using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using BepInEx.Bootstrap;
using FishNet;
using FishNet.Broadcast;
using FishNet.Connection;
using FishNet.Managing;
using FishNet.Managing.Object;
using FishNet.Object;
using FishNet.Serializing;
using FishNet.Transporting;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PortableGrillMod
{
public static class Rules
{
public const byte ItemId = 247;
public const ushort PrefabCollection = 42423;
public const int Price = 2500;
public const int ResalePrice = 1250;
public const float UseRange = 5f;
public const float VendorRange = 5f;
public const float VendorLookDot = 0.72f;
public const float DeployRange = 8f;
public const float HoldSeconds = 1f;
public const float VanillaCookPerTick = 0.025f;
public const float CookSpeedMultiplier = 0.9f;
public const float CookPerTick = 0.022499999f;
public const float CookingTriggerWidth = 0.88f;
public const float CookingTriggerHeight = 1.1f;
public const float CookingTriggerDepth = 0.68f;
public const float CookingTriggerCenterY = 0.8f;
public static bool Finite(float value)
{
if (!float.IsNaN(value))
{
return !float.IsInfinity(value);
}
return false;
}
public static bool SurfaceAllowed(float normalY)
{
if (Finite(normalY))
{
return normalY >= 0.02f;
}
return false;
}
public static bool CanPickUp(bool freeSlot, bool emptyHands)
{
return freeSlot || emptyHands;
}
public static bool CanUseVendor(float distance, float lookDot)
{
if (Finite(distance) && Finite(lookDot) && distance <= 5.35f)
{
return lookDot >= 0.72f;
}
return false;
}
}
[Serializable]
public sealed class GrillData
{
public int serial;
public ulong owner;
public string ownerName;
public bool deployed;
public bool available = true;
public Vector3 position;
public Vector3 surfaceNormal = Vector3.up;
public float yaw;
public Quaternion Rotation => Quaternion.FromToRotation(Vector3.up, (((Vector3)(ref surfaceNormal)).sqrMagnitude > 0.01f) ? surfaceNormal : Vector3.up) * Quaternion.Euler(0f, yaw, 0f);
}
[Serializable]
public sealed class WorldData
{
public string name;
public List<GrillData> grills = new List<GrillData>();
}
[Serializable]
public sealed class SaveData
{
public int version = 1;
public int nextSerial = 1;
public List<WorldData> worlds = new List<WorldData>();
}
[Serializable]
public sealed class Command
{
public int protocol = 1;
public int sequence;
public int serial;
public string action;
public Vector3 position;
public Vector3 normal;
}
[Serializable]
public sealed class Snapshot
{
public int protocol = 1;
public string world;
public List<GrillData> grills = new List<GrillData>();
}
[Serializable]
public sealed class Reply
{
public int sequence;
public int serial;
public string message;
}
public struct RequestMessage : IBroadcast
{
public string json;
}
public struct StateMessage : IBroadcast
{
public string json;
}
public struct ReplyMessage : IBroadcast
{
public string json;
}
public static class Codec
{
private sealed class Fields : DefaultContractResolver
{
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization mode)
{
return (from f in type.GetFields(BindingFlags.Instance | BindingFlags.Public)
where !f.IsNotSerialized
select ((DefaultContractResolver)this).CreateProperty((MemberInfo)f, (MemberSerialization)2)).ToList();
}
}
private static readonly JsonSerializerSettings Settings = new JsonSerializerSettings
{
ContractResolver = (IContractResolver)(object)new Fields(),
TypeNameHandling = (TypeNameHandling)0,
ObjectCreationHandling = (ObjectCreationHandling)2,
MaxDepth = 24
};
public static string ToJson(object value, bool pretty = false)
{
return JsonConvert.SerializeObject(value, (Formatting)(pretty ? 1 : 0), Settings);
}
public static T FromJson<T>(string json)
{
return JsonConvert.DeserializeObject<T>(json, Settings);
}
}
public static class GrillItem
{
public static Item Prefab;
private static GameObject storage;
public static bool Is(Item item)
{
if ((Object)(object)item != (Object)null && item.ID == 247)
{
return (Object)(object)((Component)item).GetComponent<PortableGrillVisual>() != (Object)null;
}
return false;
}
public static int Serial(Item item)
{
if (!Is(item))
{
return 0;
}
return Mathf.RoundToInt(item.BettingMultiplier);
}
public static void Register()
{
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Expected O, but got Unknown
//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
//IL_0225: Unknown result type (might be due to invalid IL or missing references)
//IL_0294: Unknown result type (might be due to invalid IL or missing references)
//IL_0299: Unknown result type (might be due to invalid IL or missing references)
//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
//IL_02db: Unknown result type (might be due to invalid IL or missing references)
//IL_0323: Unknown result type (might be due to invalid IL or missing references)
//IL_0329: Expected O, but got Unknown
//IL_0342: Unknown result type (might be due to invalid IL or missing references)
//IL_0347: Unknown result type (might be due to invalid IL or missing references)
//IL_0361: Unknown result type (might be due to invalid IL or missing references)
//IL_0461: Unknown result type (might be due to invalid IL or missing references)
//IL_0494: Unknown result type (might be due to invalid IL or missing references)
//IL_0376: Unknown result type (might be due to invalid IL or missing references)
//IL_037b: Unknown result type (might be due to invalid IL or missing references)
//IL_038b: Unknown result type (might be due to invalid IL or missing references)
//IL_03a4: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Prefab != (Object)null || (Object)(object)InstanceFinder.NetworkManager == (Object)null)
{
return;
}
Dictionary<byte, Item> dictionary = (Dictionary<byte, Item>)AccessTools.Field(typeof(GameInfo), "_idToSpawnable").GetValue(null);
if (dictionary.Count == 0)
{
return;
}
if (dictionary.ContainsKey(247))
{
throw new Exception("Portable Grill item ID 247 is already in use.");
}
Item? obj = (from i in dictionary.Values
where (Object)(object)i != (Object)null && ((object)i).GetType() == typeof(Item) && (Object)(object)((Component)i).GetComponent<NetworkObject>() != (Object)null
orderby i.ID
select i).FirstOrDefault();
if ((Object)(object)obj == (Object)null)
{
throw new Exception("No compatible base item prefab was found.");
}
storage = new GameObject("Portable Grill prefab storage");
storage.SetActive(false);
Object.DontDestroyOnLoad((Object)(object)storage);
Item val = Object.Instantiate<Item>(obj, storage.transform);
((Object)val).name = "Portable Grill";
AccessTools.Field(typeof(Item), "_id").SetValue(val, (byte)247);
AccessTools.Field(typeof(Item), "_cost").SetValue(val, 2500);
AccessTools.Field(typeof(Item), "_worth").SetValue(val, 1250);
AccessTools.Field(typeof(Item), "_ignoredBySeagulls").SetValue(val, true);
AccessTools.Field(typeof(Item), "_ignoredByMoneyNPC").SetValue(val, false);
AccessTools.Field(typeof(Item), "_ignoredByCloseDots").SetValue(val, false);
AccessTools.Field(typeof(Item), "_heldPos").SetValue(val, (object)new Vector3(0.2f, -0.48f, 0.78f));
AccessTools.Field(typeof(Item), "_heldRot").SetValue(val, (object)new Vector3(8f, 12f, 0f));
Renderer[] componentsInChildren = ((Component)val).GetComponentsInChildren<Renderer>(true);
for (int num = 0; num < componentsInChildren.Length; num++)
{
componentsInChildren[num].enabled = false;
}
Collider[] componentsInChildren2 = ((Component)val).GetComponentsInChildren<Collider>(true);
foreach (Collider val2 in componentsInChildren2)
{
if (!val2.isTrigger)
{
val2.enabled = false;
}
}
GameObject val3 = new GameObject("PortableGrillBodyCollider");
val3.transform.SetParent(((Component)val).transform, false);
BoxCollider val4 = val3.AddComponent<BoxCollider>();
val4.center = new Vector3(0f, 0.23f, 0f);
val4.size = new Vector3(1.16f, 0.48f, 1.02f);
AccessTools.Field(typeof(Item), "_worldColliders").SetValue(val, new Collider[1] { (Collider)val4 });
Collider val5 = (Collider)AccessTools.Field(typeof(Item), "_pickUpCollider").GetValue(val);
if ((Object)(object)val5 != (Object)null)
{
val5.isTrigger = true;
}
if (val5 is SphereCollider)
{
SphereCollider val6 = (SphereCollider)val5;
val6.radius = 0.72f;
val6.center = new Vector3(0f, 0.28f, 0f);
}
else if (val5 is BoxCollider)
{
BoxCollider val7 = (BoxCollider)val5;
val7.size = new Vector3(1.42f, 0.88f, 1.25f);
val7.center = new Vector3(0f, 0.28f, 0f);
}
AccessTools.Field(typeof(Item), "_outOfHandHolder").SetValue(val, null);
AccessTools.Field(typeof(Item), "_inHandHolder").SetValue(val, null);
PortableGrillVisual portableGrillVisual = ((Component)val).gameObject.AddComponent<PortableGrillVisual>();
portableGrillVisual.Build();
AccessTools.Field(typeof(Item), "_mesh").SetValue(val, portableGrillVisual.InventoryMesh());
AccessTools.Field(typeof(Item), "_inventoryMeshScale").SetValue(val, 0.58f);
AccessTools.Field(typeof(Item), "_inventoryMeshPos").SetValue(val, (object)new Vector3(0f, -0.12f, 0f));
AccessTools.Field(typeof(Item), "_inventoryMeshRot").SetValue(val, (object)new Vector3(20f, 35f, 0f));
AccessTools.Field(typeof(Item), "_renderers").SetValue(val, (from r in ((Component)portableGrillVisual).GetComponentsInChildren<Renderer>(true)
where r.enabled
select r).ToList());
NetworkObject component = ((Component)val).GetComponent<NetworkObject>();
component.SetIsSpawnable(true);
PrefabObjects prefabObjects = InstanceFinder.NetworkManager.GetPrefabObjects<SinglePrefabObjects>((ushort)42423, true);
if (prefabObjects.GetObjectCount() != 0)
{
throw new Exception("Portable Grill network prefab collection 42423 is occupied.");
}
prefabObjects.AddObject(component, false, true);
dictionary.Add(247, val);
((Dictionary<byte, Item>)AccessTools.Field(typeof(GameInfo), "_allItems").GetValue(null)).Add(247, val);
((Dictionary<string, Item>)AccessTools.Field(typeof(GameInfo), "_nameToSpawnable").GetValue(null)).Add("portablegrillmod", val);
Prefab = val;
Plugin.Log("Registered Portable Grill item and network prefab.");
}
}
public sealed class PortableGrillVisual : MonoBehaviour
{
private static Material stone;
private static Material metal;
private static Material wood;
private static Material ember;
private Mesh inventoryMesh;
private PortableGrillCooker cooker;
private bool lastActive;
public Mesh InventoryMesh()
{
return inventoryMesh;
}
private void Awake()
{
cooker = ((Component)this).GetComponent<PortableGrillCooker>();
}
private static Material Make(Color color, float metallic = 0f)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
Material val = new Material(Shader.Find("Universal Render Pipeline/Lit") ?? Shader.Find("Standard"))
{
color = color
};
if (val.HasProperty("_Metallic"))
{
val.SetFloat("_Metallic", metallic);
}
if (val.HasProperty("_Smoothness"))
{
val.SetFloat("_Smoothness", metallic * 0.45f);
}
return val;
}
public void Build()
{
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Unknown result type (might be due to invalid IL or missing references)
//IL_0174: Unknown result type (might be due to invalid IL or missing references)
//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
//IL_0210: Unknown result type (might be due to invalid IL or missing references)
//IL_0224: Unknown result type (might be due to invalid IL or missing references)
//IL_023d: Unknown result type (might be due to invalid IL or missing references)
//IL_025e: Unknown result type (might be due to invalid IL or missing references)
//IL_0272: Unknown result type (might be due to invalid IL or missing references)
//IL_027c: Unknown result type (might be due to invalid IL or missing references)
//IL_029f: Unknown result type (might be due to invalid IL or missing references)
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
//IL_02cc: Unknown result type (might be due to invalid IL or missing references)
//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0316: Unknown result type (might be due to invalid IL or missing references)
//IL_0333: Unknown result type (might be due to invalid IL or missing references)
//IL_0347: Unknown result type (might be due to invalid IL or missing references)
//IL_0360: Unknown result type (might be due to invalid IL or missing references)
//IL_037d: Unknown result type (might be due to invalid IL or missing references)
//IL_0391: Unknown result type (might be due to invalid IL or missing references)
//IL_03aa: Unknown result type (might be due to invalid IL or missing references)
//IL_03d7: Unknown result type (might be due to invalid IL or missing references)
//IL_03eb: Unknown result type (might be due to invalid IL or missing references)
//IL_0404: Unknown result type (might be due to invalid IL or missing references)
//IL_041f: Unknown result type (might be due to invalid IL or missing references)
//IL_0424: Unknown result type (might be due to invalid IL or missing references)
//IL_0453: Unknown result type (might be due to invalid IL or missing references)
//IL_046d: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)((Component)this).transform.Find("PortableGrillModel") != (Object)null)
{
return;
}
if ((Object)(object)stone == (Object)null)
{
stone = Make(new Color(0.16f, 0.18f, 0.21f));
metal = Make(new Color(0.055f, 0.06f, 0.07f), 0.75f);
wood = Make(new Color(0.31f, 0.12f, 0.045f));
ember = Make(new Color(1f, 0.2f, 0.015f));
}
Transform transform = new GameObject("PortableGrillModel").transform;
transform.SetParent(((Component)this).transform, false);
transform.localPosition = new Vector3(0f, -0.05f, 0f);
transform.localScale = Vector3.one * 0.8f;
for (int i = 0; i < 10; i++)
{
float num = (float)i * (float)Math.PI * 2f / 10f;
Transform val = Part("RingStone", transform, (PrimitiveType)0, new Vector3(Mathf.Cos(num) * 0.57f, 0.13f, Mathf.Sin(num) * 0.5f), new Vector3(0.38f, 0.27f, 0.34f), stone, Quaternion.Euler(12f, (float)i * 36f, 8f));
if ((Object)(object)inventoryMesh == (Object)null)
{
inventoryMesh = ((Component)val).GetComponent<MeshFilter>().sharedMesh;
}
}
Part("LogA", transform, (PrimitiveType)2, new Vector3(0f, 0.23f, 0f), new Vector3(0.1f, 0.43f, 0.1f), wood, Quaternion.Euler(90f, 42f, 0f));
Part("LogB", transform, (PrimitiveType)2, new Vector3(0f, 0.25f, 0f), new Vector3(0.1f, 0.43f, 0.1f), wood, Quaternion.Euler(90f, -42f, 0f));
Part("EmberCore", transform, (PrimitiveType)0, new Vector3(0f, 0.27f, 0f), new Vector3(0.38f, 0.13f, 0.31f), ember, Quaternion.identity);
float num2 = 0.49f;
Part("GrateLeft", transform, (PrimitiveType)2, new Vector3(-0.53f, num2, 0f), new Vector3(0.032f, 0.43f, 0.032f), metal, Quaternion.Euler(90f, 0f, 0f));
Part("GrateRight", transform, (PrimitiveType)2, new Vector3(0.53f, num2, 0f), new Vector3(0.032f, 0.43f, 0.032f), metal, Quaternion.Euler(90f, 0f, 0f));
Part("GrateFront", transform, (PrimitiveType)2, new Vector3(0f, num2, -0.42f), new Vector3(0.032f, 0.53f, 0.032f), metal, Quaternion.Euler(0f, 0f, 90f));
Part("GrateBack", transform, (PrimitiveType)2, new Vector3(0f, num2, 0.42f), new Vector3(0.032f, 0.53f, 0.032f), metal, Quaternion.Euler(0f, 0f, 90f));
for (int j = -3; j <= 3; j++)
{
Part("GrateBar", transform, (PrimitiveType)2, new Vector3((float)j * 0.145f, num2 + 0.008f, 0f), new Vector3(0.024f, 0.41f, 0.024f), metal, Quaternion.Euler(90f, 0f, 0f));
}
GameObject val2 = new GameObject("CookingTrigger");
val2.transform.SetParent(((Component)this).transform, false);
BoxCollider val3 = val2.AddComponent<BoxCollider>();
((Collider)val3).isTrigger = true;
val3.center = new Vector3(0f, 0.8f, 0f);
val3.size = new Vector3(0.88f, 1.1f, 0.68f);
((Collider)val3).enabled = false;
cooker = ((Component)this).gameObject.AddComponent<PortableGrillCooker>();
cooker.Configure(((Component)this).GetComponent<Item>(), (Collider)(object)val3);
}
public static Transform Part(string name, Transform parent, PrimitiveType primitive, Vector3 pos, Vector3 scale, Material material, Quaternion rotation)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
GameObject obj = GameObject.CreatePrimitive(primitive);
((Object)obj).name = name;
obj.transform.SetParent(parent, false);
obj.transform.localPosition = pos;
obj.transform.localRotation = rotation;
obj.transform.localScale = scale;
Object.DestroyImmediate((Object)(object)obj.GetComponent<Collider>());
obj.GetComponent<Renderer>().sharedMaterial = material;
return obj.transform;
}
private void LateUpdate()
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)Plugin.Instance == (Object)null))
{
Item component = ((Component)this).GetComponent<Item>();
GrillData grillData = Plugin.Instance.Find(GrillItem.Serial(component));
bool flag = grillData != null && grillData.deployed && (Object)(object)component != (Object)null && (Object)(object)component.SyncedHolder == (Object)null;
if (flag)
{
((Component)this).transform.SetPositionAndRotation(grillData.position, grillData.Rotation);
}
if ((Object)(object)cooker == (Object)null)
{
cooker = ((Component)this).GetComponent<PortableGrillCooker>();
}
if ((Object)(object)cooker != (Object)null && (flag != lastActive || flag))
{
cooker.SetDeployed(flag);
}
lastActive = flag;
}
}
}
public sealed class PortableGrillCooker : MonoBehaviour
{
private Item grill;
private Collider cookingTrigger;
private readonly List<Item> items = new List<Item>();
private bool deployed;
private bool effectsReady;
private bool lit;
private bool subscribed;
private float nextEffectsSearch;
private float sizzleVolume;
private float cookPerTick = 0.022499999f;
private Transform effectsRoot;
private ParticleSystem smoke;
private ParticleSystem flame;
private AudioSource fireSource;
private AudioSource sizzleSource;
private void Awake()
{
grill = ((Component)this).GetComponent<Item>();
Transform val = ((Component)this).transform.Find("CookingTrigger");
cookingTrigger = (((Object)(object)val == (Object)null) ? null : ((Component)val).GetComponent<Collider>());
Subscribe();
}
private void Subscribe()
{
if (!subscribed)
{
NPCManager.OnUnlockedGrill += OnUnlocked;
subscribed = true;
}
}
public void Configure(Item owner, Collider trigger)
{
grill = owner;
cookingTrigger = trigger;
Subscribe();
}
private void OnDisable()
{
deployed = false;
items.Clear();
sizzleVolume = 0f;
if ((Object)(object)sizzleSource != (Object)null)
{
sizzleSource.Stop();
}
StopEffects();
}
private void OnDestroy()
{
if (subscribed)
{
NPCManager.OnUnlockedGrill -= OnUnlocked;
}
}
private bool Unlocked()
{
if ((Object)(object)NPCManager.Instance != (Object)null)
{
return NPCManager.Instance.GrillUnlocked;
}
return false;
}
private void OnUnlocked()
{
RefreshLit();
}
public void SetDeployed(bool value)
{
deployed = value;
if ((Object)(object)cookingTrigger != (Object)null)
{
cookingTrigger.enabled = value;
}
if (!value)
{
items.Clear();
sizzleVolume = 0f;
if ((Object)(object)sizzleSource != (Object)null)
{
sizzleSource.Stop();
}
StopEffects();
}
else
{
RefreshLit();
}
}
private void Update()
{
if (!deployed)
{
return;
}
if (!effectsReady && Time.unscaledTime >= nextEffectsSearch)
{
nextEffectsSearch = Time.unscaledTime + 1f;
EnsureEffects();
}
RefreshLit();
float num = ((lit && items.Count > 0) ? 0.25f : 0f);
sizzleVolume = Mathf.MoveTowards(sizzleVolume, num, Time.deltaTime * 0.55f);
if ((Object)(object)sizzleSource != (Object)null)
{
sizzleSource.volume = sizzleVolume;
if (sizzleVolume > 0.002f && !sizzleSource.isPlaying)
{
sizzleSource.Play();
}
else if (sizzleVolume <= 0.002f && sizzleSource.isPlaying)
{
sizzleSource.Stop();
}
}
}
private void FixedUpdate()
{
if (!deployed || !Unlocked())
{
return;
}
for (int num = items.Count - 1; num >= 0; num--)
{
if ((Object)(object)items[num] == (Object)null || !((Component)items[num]).gameObject.activeInHierarchy || ((Object)(object)items[num].Creature != (Object)null && (Object)(object)((Item)items[num].Creature).BirdHolder != (Object)null))
{
items.RemoveAt(num);
}
}
if (!InstanceFinder.IsServerStarted)
{
return;
}
foreach (Item item in items)
{
if ((Object)(object)item != (Object)null && (Object)(object)item != (Object)(object)grill)
{
item.CookItem(cookPerTick);
}
}
}
private void OnTriggerStay(Collider other)
{
if (deployed && Unlocked())
{
Item val = ItemManager.Get(other);
if ((Object)(object)val != (Object)null && (Object)(object)val != (Object)(object)grill && !items.Contains(val))
{
items.Add(val);
}
}
}
private void OnTriggerExit(Collider other)
{
Item val = ItemManager.Get(other);
if ((Object)(object)val != (Object)null)
{
items.Remove(val);
}
}
private void EnsureEffects()
{
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Expected O, but got Unknown
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Expected O, but got Unknown
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_014a: Expected O, but got Unknown
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Expected O, but got Unknown
if (effectsReady)
{
return;
}
GrillBox val = Object.FindObjectsByType<GrillBox>((FindObjectsInactive)0).FirstOrDefault();
if (!((Object)(object)val == (Object)null))
{
FieldInfo fieldInfo = AccessTools.Field(typeof(GrillBox), "_cookPerTick");
if (fieldInfo != null)
{
cookPerTick = Mathf.Max(0.0001f, (float)fieldInfo.GetValue(val) * 0.9f);
}
effectsRoot = new GameObject("Portable Grill Vanilla Effects").transform;
effectsRoot.SetParent(((Component)this).transform, false);
effectsRoot.localPosition = new Vector3(0f, 0.2f, 0f);
effectsRoot.localScale = Vector3.one * 0.8f;
smoke = CloneParticle((ParticleSystem)AccessTools.Field(typeof(GrillBox), "_smokeParticles").GetValue(val), "Smoke");
flame = CloneParticle((ParticleSystem)AccessTools.Field(typeof(GrillBox), "_grillParticles").GetValue(val), "Flame");
fireSource = CloneAudio((AudioSource)AccessTools.Field(typeof(GrillBox), "_fireSource").GetValue(val), "Fire");
sizzleSource = CloneAudio((AudioSource)AccessTools.Field(typeof(GrillBox), "_sizzlingSource").GetValue(val), "Sizzle");
if ((Object)(object)sizzleSource != (Object)null)
{
sizzleSource.volume = 0f;
sizzleSource.loop = true;
}
effectsReady = (Object)(object)smoke != (Object)null || (Object)(object)flame != (Object)null || (Object)(object)fireSource != (Object)null || (Object)(object)sizzleSource != (Object)null;
if (effectsReady && deployed && Unlocked())
{
StartEffects();
}
}
}
private ParticleSystem CloneParticle(ParticleSystem source, string name)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Unknown result type (might be due to invalid IL or missing references)
//IL_018b: Unknown result type (might be due to invalid IL or missing references)
//IL_0196: Unknown result type (might be due to invalid IL or missing references)
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
//IL_0230: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)source == (Object)null)
{
return null;
}
GameObject val = new GameObject("Portable Grill " + name);
val.transform.SetParent(effectsRoot, false);
val.transform.localPosition = Vector3.zero;
val.transform.localRotation = ((Component)source).transform.localRotation;
val.transform.localScale = ((name == "Flame") ? new Vector3(0.78f, 0.3f, 0.78f) : new Vector3(0.58f, 0.48f, 0.58f));
ParticleSystem obj = val.AddComponent<ParticleSystem>();
MainModule main = source.main;
MainModule main2 = obj.main;
((MainModule)(ref main2)).duration = ((MainModule)(ref main)).duration;
((MainModule)(ref main2)).loop = true;
((MainModule)(ref main2)).startLifetime = ((MainModule)(ref main)).startLifetime;
((MainModule)(ref main2)).startSpeed = ((MainModule)(ref main)).startSpeed;
((MainModule)(ref main2)).startSize = ((MainModule)(ref main)).startSize;
((MainModule)(ref main2)).startColor = ((MainModule)(ref main)).startColor;
((MainModule)(ref main2)).gravityModifier = ((MainModule)(ref main)).gravityModifier;
((MainModule)(ref main2)).simulationSpace = (ParticleSystemSimulationSpace)0;
((MainModule)(ref main2)).scalingMode = (ParticleSystemScalingMode)0;
((MainModule)(ref main2)).maxParticles = ((MainModule)(ref main)).maxParticles;
if (name == "Flame")
{
((MainModule)(ref main2)).startSpeedMultiplier = ((MainModule)(ref main2)).startSpeedMultiplier * 0.24f;
((MainModule)(ref main2)).startLifetimeMultiplier = ((MainModule)(ref main2)).startLifetimeMultiplier * 0.58f;
((MainModule)(ref main2)).startSizeMultiplier = ((MainModule)(ref main2)).startSizeMultiplier * 0.72f;
}
EmissionModule emission = source.emission;
EmissionModule emission2 = obj.emission;
((EmissionModule)(ref emission2)).enabled = ((EmissionModule)(ref emission)).enabled;
((EmissionModule)(ref emission2)).rateOverTime = ((EmissionModule)(ref emission)).rateOverTime;
ShapeModule shape = source.shape;
ShapeModule shape2 = obj.shape;
((ShapeModule)(ref shape2)).enabled = true;
if (name == "Flame")
{
((ShapeModule)(ref shape2)).shapeType = (ParticleSystemShapeType)0;
((ShapeModule)(ref shape2)).radius = 0.34f;
}
else
{
((ShapeModule)(ref shape2)).shapeType = ((ShapeModule)(ref shape)).shapeType;
((ShapeModule)(ref shape2)).radius = Mathf.Min(((ShapeModule)(ref shape)).radius, 0.24f);
((ShapeModule)(ref shape2)).angle = ((ShapeModule)(ref shape)).angle;
}
ParticleSystemRenderer component = ((Component)source).GetComponent<ParticleSystemRenderer>();
ParticleSystemRenderer component2 = val.GetComponent<ParticleSystemRenderer>();
if ((Object)(object)component != (Object)null)
{
((Renderer)component2).sharedMaterial = ((Renderer)component).sharedMaterial;
component2.renderMode = component.renderMode;
component2.mesh = component.mesh;
component2.sortingFudge = component.sortingFudge;
}
obj.Stop(true, (ParticleSystemStopBehavior)0);
return obj;
}
private AudioSource CloneAudio(AudioSource source, string name)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)source == (Object)null)
{
return null;
}
GameObject val = new GameObject("Portable Grill " + name);
val.transform.SetParent(effectsRoot, false);
AudioSource obj = val.AddComponent<AudioSource>();
obj.clip = source.clip;
obj.loop = source.loop;
obj.playOnAwake = false;
obj.spatialBlend = 1f;
obj.rolloffMode = source.rolloffMode;
obj.minDistance = Mathf.Min(source.minDistance, 1.5f);
obj.maxDistance = Mathf.Min(source.maxDistance, 14f);
obj.pitch = source.pitch;
obj.volume = source.volume;
return obj;
}
private void RefreshLit()
{
bool flag = deployed && Unlocked();
if (flag == lit)
{
if (flag && effectsReady)
{
StartEffects();
}
return;
}
lit = flag;
if (lit)
{
EnsureEffects();
StartEffects();
}
else
{
StopEffects();
}
}
private void StartEffects()
{
if ((Object)(object)smoke != (Object)null && !smoke.isPlaying)
{
smoke.Play();
}
if ((Object)(object)flame != (Object)null && !flame.isPlaying)
{
flame.Play();
}
if ((Object)(object)fireSource != (Object)null && !fireSource.isPlaying)
{
fireSource.Play();
}
}
private void StopEffects()
{
lit = false;
if ((Object)(object)smoke != (Object)null)
{
smoke.Stop(true, (ParticleSystemStopBehavior)0);
}
if ((Object)(object)flame != (Object)null)
{
flame.Stop(true, (ParticleSystemStopBehavior)0);
}
if ((Object)(object)fireSource != (Object)null)
{
fireSource.Stop();
}
}
}
[BepInPlugin("ponyfisher.howtofish.portablegrillmod", "Portable Grill Mod", "0.1.2")]
[DefaultExecutionOrder(29300)]
public sealed class Plugin : BaseUnityPlugin
{
public const string Guid = "ponyfisher.howtofish.portablegrillmod";
public static Plugin Instance;
public List<GrillData> Current = new List<GrillData>();
public int Selected;
public string Status = "Unlock the vanilla grill, then purchase a Portable Grill from any money vendor.";
private SaveData save = new SaveData();
private WorldData world;
private NetworkManager manager;
private Harmony harmony;
private string savePath;
private bool persistenceReady = true;
private bool registrationFailed;
private bool catalogReady;
private bool nearMoneyVendor;
private Component hoveredInteractable;
private float nextTick;
private float nextSave;
private float nextState;
private float nextVendorScan;
private float nextIconRefresh;
private float nextHello;
private float statusUntil;
private int sequence;
private readonly Dictionary<int, int> lastSequence = new Dictionary<int, int>();
private readonly Dictionary<int, float> rateLimit = new Dictionary<int, float>();
private readonly Dictionary<int, Item> grills = new Dictionary<int, Item>();
private float useStarted;
private Item activeTarget;
private bool holdFired;
private GUIStyle hintStyle;
public static void Log(string text)
{
if ((Object)(object)Instance != (Object)null)
{
((BaseUnityPlugin)Instance).Logger.LogInfo((object)text);
}
}
private void Awake()
{
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Expected O, but got Unknown
Instance = this;
savePath = Path.Combine(Paths.ConfigPath, "PortableGrillMod-worlds.json");
try
{
if (File.Exists(savePath))
{
save = Codec.FromJson<SaveData>(File.ReadAllText(savePath));
if (save == null || save.version != 1 || save.worlds == null)
{
throw new Exception("Unrecognized save format");
}
}
}
catch (Exception ex)
{
persistenceReady = false;
Status = "Portable Grill save data could not be read; actions are paused.";
((BaseUnityPlugin)this).Logger.LogError((object)ex);
}
GenericWriter<RequestMessage>.SetWrite((Action<Writer, RequestMessage>)delegate(Writer w, RequestMessage v)
{
w.WriteString(v.json);
});
GenericReader<RequestMessage>.SetRead((Func<Reader, RequestMessage>)((Reader r) => new RequestMessage
{
json = r.ReadStringAllocated()
}));
GenericWriter<StateMessage>.SetWrite((Action<Writer, StateMessage>)delegate(Writer w, StateMessage v)
{
w.WriteString(v.json);
});
GenericReader<StateMessage>.SetRead((Func<Reader, StateMessage>)((Reader r) => new StateMessage
{
json = r.ReadStringAllocated()
}));
GenericWriter<ReplyMessage>.SetWrite((Action<Writer, ReplyMessage>)delegate(Writer w, ReplyMessage v)
{
w.WriteString(v.json);
});
GenericReader<ReplyMessage>.SetRead((Func<Reader, ReplyMessage>)((Reader r) => new ReplyMessage
{
json = r.ReadStringAllocated()
}));
harmony = new Harmony("ponyfisher.howtofish.portablegrillmod");
harmony.PatchAll(typeof(Plugin).Assembly);
Log("Portable Grill Mod 0.1.2 loaded. Unlock the vanilla grill, then press 7 at a money vendor.");
}
private void Update()
{
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
//IL_02db: Unknown result type (might be due to invalid IL or missing references)
//IL_02de: Unknown result type (might be due to invalid IL or missing references)
//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
UpdateInteraction();
if ((Object)(object)manager != (Object)(object)InstanceFinder.NetworkManager)
{
RegisterNetwork();
}
if (!registrationFailed && (Object)(object)GrillItem.Prefab == (Object)null)
{
try
{
GrillItem.Register();
}
catch (Exception ex)
{
registrationFailed = true;
Status = "Portable Grill registration failed; see the BepInEx log.";
((BaseUnityPlugin)this).Logger.LogError((object)ex);
}
}
if ((Object)(object)GrillItem.Prefab != (Object)null && !catalogReady)
{
catalogReady = true;
Log("Portable Grill catalog ready.");
}
if (catalogReady && Time.unscaledTime >= nextVendorScan)
{
nextVendorScan = Time.unscaledTime + 0.15f;
nearMoneyVendor = (Object)(object)FocusedMoneyVendor(Player.LocalPlayer, 5f) != (Object)null;
}
Keyboard current = Keyboard.current;
if (catalogReady && nearMoneyVendor && GrillUnlocked() && current != null && ((ButtonControl)current.digit7Key).wasPressedThisFrame)
{
Send("buy");
}
if (catalogReady && Time.unscaledTime >= nextIconRefresh)
{
nextIconRefresh = Time.unscaledTime + 0.15f;
PortableGrillInventoryIcon.RefreshAll();
}
if (InstanceFinder.IsServerStarted && SaveManager.CurServerSave != null)
{
string name = SaveManager.CurServerSave.Name;
if (world == null || world.name != name)
{
world = save.worlds.FirstOrDefault((WorldData w) => w.name == name);
if (world == null)
{
world = new WorldData
{
name = name
};
save.worlds.Add(world);
}
Current = world.grills;
grills.Clear();
lastSequence.Clear();
rateLimit.Clear();
}
if (Time.unscaledTime >= nextTick)
{
nextTick = Time.unscaledTime + 0.2f;
AuditWorld();
}
if (Time.unscaledTime >= nextState)
{
nextState = Time.unscaledTime + 0.35f;
Broadcast();
}
if (Time.unscaledTime >= nextSave)
{
nextSave = Time.unscaledTime + 8f;
Persist();
}
}
else if (!InstanceFinder.IsClientStarted)
{
world = null;
Current = new List<GrillData>();
grills.Clear();
}
if (InstanceFinder.IsClientStarted && !InstanceFinder.IsServerStarted && Time.unscaledTime >= nextHello)
{
nextHello = Time.unscaledTime + 3f;
Send("hello");
}
}
public static bool GrillUnlocked()
{
if ((Object)(object)NPCManager.Instance != (Object)null)
{
return NPCManager.Instance.GrillUnlocked;
}
return false;
}
private void RegisterNetwork()
{
if ((Object)(object)manager != (Object)null)
{
manager.ServerManager.UnregisterBroadcast<RequestMessage>((Action<NetworkConnection, RequestMessage, Channel>)Receive);
manager.ClientManager.UnregisterBroadcast<StateMessage>((Action<StateMessage, Channel>)ReceiveState);
manager.ClientManager.UnregisterBroadcast<ReplyMessage>((Action<ReplyMessage, Channel>)ReceiveReply);
}
manager = InstanceFinder.NetworkManager;
if (!((Object)(object)manager == (Object)null))
{
manager.ServerManager.RegisterBroadcast<RequestMessage>((Action<NetworkConnection, RequestMessage, Channel>)Receive, true);
manager.ClientManager.RegisterBroadcast<StateMessage>((Action<StateMessage, Channel>)ReceiveState);
manager.ClientManager.RegisterBroadcast<ReplyMessage>((Action<ReplyMessage, Channel>)ReceiveReply);
}
}
public GrillData Find(int serial)
{
return Current.FirstOrDefault((GrillData g) => g.serial == serial);
}
public void Persist()
{
if (!persistenceReady || !InstanceFinder.IsServerStarted || world == null)
{
return;
}
try
{
string text = savePath + ".tmp";
File.WriteAllText(text, Codec.ToJson(save, pretty: true));
if (File.Exists(savePath))
{
File.Replace(text, savePath, savePath + ".bak");
}
else
{
File.Move(text, savePath);
}
}
catch (Exception ex)
{
persistenceReady = false;
Status = "Portable Grill Mod could not save; actions are paused.";
((BaseUnityPlugin)this).Logger.LogError((object)ex);
}
}
public void Send(string action, Vector3 position = default(Vector3), Vector3 normal = default(Vector3), int serial = 0)
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Player.LocalPlayer == (Object)null)
{
SetStatus("Load into a game first.");
return;
}
Command command = new Command
{
action = action,
serial = ((serial > 0) ? serial : Selected),
position = position,
normal = normal,
sequence = ++sequence
};
if (InstanceFinder.IsServerStarted)
{
Execute(Player.LocalPlayer, command, null);
}
else if ((Object)(object)manager != (Object)null && InstanceFinder.IsClientStarted)
{
manager.ClientManager.Broadcast<RequestMessage>(new RequestMessage
{
json = Codec.ToJson(command)
}, (Channel)0);
if (action != "hello")
{
SetStatus("Waiting for the host...");
}
}
}
private void Receive(NetworkConnection connection, RequestMessage message, Channel channel)
{
if (!InstanceFinder.IsServerStarted || message.json == null || message.json.Length > 2048)
{
return;
}
try
{
Command command = Codec.FromJson<Command>(message.json);
if (command != null && command.protocol == 1 && command.sequence > 0 && (!lastSequence.TryGetValue(connection.ClientId, out var value) || command.sequence > value) && (!rateLimit.TryGetValue(connection.ClientId, out var value2) || !(Time.unscaledTime - value2 < 0.1f)))
{
lastSequence[connection.ClientId] = command.sequence;
rateLimit[connection.ClientId] = Time.unscaledTime;
Player val = ((IEnumerable<Player>)Object.FindObjectsByType<Player>()).FirstOrDefault((Func<Player, bool>)((Player p) => ((NetworkBehaviour)p).Owner == connection));
if ((Object)(object)val != (Object)null)
{
Execute(val, command, connection);
}
}
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("Rejected Portable Grill request: " + ex.Message));
}
}
private void SetStatus(string message)
{
Status = message;
statusUntil = Time.unscaledTime + 4f;
}
private void Respond(Command cmd, NetworkConnection connection, string message, int selected = 0)
{
Reply value = new Reply
{
sequence = cmd.sequence,
serial = selected,
message = message
};
if (connection == (NetworkConnection)null || connection.IsLocalClient)
{
SetStatus(message);
if (selected > 0)
{
Selected = selected;
}
}
else
{
manager.ServerManager.Broadcast<ReplyMessage>(connection, new ReplyMessage
{
json = Codec.ToJson(value)
}, true, (Channel)0);
}
}
private void ReceiveReply(ReplyMessage message, Channel channel)
{
Reply reply = Codec.FromJson<Reply>(message.json);
if (reply != null)
{
SetStatus(reply.message);
if (reply.serial > 0)
{
Selected = reply.serial;
}
}
}
private void ReceiveState(StateMessage message, Channel channel)
{
if (!InstanceFinder.IsServerStarted && message.json != null && message.json.Length <= 250000)
{
Snapshot snapshot = Codec.FromJson<Snapshot>(message.json);
if (snapshot != null && snapshot.protocol == 1 && snapshot.grills != null)
{
Current = snapshot.grills;
}
}
}
private void Broadcast()
{
if ((Object)(object)manager != (Object)null && world != null)
{
manager.ServerManager.Broadcast<StateMessage>(new StateMessage
{
json = Codec.ToJson(new Snapshot
{
world = world.name,
grills = Current
})
}, true, (Channel)0);
}
}
private void ScanGrills()
{
grills.Clear();
Item[] array = Object.FindObjectsByType<Item>((FindObjectsInactive)1);
foreach (Item val in array)
{
if (GrillItem.Is(val) && ((NetworkBehaviour)val).IsSpawned && !((NetworkBehaviour)val).IsDeinitializing)
{
int num = GrillItem.Serial(val);
if (num > 0 && !grills.ContainsKey(num))
{
grills.Add(num, val);
}
}
}
}
private Item FindGrill(int serial)
{
if (grills.TryGetValue(serial, out var value) && (Object)(object)value != (Object)null && ((NetworkBehaviour)value).IsSpawned && !((NetworkBehaviour)value).IsDeinitializing)
{
return value;
}
value = ((IEnumerable<Item>)Object.FindObjectsByType<Item>((FindObjectsInactive)1)).FirstOrDefault((Func<Item, bool>)((Item i) => GrillItem.Is(i) && ((NetworkBehaviour)i).IsSpawned && !((NetworkBehaviour)i).IsDeinitializing && GrillItem.Serial(i) == serial));
if ((Object)(object)value != (Object)null)
{
grills[serial] = value;
}
return value;
}
private void AuditWorld()
{
//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
ScanGrills();
foreach (KeyValuePair<int, Item> grill in grills)
{
Item value = grill.Value;
GrillData grillData = Find(grill.Key);
if (grillData == null)
{
Player syncedHolder = value.SyncedHolder;
grillData = new GrillData
{
serial = grill.Key,
owner = (((Object)(object)syncedHolder == (Object)null) ? 0 : syncedHolder.SteamID),
ownerName = (((Object)(object)syncedHolder == (Object)null) ? null : syncedHolder.SteamName)
};
Current.Add(grillData);
save.nextSerial = Math.Max(save.nextSerial, grill.Key + 1);
}
grillData.available = true;
if ((Object)(object)value.SyncedHolder != (Object)null)
{
grillData.deployed = false;
}
else if (grillData.deployed)
{
value.RigidbodySync.SetKinematic(true);
if (Vector3.Distance(((Component)value).transform.position, grillData.position) > 0.05f)
{
value.RigidbodySync.TeleportToPosRot(grillData.position, grillData.Rotation, (float[])null, (Quaternion[])null);
}
}
}
foreach (GrillData item in Current)
{
item.available = grills.ContainsKey(item.serial);
}
}
private int OpenSlot(Player player)
{
int num = (int)AccessTools.Method(typeof(PlayerInventory), "GetTotalSlots", (Type[])null, (Type[])null).Invoke(player.Inventory, null);
Item val = default(Item);
for (byte b = 0; b < num; b++)
{
if (!player.Inventory._items.TryGetValue(b, ref val) || (Object)(object)val == (Object)null)
{
return b;
}
}
return -1;
}
private Item SpawnGrill(Player player, int slot, int serial)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Expected O, but got Unknown
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
Item val = Object.Instantiate<Item>(GrillItem.Prefab, ((Component)player).transform.position + Vector3.up, Quaternion.identity, Server.Instance.DynamicObjectsHolder);
val.LoadFromSave(new SavedItem
{
Exists = true,
ItemID = 247,
BettingMultiplier = serial,
Weight = 1f,
KillScoreMultiplier = 1f
});
InstanceFinder.ServerManager.Spawn(((Component)val).gameObject, (NetworkConnection)null, default(Scene));
val.SetSyncedHolder(player, true);
player.Inventory.AddItem((byte)slot, val);
if (!player.Inventory.HasItemInInventory(val))
{
InstanceFinder.ServerManager.Despawn(((Component)val).gameObject, (DespawnType?)null);
throw new Exception("Inventory did not accept the Portable Grill.");
}
return val;
}
private bool Ground(Player player, Command cmd, Item grill, out RaycastHit hit)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
hit = default(RaycastHit);
if (!Rules.Finite(cmd.position.x) || !Rules.Finite(cmd.position.y) || !Rules.Finite(cmd.position.z) || !Rules.SurfaceAllowed(cmd.normal.y) || Vector3.Distance(cmd.position, player.CamObject.position) > 8.35f)
{
return false;
}
Vector3 normalized = ((Vector3)(ref cmd.normal)).normalized;
foreach (RaycastHit item in from h in Physics.RaycastAll(cmd.position + normalized * 0.35f, -normalized, 0.8f, -1, (QueryTriggerInteraction)1)
orderby ((RaycastHit)(ref h)).distance
select h)
{
RaycastHit current = item;
if (((Component)((RaycastHit)(ref current)).collider).gameObject.layer != LayerMask.NameToLayer("Water") && !((Object)(object)((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Player>() != (Object)null) && !((Object)(object)((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Item>() != (Object)null) && Rules.SurfaceAllowed(((RaycastHit)(ref current)).normal.y) && !(Vector3.Dot(((RaycastHit)(ref current)).normal, normalized) < 0.5f))
{
hit = current;
return true;
}
}
return false;
}
private float Distance(Player player, Item item)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
return Mathf.Min(Vector3.Distance(((Component)player).transform.position, ((Component)item).transform.position), ((Object)(object)player.CamObject == (Object)null) ? float.MaxValue : Vector3.Distance(player.CamObject.position, ((Component)item).transform.position));
}
private void Execute(Player player, Command cmd, NetworkConnection connection)
{
//IL_028f: Unknown result type (might be due to invalid IL or missing references)
//IL_0295: Unknown result type (might be due to invalid IL or missing references)
//IL_0299: Unknown result type (might be due to invalid IL or missing references)
//IL_029f: Unknown result type (might be due to invalid IL or missing references)
//IL_030f: Unknown result type (might be due to invalid IL or missing references)
//IL_0316: Unknown result type (might be due to invalid IL or missing references)
//IL_0320: Unknown result type (might be due to invalid IL or missing references)
//IL_0325: Unknown result type (might be due to invalid IL or missing references)
//IL_032a: Unknown result type (might be due to invalid IL or missing references)
//IL_0332: Unknown result type (might be due to invalid IL or missing references)
//IL_0337: Unknown result type (might be due to invalid IL or missing references)
//IL_033e: Unknown result type (might be due to invalid IL or missing references)
//IL_0343: Unknown result type (might be due to invalid IL or missing references)
//IL_0347: Unknown result type (might be due to invalid IL or missing references)
//IL_0379: Unknown result type (might be due to invalid IL or missing references)
//IL_037f: Unknown result type (might be due to invalid IL or missing references)
if (cmd.action == "hello")
{
Broadcast();
return;
}
if (!persistenceReady || world == null || (Object)(object)GrillItem.Prefab == (Object)null || player.Dying.IsDead)
{
Respond(cmd, connection, "Portable Grill Mod is not ready on the host.");
return;
}
ScanGrills();
try
{
if (cmd.action == "buy")
{
if (!GrillUnlocked())
{
Respond(cmd, connection, "Complete the vanilla grill unlock before purchasing a Portable Grill.");
return;
}
if ((Object)(object)FocusedMoneyVendor(player, 5f) == (Object)null)
{
Respond(cmd, connection, "Move close to and look at a money vendor to buy a Portable Grill.");
return;
}
int num = OpenSlot(player);
if (num < 0)
{
Respond(cmd, connection, "Free an inventory slot before buying a Portable Grill.");
return;
}
if (!Wallet.Charge(player, 2500))
{
Respond(cmd, connection, "You need $" + 2500.ToString("N0") + " to buy a Portable Grill.");
return;
}
int num2 = save.nextSerial++;
try
{
SpawnGrill(player, num, num2);
}
catch
{
Wallet.Credit(player, 2500);
throw;
}
Current.Add(new GrillData
{
serial = num2,
owner = player.SteamID,
ownerName = player.SteamName
});
Persist();
Broadcast();
Respond(cmd, connection, "Portable Grill purchased and added to your inventory.", num2);
return;
}
GrillData grillData = Find(cmd.serial);
Item val = FindGrill(cmd.serial);
if (grillData == null || (Object)(object)val == (Object)null)
{
Respond(cmd, connection, "That Portable Grill is unavailable.");
return;
}
bool flag = (Object)(object)val.SyncedHolder == (Object)(object)player;
if (!flag && Distance(player, val) > 5.35f)
{
Respond(cmd, connection, "Move within " + 5f.ToString("0") + " metres of the Portable Grill.");
return;
}
if (cmd.action == "deploy")
{
if (!flag || grillData.deployed)
{
Respond(cmd, connection, "Hold that Portable Grill before deploying it.");
return;
}
if (!Ground(player, cmd, val, out var hit))
{
Respond(cmd, connection, "Look at an upward-facing surface within 8 metres.");
return;
}
val.SpawnFromInventory();
player.Inventory.RemoveItem(val);
if ((Object)(object)val.Holder != (Object)null)
{
val.Drop(false, default(Vector3), default(Vector3));
}
val.SetSyncedHolder((Player)null, true);
val.ReconcileLocalHolderWithSyncedHolder();
if ((Object)(object)player.Holding.HeldItem == (Object)(object)val)
{
player.Hands.DropItem(false, val);
player.Holding.DropItem(false, val);
player.Holding.SetHeldItem((Item)null);
}
if ((Object)(object)player.Holding.UninitializedHeldItem == (Object)(object)val)
{
player.Holding.SetUninitializedHeldItem((Item)null);
}
grillData.position = ((RaycastHit)(ref hit)).point + ((RaycastHit)(ref hit)).normal * 0.015f;
grillData.surfaceNormal = ((RaycastHit)(ref hit)).normal;
Quaternion curPlayerRot = player.CurPlayerRot;
grillData.yaw = ((Quaternion)(ref curPlayerRot)).eulerAngles.y;
grillData.deployed = true;
val.RigidbodySync.ServerSetSyncedSimulator(((NetworkBehaviour)Server.Instance).Owner);
val.RigidbodySync.TeleportToPosRot(grillData.position, grillData.Rotation, (float[])null, (Quaternion[])null);
val.RigidbodySync.SetKinematic(true);
Respond(cmd, connection, "Portable Grill deployed and ready to cook.", grillData.serial);
}
else
{
if (!(cmd.action == "pickup"))
{
return;
}
if (flag)
{
Respond(cmd, connection, "The Portable Grill is already in your inventory.");
return;
}
int num3 = OpenSlot(player);
bool emptyHands = (Object)(object)player.Holding.HeldItem == (Object)null && (Object)(object)player.Holding.UninitializedHeldItem == (Object)null && (Object)(object)player.Inventory.SyncedCurItem == (Object)null;
if (!Rules.CanPickUp(num3 >= 0, emptyHands))
{
Respond(cmd, connection, "Free an inventory slot or empty your hands first.");
return;
}
grillData.deployed = false;
val.RigidbodySync.SetKinematic(false);
int value = player.Inventory._syncedCurSlot.Value;
val.SetSyncedHolder(player, true);
if (num3 >= 0)
{
player.Inventory.AddItem((byte)num3, val);
}
val.ReconcileLocalHolderWithSyncedHolder();
if (num3 >= 0)
{
player.Inventory.ServerSetSyncedCurSlot(value);
}
Respond(cmd, connection, "Portable Grill picked up.", grillData.serial);
}
Persist();
Broadcast();
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)ex);
Respond(cmd, connection, "Portable Grill Mod could not complete that action. Check the BepInEx log.");
}
}
public static bool IsMoneyVendor(NPC npc)
{
if ((Object)(object)npc == (Object)null)
{
return false;
}
FieldInfo fieldInfo = AccessTools.Field(typeof(NPC), "_quests");
return ((fieldInfo == null) ? null : (fieldInfo.GetValue(npc) as IEnumerable<NPCQuest>))?.Any((NPCQuest q) => (Object)(object)q != (Object)null && (int)q.Type == 1) ?? false;
}
public void SetHoveredInteractable(Component value, bool active)
{
if (active)
{
hoveredInteractable = value;
}
else if ((Object)(object)hoveredInteractable == (Object)(object)value)
{
hoveredInteractable = null;
}
}
private static NPC VendorFrom(Component component)
{
if ((Object)(object)component == (Object)null)
{
return null;
}
NPC componentInParent = component.GetComponentInParent<NPC>();
if (!((Object)(object)componentInParent != (Object)null))
{
return component.GetComponentInChildren<NPC>(true);
}
return componentInParent;
}
public NPC FocusedMoneyVendor(Player player, float range)
{
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
//IL_0193: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)player == (Object)null || (Object)(object)player.CamObject == (Object)null)
{
return null;
}
if ((Object)(object)player == (Object)(object)Player.LocalPlayer && (Object)(object)hoveredInteractable != (Object)null)
{
NPC val = VendorFrom(hoveredInteractable);
if (IsMoneyVendor(val) && Vector3.Distance(((Component)player).transform.position, ((Component)val).transform.position) <= range + 0.35f)
{
return val;
}
}
foreach (RaycastHit item in from h in Physics.RaycastAll(player.CamObject.position, player.CamObject.forward, range, -1, (QueryTriggerInteraction)2)
orderby ((RaycastHit)(ref h)).distance
select h)
{
RaycastHit current = item;
if (!((Object)(object)((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Player>() == (Object)(object)player))
{
NPC componentInParent = ((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<NPC>();
if (IsMoneyVendor(componentInParent))
{
return componentInParent;
}
if (!((RaycastHit)(ref current)).collider.isTrigger)
{
break;
}
}
}
NPC result = null;
float num = 0.72f;
RaycastHit val3 = default(RaycastHit);
foreach (NPC item2 in Object.FindObjectsByType<NPC>().Where(IsMoneyVendor))
{
Vector3 val2 = (((Object)(object)item2.MouthPosForItems != (Object)null) ? item2.MouthPosForItems.position : (((Component)item2).transform.position + Vector3.up)) - player.CamObject.position;
float magnitude = ((Vector3)(ref val2)).magnitude;
if (!(magnitude <= 0.01f))
{
float num2 = Vector3.Dot(player.CamObject.forward, val2 / magnitude);
if (Rules.CanUseVendor(magnitude, num2) && !(num2 < num) && Physics.Raycast(player.CamObject.position, val2 / magnitude, ref val3, magnitude + 0.5f, -1, (QueryTriggerInteraction)2) && !((Object)(object)((Component)((RaycastHit)(ref val3)).collider).GetComponentInParent<NPC>() != (Object)(object)item2))
{
result = item2;
num = num2;
}
}
}
return result;
}
public void CompleteSale(Item item)
{
if (!InstanceFinder.IsServerStarted || (Object)(object)item == (Object)null)
{
return;
}
int num = GrillItem.Serial(item);
GrillData grillData = Find(num);
if (grillData != null)
{
Current.Remove(grillData);
grills.Remove(num);
if (Selected == num)
{
Selected = 0;
}
SetStatus("Portable Grill sold for $" + 1250.ToString("N0") + ".");
Persist();
Broadcast();
}
}
private void OnDestroy()
{
Persist();
if (harmony != null)
{
harmony.UnpatchSelf();
}
Instance = null;
}
private void DrawVendorPrompt()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Expected O, but got Unknown
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
if (catalogReady && nearMoneyVendor && GrillUnlocked() && !((Object)(object)Player.LocalPlayer == (Object)null))
{
GUIStyle val = new GUIStyle(GUI.skin.box)
{
alignment = (TextAnchor)4,
fontSize = 18,
fontStyle = (FontStyle)1
};
val.normal.textColor = (Color)((Wallet.Balance(Player.LocalPlayer) >= 2500) ? Color.white : new Color(1f, 0.45f, 0.35f));
float num = 470f;
float num2 = ((float)Screen.width - num) * 0.5f;
float num3 = (float)Screen.height * 0.67f;
if (Chainloader.PluginInfos.ContainsKey("ponyfisher.howtofish.coolermod") || Chainloader.PluginInfos.ContainsKey("ponyfisher.howtofish.waterwalkingboots"))
{
num3 -= 46f;
}
GUI.Box(new Rect(num2, num3, num, 38f), "[7] Buy Portable Grill - $" + 2500.ToString("N0"), val);
if (Time.unscaledTime < statusUntil)
{
GUIStyle val2 = new GUIStyle(GUI.skin.box)
{
alignment = (TextAnchor)4,
fontSize = 14,
fontStyle = (FontStyle)1
};
val2.normal.textColor = Color.white;
GUI.Box(new Rect(num2 + 20f, num3 + 42f, num - 40f, 30f), Status, val2);
}
}
}
private void OnGUI()
{
DrawInteractionHint();
DrawVendorPrompt();
}
public static bool IsDeployed(Item item)
{
if ((Object)(object)Instance != (Object)null && GrillItem.Is(item) && (Object)(object)item.SyncedHolder == (Object)null)
{
return Instance.Find(GrillItem.Serial(item))?.deployed ?? false;
}
return false;
}
private Item RayGrill(float range)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
Player localPlayer = Player.LocalPlayer;
if ((Object)(object)localPlayer == (Object)null || (Object)(object)localPlayer.CamObject == (Object)null)
{
return null;
}
foreach (RaycastHit item in from h in Physics.RaycastAll(localPlayer.CamObject.position, localPlayer.CamObject.forward, range, -1, (QueryTriggerInteraction)2)
orderby ((RaycastHit)(ref h)).distance
select h)
{
RaycastHit current = item;
if ((Object)(object)((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Player>() == (Object)(object)localPlayer)
{
continue;
}
Item componentInParent = ((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Item>();
if (!((Object)(object)componentInParent != (Object)null) || !((Object)(object)componentInParent.SyncedHolder == (Object)(object)localPlayer))
{
if (GrillItem.Is(componentInParent) && IsDeployed(componentInParent))
{
return componentInParent;
}
if (!((RaycastHit)(ref current)).collider.isTrigger)
{
return null;
}
}
}
return null;
}
private Item InteractionTarget()
{
Player localPlayer = Player.LocalPlayer;
if ((Object)(object)localPlayer == (Object)null || localPlayer.BlockInputs || localPlayer.Dying.IsDead)
{
return null;
}
Item heldItem = localPlayer.Holding.HeldItem;
if (GrillItem.Is(heldItem))
{
return heldItem;
}
return RayGrill(5f);
}
public bool CapturesInteract()
{
if (!((Object)(object)InteractionTarget() != (Object)null))
{
return (Object)(object)activeTarget != (Object)null;
}
return true;
}
private bool CrosshairSurface(Item held, out RaycastHit surface)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
surface = default(RaycastHit);
Player localPlayer = Player.LocalPlayer;
if ((Object)(object)localPlayer == (Object)null || (Object)(object)localPlayer.CamObject == (Object)null)
{
return false;
}
foreach (RaycastHit item in from h in Physics.RaycastAll(localPlayer.CamObject.position, localPlayer.CamObject.forward, 8f, -1, (QueryTriggerInteraction)1)
orderby ((RaycastHit)(ref h)).distance
select h)
{
RaycastHit current = item;
if (!((Object)(object)((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Player>() == (Object)(object)localPlayer) && !((Object)(object)((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Item>() == (Object)(object)held))
{
if (((Component)((RaycastHit)(ref current)).collider).gameObject.layer == LayerMask.NameToLayer("Water") || !Rules.SurfaceAllowed(((RaycastHit)(ref current)).normal.y))
{
return false;
}
surface = current;
return true;
}
}
return false;
}
private void FireHeldAction(Item target)
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
Selected = GrillItem.Serial(target);
if ((Object)(object)target.SyncedHolder == (Object)(object)Player.LocalPlayer)
{
if (!CrosshairSurface(target, out var surface))
{
SetStatus("Look at an upward-facing surface within 8 metres.");
}
else
{
Send("deploy", ((RaycastHit)(ref surface)).point, ((RaycastHit)(ref surface)).normal);
}
}
else
{
Send("pickup");
}
}
private void UpdateInteraction()
{
Keyboard current = Keyboard.current;
if (current != null)
{
if (((ButtonControl)current.eKey).wasPressedThisFrame)
{
activeTarget = InteractionTarget();
useStarted = Time.unscaledTime;
holdFired = false;
}
if ((Object)(object)activeTarget != (Object)null && ((ButtonControl)current.eKey).isPressed && !holdFired && Time.unscaledTime - useStarted >= 1f)
{
holdFired = true;
FireHeldAction(activeTarget);
}
if (((ButtonControl)current.eKey).wasReleasedThisFrame)
{
activeTarget = null;
holdFired = false;
}
if (!((ButtonControl)current.eKey).isPressed && !((ButtonControl)current.eKey).wasReleasedThisFrame && (Object)(object)activeTarget != (Object)null && Time.unscaledTime - useStarted > 2f)
{
activeTarget = null;
holdFired = false;
}
}
}
private void DrawInteractionHint()
{
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Expected O, but got Unknown
Item val = activeTarget ?? InteractionTarget();
if (!((Object)(object)val == (Object)null))
{
string text = (((Object)(object)val.SyncedHolder == (Object)(object)Player.LocalPlayer) ? "Hold E to deploy Portable Grill" : "Hold E to pick up Portable Grill");
if ((Object)(object)activeTarget != (Object)null && Keyboard.current != null && ((ButtonControl)Keyboard.current.eKey).isPressed)
{
text = text + " " + Mathf.Clamp01((Time.unscaledTime - useStarted) / 1f).ToString("P0");
}
if (hintStyle == null)
{
hintStyle = new GUIStyle(GUI.skin.box)
{
fontSize = 15,
fontStyle = (FontStyle)1,
alignment = (TextAnchor)4
};
}
GUI.Box(new Rect((float)Screen.width / 2f - 270f, (float)Screen.height * 0.73f, 540f, 42f), text, hintStyle);
}
}
}
internal static class Wallet
{
private static Type WalletType => Type.GetType("NoSharedMoney.Wallets, NoSharedMoney", throwOnError: false);
public static int Balance(Player player)
{
Type walletType = WalletType;
if (walletType != null)
{
return (int)AccessTools.Method(walletType, "Get", new Type[1] { typeof(Player) }, (Type[])null).Invoke(null, new object[1] { player });
}
return MoneyManager.Money;
}
public static bool Charge(Player player, int cost)
{
Type walletType = WalletType;
if (walletType != null)
{
MethodInfo methodInfo = AccessTools.Method(walletType, "Get", new Type[1] { typeof(Player) }, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(walletType, "Remove", new Type[2]
{
typeof(Player),
typeof(int)
}, (Type[])null);
if ((int)methodInfo.Invoke(null, new object[1] { player }) < cost)
{
return false;
}
methodInfo2.Invoke(null, new object[2] { player, cost });
return true;
}
if ((Object)(object)MoneyManager.Instance == (Object)null || !MoneyManager.CanAfford(cost))
{
return false;
}
MoneyManager.RemoveMoney(cost, player);
return true;
}
public static void Credit(Player player, int amount)
{
Type walletType = WalletType;
if (walletType != null)
{
AccessTools.Method(walletType, "Add", new Type[2]
{
typeof(Player),
typeof(int)
}, (Type[])null).Invoke(null, new object[2] { player, amount });
}
else
{
MoneyManager.AddMoney(amount, player);
}
}
}
[HarmonyPatch(typeof(PlayerHolding), "PickUpInput")]
internal static class PortableGrillCaptureInteract
{
private static bool Prefix()
{
if (!((Object)(object)Plugin.Instance == (Object)null))
{
return !Plugin.Instance.CapturesInteract();
}
return true;
}
}
[HarmonyPatch(typeof(GameInfo), "Awake")]
internal static class RegisterPortableGrill
{
private static void Postfix()
{
try
{
GrillItem.Register();
}
catch (Exception ex)
{
Plugin.Log("Portable Grill registration deferred: " + ex.Message);
}
}
}
[HarmonyPatch(typeof(Interactable), "Hover")]
internal static class PortableGrillVendorHoverStart
{
private static void Postfix(Interactable __instance)
{
if ((Object)(object)Plugin.Instance != (Object)null)
{
Plugin.Instance.SetHoveredInteractable((Component)(object)__instance, active: true);
}
}
}
[HarmonyPatch(typeof(Interactable), "UnHover")]
internal static class PortableGrillVendorHoverStop
{
private static void Postfix(Interactable __instance)
{
if ((Object)(object)Plugin.Instance != (Object)null)
{
Plugin.Instance.SetHoveredInteractable((Component)(object)__instance, active: false);
}
}
}
[HarmonyPatch(typeof(Item), "GetName")]
internal static class PortableGrillName
{
private static bool Prefix(Item __instance, ref string __result)
{
if (!GrillItem.Is(__instance))
{
return true;
}
__result = "Portable Grill";
return false;
}
}
[HarmonyPatch(typeof(MoneyManager), "SellItem")]
internal static class PortableGrillSale
{
private static void Postfix(Item item)
{
if (GrillItem.Is(item) && (Object)(object)Plugin.Instance != (Object)null)
{
Plugin.Instance.CompleteSale(item);
}
}
}
[HarmonyPatch(typeof(Item), "SetSyncedHolder")]
internal static class PortableGrillHolder
{
private static void Postfix(Item __instance)
{
if (GrillItem.Is(__instance) && !((Object)(object)__instance.SyncedHolder == (Object)null) && !((Object)(object)Plugin.Instance == (Object)null))
{
GrillData grillData = Plugin.Instance.Find(GrillItem.Serial(__instance));
if (grillData != null)
{
grillData.deployed = false;
}
}
}
}
[HarmonyPatch(typeof(SaveManager), "SaveServer")]
internal static class SavePortableGrills
{
private static void Postfix()
{
if ((Object)(object)Plugin.Instance != (Object)null)
{
Plugin.Instance.Persist();
}
}
}
[HarmonyPatch(typeof(SaveManager), "GetWorldItemSavePriority")]
internal static class PortableGrillSavePriority
{
private static bool Prefix(Item item, ref int __result)
{
if (!GrillItem.Is(item))
{
return true;
}
__result = 0;
return false;
}
}
[HarmonyPatch(typeof(ItemManager), "RemoveItemsFarAwar")]
internal static class KeepPortableGrills
{
private static void Prefix(List<Item> toRemove)
{
toRemove.RemoveAll(GrillItem.Is);
}
}
[HarmonyPatch(typeof(Item), "PickUp")]
internal static class NoDirectPortableGrillPickup
{
private static bool Prefix(Item __instance, bool calledFromLocal, bool sendToServer)
{
if (calledFromLocal || sendToServer)
{
return !Plugin.IsDeployed(__instance);
}
return true;
}
}
[HarmonyPatch(typeof(Item), "get_CanPickUp")]
internal static class PortableGrillPickupPrompt
{
private static void Postfix(Item __instance, ref bool __result)
{
if (Plugin.IsDeployed(__instance))
{
__result = false;
}
}
}
[HarmonyPatch(typeof(Item), "DestroyItem")]
internal static class ProtectPortableGrill
{
private static bool Prefix(Item __instance)
{
return !Plugin.IsDeployed(__instance);
}
}
[HarmonyPatch(typeof(RigidbodySync), "SetKinematic")]
internal static class AnchorPortableGrill
{
private static void Prefix(RigidbodySync __instance, ref bool kinematic)
{
if (Plugin.IsDeployed(((Component)__instance).GetComponent<Item>()))
{
kinematic = true;
}
}
}
[HarmonyPatch(typeof(RigidbodySync), "StartSimulateLocal")]
internal static class PreventPortableGrillExplosion
{
private static bool Prefix(RigidbodySync __instance)
{
return !Plugin.IsDeployed(((Component)__instance).GetComponent<Item>());
}
}
[HarmonyPatch(typeof(Item), "UpdateLayer")]
internal static class SolidPortableGrill
{
private static void Prefix(Item __instance, ref bool ____disablePlayerColOnGround)
{
if (Plugin.IsDeployed(__instance))
{
____disablePlayerColOnGround = false;
}
}
}
public sealed class PortableGrillSlotIcon : MonoBehaviour
{
private InventorySlot slot;
private Renderer previewRenderer;
private MeshFilter filter;
private GameObject overlay;
private bool previousRenderer;
private bool applied;
private static Texture2D icon;
private static void Load()
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Expected O, but got Unknown
if ((Object)(object)icon != (Object)null)
{
return;
}
using Stream stream = typeof(PortableGrillSlotIcon).Assembly.GetManifestResourceStream("PortableGrillMod.portable-grill-icon.png");
if (stream == null)
{
return;
}
using MemoryStream memoryStream = new MemoryStream();
stream.CopyTo(memoryStream);
icon = new Texture2D(2, 2, (TextureFormat)4, false);
ImageConversion.LoadImage(icon, memoryStream.ToArray());
((Texture)icon).wrapMode = (TextureWrapMode)1;
}
private void CreateOverlay(RawImage nativeImage)
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)overlay != (Object)null))
{
overlay = new GameObject("Portable Grill Mod Icon", new Type[3]
{
typeof(RectTransform),
typeof(CanvasRenderer),
typeof(RawImage)
});
overlay.transform.SetParent(((Component)nativeImage).transform, false);
RectTransform val = (RectTransform)overlay.transform;
val.anchorMin = Vector2.zero;
val.anchorMax = Vector2.one;
val.offsetMin = Vector2.zero;
val.offsetMax = Vector2.zero;
((Transform)val).localScale = Vector3.one;
RawImage component = overlay.GetComponent<RawImage>();
component.texture = (Texture)(object)icon;
component.uvRect = new Rect(0f, 0f, 1f, 1f);
((Graphic)component).color = Color.white;
((Graphic)component).raycastTarget = false;
}
}
public void Apply(InventorySlot target)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Expected O, but got Unknown
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Expected O, but got Unknown
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Expected O, but got Unknown
slot = target;
if (!GrillItem.Is(slot.Item))
{
return;
}
Load();
if ((Object)(object)icon == (Object)null)
{
return;
}
RawImage val = (RawImage)AccessTools.Field(typeof(InventorySlot), "_itemImage").GetValue(slot);
previewRenderer = (Renderer)AccessTools.Field(typeof(InventorySlot), "_renderer").GetValue(slot);
filter = (MeshFilter)AccessTools.Field(typeof(InventorySlot), "_filter").GetValue(slot);
if (!((Object)(object)val == (Object)null))
{
CreateOverlay(val);
if (!applied)
{
previousRenderer = (Object)(object)previewRenderer == (Object)null || previewRenderer.enabled;
applied = true;
}
if ((Object)(object)previewRenderer != (Object)null)
{
previewRenderer.enabled = false;
}
overlay.SetActive(true);
}
}
public void Restore()
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
if (!applied)
{
return;
}
InventorySlot val = slot;
Item val2 = (((Object)(object)val == (Object)null) ? null : val.Item);
if ((Object)(object)overlay != (Object)null)
{
overlay.SetActive(false);
}
applied = false;
if ((Object)(object)val2 != (Object)null && !GrillItem.Is(val2) && (Object)(object)filter != (Object)null)
{
filter.mesh = val2.Mesh;
((Component)filter).transform.localPosition = val2.InventoryMeshPos;
((Component)filter).transform.localEulerAngles = val2.InventoryMeshRot;
((Component)filter).transform.localScale = Vector3.one * val2.InventoryMeshScale;
if ((Object)(object)previewRenderer != (Object)null)
{
previewRenderer.enabled = true;
}
try
{
AccessTools.Method(typeof(InventorySlot), "ApplyCookness", (Type[])null, (Type[])null).Invoke(val, new object[1] { val2 });
AccessTools.Method(typeof(InventorySlot), "ApplySkin", (Type[])null, (Type[])null).Invoke(val, new object[1] { val2 });
}
catch
{
}
}
else if ((Object)(object)previewRenderer != (Object)null)
{
previewRenderer.enabled = previousRenderer;
}
slot = null;
}
private void Update()
{
if (applied && ((Object)(object)slot == (Object)null || !GrillItem.Is(slot.Item)))
{
Restore();
}
}
private void OnDestroy()
{
Restore();
}
}
[HarmonyPatch(typeof(InventorySlot), "SetItem")]
internal static class PortableGrillInventoryIcon
{
public static void RefreshAll()
{
InventorySlot[] array = Object.FindObjectsByType<InventorySlot>((FindObjectsInactive)1);
foreach (InventorySlot val in array)
{
PortableGrillSlotIcon portableGrillSlotIcon = ((Component)val).GetComponent<PortableGrillSlotIcon>();
if (GrillItem.Is(val.Item))
{
if ((Object)(object)portableGrillSlotIcon == (Object)null)
{
portableGrillSlotIcon = ((Component)val).gameObject.AddComponent<PortableGrillSlotIcon>();
}
portableGrillSlotIcon.Apply(val);
}
else if ((Object)(object)portableGrillSlotIcon != (Object)null)
{
portableGrillSlotIcon.Restore();
}
}
}
private static void Prefix(InventorySlot __instance, Item item)
{
if ((Object)(object)__instance.Item != (Object)(object)item)
{
((Component)__instance).GetComponent<PortableGrillSlotIcon>()?.Restore();
}
}
private static void Postfix(InventorySlot __instance)
{
if (GrillItem.Is(__instance.Item))
{
(((Component)__instance).GetComponent<PortableGrillSlotIcon>() ?? ((Component)__instance).gameObject.AddComponent<PortableGrillSlotIcon>()).Apply(__instance);
}
}
}
}