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CODFishPerks

Brings Call of Duty style perks to How To Fish. Each drip fish carries one perk. Inspect it to see which one, then eat to gain a temporary buff. Perks affect damage, defense, reload speed, movement speed, health recovery, scoring, and boss-fight revives.

CHANGELOG

Changelog

1.3.0

  • Added: Quick Revive's resurrection vignette and sound effects.
  • Fixed: Quick Fix no longer heals or restores hunger while the player is dead.
  • Changed: Hardline's trickshot score multiplier increased from 20% to 35%.

1.2.0

  • Added: Quick Revive perk. During an active boss fight, it prevents your death and restores you while another player remains alive.
  • Added: Chat announcements when a player obtains or consumes a perk.
  • Added: Chat announcements when an active perk effect expires.
  • Fixed: Stopping Power now modifies the damage value used by actual weapon shots before Juggernaut reduces incoming damage (PvP).

1.1.1

  • Fixed: Perk seed now combines ObjectId + creature name + position for uniform distribution.
  • Result: Each fish now gets truly random perks based on multiple attributes, not just ID.

1.1.0

  • Added: Quick Fix and Hardline perks.
  • Added: HUD toggle option (use Mod Menu to show/hide active perk display).

1.0.0

  • Initial release with 5 core Call of Duty-style perks.
  • In-game HUD display and inspection panel integration.
  • Persistence system for perk assignments across saves.