More Colours
Recolour the HUD from a new Colours screen in Options: score popups, hitmarkers, money, vitals, boss bars, chat, hotbar, drip text and more, with live previews.
By Sopika
CHANGELOG
Changelog
1.0.3
- Menu colours reset to white when the mouse moved over a button.
1.0.2
- New Screen Effects section: the damage flash, poison, fire and ate food glow round the edge of the screen, each with its own on/off switch.
- New section for particles and splatter decals.
- New Menu section: the game title, the main menu buttons and the options screen text.
- The Colours button now uses the same font as the other tabs. (fixed)
- Works alongside other mods that add their own tabs to the options screen.
1.0.1
- Colours and presets save properly now. Settings were being dropped on write, so everything reset to default when you restarted the game.
- Saved presets were coming out empty and always loaded as default.
- Presets are plain text and can be shared with the Copy and Paste buttons. The Folder button opens where they are kept.
- Built in themes now cover every colour, including the new sections.
- New sections: Inspect, Hotbar, HUD.
- The boss bar preview uses the game's own bar material, so it keeps its texture instead of looking flat, and the layout matches the real bar.
- Text no longer spills out of the hex and preset name boxes. The game's hover animation was scaling the field while it was selected.
- The options screen reopens on Colours if that is where you left it.
1.0.0
First release.