PonyFisher-Cooler_Mod icon

Cooler Mod

Adds a reusable deployable cooler that stores 20 fish and sells its contents in one vendor interaction.

CHANGELOG

Changelog

0.1.6

  • Fixed oversized creature, fish, gun, turret, and other 3D previews after they replace a cooler in a hotbar slot.
  • Restores each replacement item's native mesh, position, rotation, scale, skin, and cooking appearance immediately.

0.1.5

  • Reworked the cooler hotbar icon as a separate slot overlay so it never replaces the native preview texture used by fish, guns, turrets, or other items.
  • Restores the normal item preview immediately whenever a cooler leaves or changes hotbar slots.
  • Reorganized the README with the convenience features, controls, operation, and purchase locations at the top.

0.1.4

  • Made the cooler hotbar icon follow the item when it moves between inventory slots.
  • Saved each fish's exact name and sale value when it enters the cooler.
  • Unified row names, thumbnails, displayed prices, combined totals, and vendor payouts around the same stored fish entry.
  • Fixed bulk sales failing to credit money when a reconstructed prefab value was unavailable.
  • Added persistent multiplayer-synchronized cooler renaming with a Save Name button.

0.1.3

  • Reduced fish-vendor interaction range from six metres to five metres.
  • Fixed stored fish names by resolving species through the game's spawn catalog.
  • Restored withdrawn fish as dead creatures, including drip state, weight, cooking state, multipliers, and skin.
  • Fixed stale cooler artwork remaining on a hotbar slot after a fish is withdrawn into it.
  • When holding a cooler at a vendor, the sell-fish prompt appears above the [8] Buy Another Cooler prompt.

0.1.2

  • Restricted the cooler purchase prompt to the five fish-buying NPCs on Islands 2–5.
  • Uses the game's Money quest marker so only NPCs that accept fish and pay money qualify.
  • The prompt now requires the player to be within interaction range and looking directly at the vendor.
  • Added hover tracking, camera targeting, distance validation, and line-of-sight validation.

0.1.1

  • Changed the cooler purchase price to $1,000.
  • Added a [8] Buy Cooler - $1,000 overlay at every money vendor, positioned below the Water Walking Boots prompt.
  • Removed the need for separate cooler purchase displays.
  • Kept the held-cooler E interaction for selling all stored fish while retaining the empty cooler.
  • Added whole-cooler vendor-mouth sales for $500 plus the combined value of all stored fish.

0.1.0

  • Added a reusable low-poly cooler item with custom held, deployed, and hotbar visuals.
  • Added $2,500 cooler purchase displays beside item vendors.
  • Added hold-E deployment and pickup with persistent contents.
  • Added storage for 20 fish and a two-column contents interface.
  • Added fish thumbnails, names, cooking multipliers, score multipliers, and sale prices.
  • Added Take Out and Drop controls for every stored fish.
  • Added one-interaction bulk selling at fish vendors while preserving the empty cooler.
  • Added host-authoritative multiplayer synchronization and per-world persistence.
  • Added NoSharedMoney personal-wallet support.