CODFishPerks
Brings Call of Duty style perks to How To Fish. Each drip fish carries one perk. Inspect it to see which one, then eat to gain a temporary buff. Perks affect damage, defense, reload speed, movement speed, health recovery, scoring, and boss-fight revives.
CHANGELOG
Changelog
1.3.0
- Added: Quick Revive's resurrection vignette and sound effects.
- Fixed: Quick Fix no longer heals or restores hunger while the player is dead.
- Changed: Hardline's trickshot score multiplier increased from 20% to 35%.
1.2.0
- Added: Quick Revive perk. During an active boss fight, it prevents your death and restores you while another player remains alive.
- Added: Chat announcements when a player obtains or consumes a perk.
- Added: Chat announcements when an active perk effect expires.
- Fixed: Stopping Power now modifies the damage value used by actual weapon shots before Juggernaut reduces incoming damage (PvP).
1.1.1
- Fixed: Perk seed now combines ObjectId + creature name + position for uniform distribution.
- Result: Each fish now gets truly random perks based on multiple attributes, not just ID.
1.1.0
- Added: Quick Fix and Hardline perks.
- Added: HUD toggle option (use Mod Menu to show/hide active perk display).
1.0.0
- Initial release with 5 core Call of Duty-style perks.
- In-game HUD display and inspection panel integration.
- Persistence system for perk assignments across saves.