mich101mich-SaveFileManagerMod icon

SaveFileManagerMod

Name and Archive save files in-game

Last updated a day ago
Total downloads 33
Total rating 0 
Categories Mods
Dependency string mich101mich-SaveFileManagerMod-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Silksong-5.4.2304 icon
BepInEx-BepInExPack_Silksong

BepInEx modloader. Preconfigured and ready to use.

Preferred version: 5.4.2304
silksong_modding-DataManager-1.2.1 icon
silksong_modding-DataManager

DataManager is a mod that saves and loads data - global as well as save slot-specific - on behalf of other mods.

Preferred version: 1.2.1
silksong_modding-ModMenu-0.4.5 icon
silksong_modding-ModMenu

API for extending Silksong Menus

Preferred version: 0.4.5

README

SaveFileManagerMod

A Hollow Knight: Silksong mod. Adds buttons to name and archive save files.

Features

Naming save files

  • The mod adds a "Rename" button below each save file to give them a custom name, making it easier to keep track of your saves.
  • Names are synchronized to your Steam Cloud.

Archiving save files

  • The mod adds an "Archive" button below each save file, allowing you to:
    • Move a save to the archive, freeing up one of your precious 4 slots.
    • Loading an archived save back into an empty slot.
    • Swapping an active save with one from the archive.
  • Archived saves are still synchronized to your Steam Cloud.
  • If you have More Saves installed, the archive will be the later pages of saves. In that case, this mod will simply allow you to move saves between pages.

Dependencies

  • BepInEx
  • DataManager
  • ModMenu
  • I18N (optional)
    • The mod will be displayed in english by default. If I18N is installed, additional languages will be available.
    • Note that currently, only english and german were checked by a human. The remaining languages are MTL/AI.

Installation

Managed installation

This mod should be compatible with the mod management tool of your choice. If any of them don't work, please open an issue on GitHub.

Manual installation

Drop the downloaded and extracted files into your game folder's Bepinex/plugins folder.

In order for I18N translations to work, make sure that the languages folder is directly adjacent to the SaveFileManagerMod.dll file and that both are within a subfolder (so for example Bepinex/plugins/SaveFileManagerMod) of plugins. Translations won't work if the files are directly inside of the plugins folder.