Decompiled source of MorePlayers v0.1.0

MorePlayers.dll

Decompiled 9 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Steamworks;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Kalamies")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("More Players")]
[assembly: AssemblyTitle("MorePlayers")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MorePlayers
{
	[BepInPlugin("kalamies.MorePlayers", "MorePlayers", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Guid = "kalamies.MorePlayers";

		public const string Name = "MorePlayers";

		public const string Version = "0.1.0";

		internal static ManualLogSource Log;

		internal static ConfigEntry<int> MaxPlayers;

		public static int Limit => MaxPlayers.Value;

		private void Awake()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			MaxPlayers = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxPlayers", 32, new ConfigDescription("How many players can be in a lobby you host, counting you.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(2, 250), Array.Empty<object>()));
			new Harmony("kalamies.MorePlayers").PatchAll();
			Log.LogInfo((object)string.Format("{0} {1} loaded. MaxPlayers={2}", "MorePlayers", "0.1.0", MaxPlayers.Value));
		}
	}
	[HarmonyPatch(typeof(SteamManager), "CreateLobby")]
	internal static class CreateLobby_Patch
	{
		internal static bool Rewrote;

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			MethodInfo methodInfo = AccessTools.Method(typeof(SteamMatchmaking), "CreateLobby", new Type[2]
			{
				typeof(ELobbyType),
				typeof(int)
			}, (Type[])null);
			int num = 1;
			while (methodInfo != null && num < list.Count)
			{
				if (CodeInstructionExtensions.Calls(list[num], methodInfo) && CodeInstructionExtensions.LoadsConstant(list[num - 1]))
				{
					list[num - 1] = new CodeInstruction(OpCodes.Call, (object)AccessTools.PropertyGetter(typeof(Plugin), "Limit"));
					Rewrote = true;
					break;
				}
				num++;
			}
			if (!Rewrote)
			{
				Plugin.Log.LogWarning((object)"Could not rewrite the lobby size in SteamManager.CreateLobby; falling back to resizing the lobby once it exists.");
			}
			return list;
		}
	}
	[HarmonyPatch(typeof(ConnectionManager), "CreateOnlineLobby")]
	internal static class CreateOnlineLobby_Patch
	{
		private static void Prefix(ref int maxPlayers)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			maxPlayers = Plugin.Limit;
			if (!CreateLobby_Patch.Rewrote)
			{
				CSteamID currentLobbyID = SteamManager.CurrentLobbyID;
				if (currentLobbyID != CSteamID.Nil && !SteamMatchmaking.SetLobbyMemberLimit(currentLobbyID, Plugin.Limit))
				{
					Plugin.Log.LogWarning((object)$"Steam refused a member limit of {Plugin.Limit}.");
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}