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ForceAttackDirection
Allows you to force your attack direction to up, down, or horizontal. Also includes an option to disable grounded sprint attacks.
By tetriscat66
| Last updated | a day ago |
| Total downloads | 22 |
| Total rating | 0 |
| Categories | Mods Utility |
| Dependency string | tetriscat66-ForceAttackDirection-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
silksong_modding-FsmUtil
A library for mods to easily make changes to PlayMakerFSMs.
Preferred version: 0.3.16silksong_modding-BepInExPack_Silksong
BepInEx modloader, preconfigured and ready to use for Silksong
Preferred version: 1.0.3README
Force Attack Direction
Allows you to force your attack direction to up, down, or horizontal. Also includes an option to disable grounded sprint attacks.
Some use cases of this mod include challenge runs, platforming sections where you don't want to have to hold down to pogo, and flea bounce.
Config Settings
"Attack Direction"
- Can be set to "NotForced, "Horizontal", "Up", or "Down" to change the forced attack direction.
- If using BepInExConfigurationManager this setting can be changed at any time and will update its effects in game immediately.
"Sprint Attack"
- Can be set to "NoAttack", or "SprintAttack" to optionally block sprint attacks.
- If using BepInExConfigurationManager this setting can be changed at any time, but will only update its effects in game when near a bench (does not require you to sit at it). This is because this behaviour involves editing the Sprint FSM, which for performance reasons probably shouldn't be done constantly.