ChatRichText
Brings back rich text formatting in multiplayer chat. Type *bold*, _italic_, ~~strikethrough~~ or [color=red]text[/color] like you would in Steam chat. Works on messages from every player in the lobby, and only you need the mod.
CHANGELOG
Changelog
1.0.0
First release. Brings rich text formatting back to chat after a game update switched it off.
*bold*,**bold**,_italic_and~~strikethrough~~.[color=NAME]text[/color]with 16 colour names, and[color=#RRGGBB]text[/color]for anything else. Transparency works with an 8-character hex code.- These nest, so
*[color=cyan]bold and cyan[/color]*does both. - Works on everyone's messages, not just your own. Only you need the mod for it to work on your screen, and players without it are unaffected.
ChatRichTextEnabled = falseturns formatting off without touching anything else.
Typed < and > are shown as text, so a message containing something like <size=500> or
<sprite index=0> renders as those characters instead of being treated as a game tag. A colour
name that isn't on the list, or a malformed hex code, is shown as typed rather than being passed
through.
Nothing is sent over the network. The game already replicates the plain text of each message, so this only changes how messages are drawn.