Decompiled source of SilksongAnimals v0.0.0

SilksongAnimals.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using GlobalSettings;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.0", FrameworkDisplayName = ".NET Framework 4")]
[assembly: AssemblyCompany("SilksongAnimals")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SilksongAnimals")]
[assembly: AssemblyTitle("SilksongAnimals")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SilksongAnimals
{
	[HarmonyPatch(typeof(HeroController), "BindCompleted")]
	public class BindCompletedPatch
	{
		public static void Postfix(HeroController __instance)
		{
			if (((ToolBase)Gameplay.WarriorCrest).IsEquipped)
			{
				Plugin.AudioSource.Play();
			}
		}
	}
	[BepInPlugin("rinsoko.animals", "Animals", "0.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <Load>d__5 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public string path;

			public Plugin <>4__this;

			private UnityWebRequest <req>5__1;

			private AudioClip <clip>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <Load>d__5(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<req>5__1 = null;
				<clip>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				//IL_007a: Invalid comparison between Unknown and I4
				bool result;
				try
				{
					switch (<>1__state)
					{
					default:
						result = false;
						break;
					case 0:
						<>1__state = -1;
						<req>5__1 = UnityWebRequestMultimedia.GetAudioClip("file://" + path, (AudioType)14);
						<>1__state = -3;
						<>2__current = <req>5__1.SendWebRequest();
						<>1__state = 1;
						result = true;
						break;
					case 1:
						<>1__state = -3;
						if ((int)<req>5__1.result != 1)
						{
							((BaseUnityPlugin)<>4__this).Logger.LogError((object)<req>5__1.error);
							result = false;
						}
						else
						{
							<clip>5__2 = DownloadHandlerAudioClip.GetContent(<req>5__1);
							AudioSource.clip = <clip>5__2;
							result = false;
						}
						<>m__Finally1();
						break;
					}
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
				return result;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<req>5__1 != null)
				{
					((IDisposable)<req>5__1).Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static AudioSource AudioSource { get; private set; }

		public void Start()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Awwwwwwwww!");
			new Harmony("rinsoko.animals").PatchAll();
			string path = Path.Combine(Paths.PluginPath, "animals.ogg");
			GameObject val = new GameObject("MyPluginAudio");
			Object.DontDestroyOnLoad((Object)(object)val);
			AudioSource = val.AddComponent<AudioSource>();
			AudioSource.spatialBlend = 0f;
			((MonoBehaviour)this).StartCoroutine(Load(path));
		}

		private IEnumerator Load(string path)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <Load>d__5(0)
			{
				<>4__this = this,
				path = path
			};
		}
	}
	[HarmonyPatch(typeof(HeroController), "ResetWarriorCrestState")]
	public class ResetWarriorCrestStatePatch
	{
		public static void Postfix(HeroController __instance)
		{
			Plugin.AudioSource.Stop();
		}
	}
}