using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("KnockbackMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("KnockbackMod")]
[assembly: AssemblyTitle("KnockbackMod")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PumpJump
{
[BepInPlugin("com.kingidfk.pumpjump", "Pump Jump", "1.0.0")]
public class PluginBase : BaseUnityPlugin
{
public static ConfigEntry<float> MultiplicadorRetroceso;
private void Awake()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
MultiplicadorRetroceso = ((BaseUnityPlugin)this).Config.Bind<float>("Knockback", "Power", 25f, new ConfigDescription("Pow Pow", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 35f), Array.Empty<object>()));
Harmony val = new Harmony("com.kingidfk.pumpjump");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"¡Pump Jump inicializado!");
}
}
[HarmonyPatch(typeof(Weapon), "Awake")]
public class ParcheInicializacionEscopeta
{
[HarmonyPostfix]
public static void Postfix(Weapon __instance)
{
int value = Traverse.Create((object)__instance).Field<int>("_projectileCountPerShot").Value;
if (value > 1)
{
float value2 = PluginBase.MultiplicadorRetroceso.Value;
Traverse.Create((object)__instance).Field<int>("_recoilKnockback").Value = Mathf.RoundToInt(value2);
}
}
}
}