.1f); } } string text2 = "CameraLockArea"; Transform val16 = null; Transform val17 = null; componentsInChildren = ((Component)normal).GetComponentsInChildren<Transform>(true); foreach (Transform val18 in componentsInChildren) { string name3 = ((Object)val18).name; if (name3 == "Normal World") { continue; } if (name3 == "mid_plat") { val17 = val18; } else { if ((Object)(object)val17 != (Object)null && val18.IsChildOf(val17)) { continue; } if (name3 == "Pin Gallery States") { val16 = val18; } else if ((!((Object)(object)val16 != (Object)null) || !val18.IsChildOf(val16)) && !(name3 == text2) && !(name3 == text2 + " (1)") && !(name3 == text2 + " (2)") && !(name3 == text2 + " (3)") && !(name3 == text2 + " (4)") && !(name3 == text2 + " (5)") && !(name3 == text2 + " (6)")) { switch (name3) { case "Vignette Cutout (4)": case "Fixed Joint - Slab Chain Lamp (1)": case "Fixed Joint - Slab Chain Lamp": case "hornet_rag_basic_shake (19)": continue; } ((Component)val18).gameObject.SetActive(false); } } } Transform val19 = null; componentsInChildren = ((Component)val16).GetComponentsInChildren<Transform>(true); foreach (Transform val20 in componentsInChildren) { if (((Object)val20).name == "Here") { val19 = val20; } } Transform val21 = null; Transform val22 = null; Transform val23 = null; Transform val24 = null; Transform val25 = null; Transform val26 = null; Transform val27 = null; componentsInChildren = ((Component)val19).GetComponentsInChildren<Transform>(true); foreach (Transform val28 in componentsInChildren) { string name4 = ((Object)val28).name; switch (name4) { case "Lady Bug Large": val26 = val28; continue; case "Here": case "Vignette Cutout": continue; } if ((Object)(object)val26 != (Object)null && val28.IsChildOf(val26)) { continue; } switch (name4) { case "Pin Challenge": val27 = val28; continue; case "black_fader_moon (33)": case "black_fader_moon (28)": continue; } if ((Object)(object)val27 != (Object)null && val28.IsChildOf(val27)) { continue; } switch (name4) { case "RestBench": val22 = val28; continue; case "Challenge Disqualify Collider": case "Challenge Disqualify Collider (1)": case "Darkness Region": continue; } if ((Object)(object)val22 != (Object)null && val28.IsChildOf(val22)) { continue; } switch (name4) { case "Fail Pole": val23 = val28; continue; case "jail_extra_0005_cage_bench_back (1)": case "Challenge Disqualify Collider (2)": case "Position Pole": continue; } if ((Object)(object)val23 != (Object)null && val28.IsChildOf(val23)) { continue; } if (name4 == "Fail Pole (1)") { val24 = val28; continue; } if ((Object)(object)val24 != (Object)null && val28.IsChildOf(val24)) { continue; } if (name4 == "Fail Pole (2)") { val25 = val28; continue; } if ((Object)(object)val25 != (Object)null && val28.IsChildOf(val25)) { continue; } switch (name4) { case "Lady Bug Small Idle": val21 = val28; continue; case "Position Pole (1)": case "Position Pole (2)": continue; } if (!((Object)(object)val21 != (Object)null) || !val28.IsChildOf(val21)) { switch (name4) { case "Vignette Cutout (1)": case "haze2 (5)": case "haze2 (6)": case "haze2 (7)": case "haze2 (8)": case "haze2 (9)": case "GradeMarker (1)": continue; } ((Component)val28).gameObject.SetActive(false); } } yield return (object)new WaitForSeconds(0.1f); ((Component)normal).gameObject.SetActive(true); } private IEnumerator LoddieExterior() { stop3 = true; if (!PlayerData.instance.act3_wokeUp) { yield break; } Transform val = null; Transform[] componentsInChildren = GameObject.Find("Black Thread States Thread Only Variant").GetComponentsInChildren<Transform>(true); foreach (Transform val2 in componentsInChildren) { if (((Object)val2).name == "Black Thread World") { val = val2; break; } } Transform val3 = null; componentsInChildren = ((Component)val).GetComponentsInChildren<Transform>(true); foreach (Transform val4 in componentsInChildren) { if (((Object)val4).name == "Is Here (1)") { val3 = val4; break; } } Transform val5 = null; componentsInChildren = ((Component)val3).GetComponentsInChildren<Transform>(true); foreach (Transform val6 in componentsInChildren) { if (((Object)val6).name == "lady_bug_tents_outer") { val5 = val6; break; } } componentsInChildren = ((Component)val5).GetComponentsInChildren<Transform>(true); foreach (Transform val7 in componentsInChildren) { if (((Object)val7).name == "lady_bug__0011_1 (9)") { Extensions.SetPositionX(((Component)val7).transform, 34.49f); } if (((Object)val7).name == "lady_bug__0001_1") { Extensions.SetPositionX(((Component)val7).transform, 28.48f); } } } }