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Decompiled source of ThatFrogIHate v1.0.0
BepInEx/plugins/ThatFrogIHate.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ThatFrogIHate")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+965ee0e6b4285e94418dd747b37fcb1bf5df4d6a")] [assembly: AssemblyProduct("ThatFrogIHate")] [assembly: AssemblyTitle("ThatFrogIHate")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/coderCleric/ThatFrogIHate")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace ThatFrogIHate { [HarmonyPatch] public static class Patches { [HarmonyPostfix] [HarmonyPatch(typeof(BattleWave), "WaveStarted")] public static void KillThatFrog(BattleWave __instance) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) if (__instance.children.Count != 0 && ((Object)__instance.children[0].gameObject).name.Equals("Swamp Shaman")) { ThatFrogIHatePlugin.DebugLog("Groal detected"); ThatFrogIHatePlugin.StartKillTimer(__instance.children[0].hm); } } } [BepInPlugin("io.github.codercleric.thatfrogihate", "ThatFrogIHate", "1.0.0")] public class ThatFrogIHatePlugin : BaseUnityPlugin { private HealthManager savedManager; private GameObject gunInst; private float progress = -1f; private float killDelay = 10f; private float startFadeInDelay = 7f; private float startFadeOutDelay = 12f; private float fadeDuration = 2f; private bool frogShot; public const string Id = "io.github.codercleric.thatfrogihate"; public static ThatFrogIHatePlugin Instance { get; private set; } public AssetBundle gunBundle { get; private set; } public GameObject gunObj { get; private set; } public static string Name => "ThatFrogIHate"; public static string Version => "1.0.0"; private void Awake() { Instance = this; string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "bundles", "groal_gun"); gunBundle = AssetBundle.LoadFromFile(text); gunObj = gunBundle.LoadAsset<GameObject>("Assets/Gun.prefab"); DebugLog("Bundle loaded"); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Let's get that frog!"); } public static void StartKillTimer(HealthManager healthManager) { if (!(Instance.progress >= 0f)) { DebugLog("Starting the kill timer"); Instance.progress = 0f; Instance.savedManager = healthManager; Instance.SpawnGun(); Instance.frogShot = false; } } private void Update() { //IL_00ca: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)gunInst == (Object)null) { progress = -1f; } if (progress >= 0f) { progress += Time.deltaTime; float num = 0f; if (progress >= startFadeInDelay && progress < startFadeOutDelay) { num = progress - startFadeInDelay; num /= fadeDuration; } else if (progress >= startFadeOutDelay) { num = progress - startFadeOutDelay; num /= fadeDuration; num = 1f - num; } num = Mathf.Clamp01(num); ((Renderer)gunInst.GetComponent<SpriteRenderer>()).sharedMaterial.color = new Color(1f, 1f, 1f, num); if (progress >= killDelay && !frogShot) { savedManager.ApplyExtraDamage(10000); gunInst.GetComponent<AudioSource>().Play(); frogShot = true; } if (progress > startFadeOutDelay + fadeDuration + 1f) { progress = -1f; } } } public void SpawnGun() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) gunInst = Object.Instantiate<GameObject>(gunObj); gunInst.transform.position = new Vector3(65.6145f, 19.1443f, 0.05f); Material material = ((Renderer)((Component)savedManager).GetComponent<MeshRenderer>()).material; material.color = new Color(1f, 1f, 1f, 0f); ((Renderer)gunInst.GetComponent<SpriteRenderer>()).sharedMaterial = material; } public static void DebugLog(string msg) { ((BaseUnityPlugin)Instance).Logger.LogInfo((object)msg); } } }