using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using FishNet;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("UncookableItems")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("UncookableItems")]
[assembly: AssemblyTitle("UncookableItems")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace UncookableItems
{
public static class Cookability
{
private static ConfigEntry<bool> _weaponsCookable;
private static ConfigEntry<bool> _toolsCookable;
private static ConfigEntry<bool> _resetUncookableItems;
private static readonly FieldInfo _cooknessField = AccessTools.Field(typeof(Item), "_cookness");
private static readonly PropertyInfo _cooknessValueProp = _cooknessField.FieldType.GetProperty("Value");
public static bool IsServer => InstanceFinder.IsServerStarted;
public static void Init(ConfigFile config)
{
_weaponsCookable = config.Bind<bool>("Cooking", "WeaponsUncookable", true, "If true, weapons can't be cooked (grill, lava, etc).");
_toolsCookable = config.Bind<bool>("Cooking", "ToolsUncookable", true, "If true, non-weapon tools can't be cooked.");
_resetUncookableItems = config.Bind<bool>("Resetting", "ResetUncookableItems", true, "If true, sets Cookness back to 0 on items that shouldn't be cookable (like anything cooked before installing) every few seconds. Set to false to disable this safety without disabling the mod.");
}
public static bool CanCook(Item item)
{
if ((Object)(object)item == (Object)null)
{
return false;
}
if (item is Weapon)
{
return !_weaponsCookable.Value;
}
if (item is Tool)
{
return !_toolsCookable.Value;
}
return true;
}
public static void ResetIfNeeded(Item item)
{
if (_resetUncookableItems.Value && !CanCook(item))
{
object value = _cooknessField.GetValue(item);
float num = (float)_cooknessValueProp.GetValue(value);
if (num > 0f)
{
_cooknessValueProp.SetValue(value, 0f);
_cooknessField.SetValue(item, value);
}
}
}
}
[BepInPlugin("mossbug.htf.uncookableitems", "Uncookable Items", "0.4")]
public class CookabilityPlugin : BaseUnityPlugin
{
private Harmony _harmony;
private const float SweepIntervalSeconds = 5f;
private void Awake()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
Cookability.Init(((BaseUnityPlugin)this).Config);
_harmony = new Harmony("mossbug.htf.uncookableitems");
_harmony.PatchAll();
((MonoBehaviour)this).InvokeRepeating("SweepUncookableItems", 5f, 5f);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Uncookable Items mod loaded and patches applied.");
}
private void SweepUncookableItems()
{
if (Cookability.IsServer)
{
Item[] array = Object.FindObjectsByType<Item>();
foreach (Item item in array)
{
Cookability.ResetIfNeeded(item);
}
}
}
}
}
namespace UncookableItems.Patches
{
[HarmonyPatch(typeof(Item), "CookItem")]
public static class Patch_Item_CookItem
{
private static bool Prefix(Item __instance)
{
return Cookability.CanCook(__instance);
}
}
[HarmonyPatch(typeof(Item), "CookWithlava")]
public static class Patch_Item_CookWithlava
{
private static bool Prefix(Item __instance)
{
return Cookability.CanCook(__instance);
}
}
}