Decompiled source of ToggleMute v2.1.0

BepInEx/plugins/ToggleMute.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ToggleMute")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ToggleMute")]
[assembly: AssemblyTitle("ToggleMute")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PRZ_FishMic
{
	[BepInPlugin("com.prz.fishmic", "PRZ - FishMic", "1.1.3")]
	[BepInProcess("How to Fish.exe")]
	public class Plugin : BaseUnityPlugin
	{
		private Texture2D micDisabledTex;

		private ConfigEntry<KeyboardShortcut> toggleKey;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			Harmony val = new Harmony("com.prz.fishmic");
			val.PatchAll();
			toggleKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkeys", "ToggleKey", new KeyboardShortcut((KeyCode)118, Array.Empty<KeyCode>()), "开关麦克风的按键 / Key to toggle microphone");
			string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
			string text = Path.Combine(directoryName, "mic_disabled.png");
			((BaseUnityPlugin)this).Logger.LogInfo((object)("找图片: " + text));
			if (File.Exists(text))
			{
				byte[] array = File.ReadAllBytes(text);
				micDisabledTex = new Texture2D(2, 2);
				ImageConversion.LoadImage(micDisabledTex, array);
				((Texture)micDisabledTex).filterMode = (FilterMode)1;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"图标加载成功");
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("图标不存在: " + text));
			}
		}

		private void Update()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			KeyboardShortcut value = toggleKey.Value;
			if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey))
			{
				ToggleMic();
			}
		}

		private void ToggleMic()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected I4, but got Unknown
			VoiceInputType voiceInputType = AudioManager.VoiceInputType;
			VoiceInputType val = (VoiceInputType)(((int)voiceInputType == 0) ? 2 : 0);
			AudioManager.SetAudioInputType(val);
			PlayerPrefs.SetInt("AudioInputType", (int)val);
			PlayerPrefs.Save();
		}

		private void OnGUI()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Invalid comparison between Unknown and I4
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			bool flag = (int)AudioManager.VoiceInputType == 0;
			bool flag2 = (int)Cursor.lockState == 1;
			if (flag && flag2 && (Object)(object)micDisabledTex != (Object)null)
			{
				float num = (float)Screen.height / 1080f;
				float num2 = 190f * num;
				float num3 = 990f * num;
				float num4 = 60f * num;
				GUI.DrawTexture(new Rect(num2, num3, num4, num4), (Texture)(object)micDisabledTex);
			}
		}
	}
}