Better How To Fish
Random fish and boss sizes up to x25, scaled stats and value, shared health bars, catch cards, multiplayer rankings, and 25-level rod upgrades.
By ReyshersU
CHANGELOG
Changelog
1.0.3
- The workbench HUD now shows current cumulative luck, reeling speed, and sale bonuses.
- Catch cards now show the catcher's current rod level and all three rod bonuses.
1.0.2
- Made the catch card substantially smaller and less intrusive.
- Added the captured creature's size-scaled sale value to the card.
1.0.1
- Fixed bosses spawning with only their hardcoded base HP instead of full scaled HP.
- Workbench purchases are now charged and validated by the authoritative server.
- Luck is now applied when the catcher and equipped rod are actually known.
1.0.0
- Public release as Better How to Fish.
- Random creature and boss sizes from x1.00 to x25.00.
- Size-scaled health, direct damage, visuals, rewards, and sale value.
- Smooth synchronized world-space health bars.
- Private catch cards and global ranked-catch announcements.
- Persistent multiplayer Top 3 ranking.
- Automatic island workbenches with 25 fishing-rod upgrade levels.
- Luck, reeling-speed, and cumulative sale-bonus progression.