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Better How To Fish

Random fish and boss sizes up to x25, scaled stats and value, shared health bars, catch cards, multiplayer rankings, and 25-level rod upgrades.

CHANGELOG

Changelog

1.0.3

  • The workbench HUD now shows current cumulative luck, reeling speed, and sale bonuses.
  • Catch cards now show the catcher's current rod level and all three rod bonuses.

1.0.2

  • Made the catch card substantially smaller and less intrusive.
  • Added the captured creature's size-scaled sale value to the card.

1.0.1

  • Fixed bosses spawning with only their hardcoded base HP instead of full scaled HP.
  • Workbench purchases are now charged and validated by the authoritative server.
  • Luck is now applied when the catcher and equipped rod are actually known.

1.0.0

  • Public release as Better How to Fish.
  • Random creature and boss sizes from x1.00 to x25.00.
  • Size-scaled health, direct damage, visuals, rewards, and sale value.
  • Smooth synchronized world-space health bars.
  • Private catch cards and global ranked-catch announcements.
  • Persistent multiplayer Top 3 ranking.
  • Automatic island workbenches with 25 fishing-rod upgrade levels.
  • Luck, reeling-speed, and cumulative sale-bonus progression.