Untamo-Untamo_Boats icon

Untamo Boats

Expanded boat gameplay with purchasable boats, motors, 1024/RGB/HSB/HEX color customization, radar, cruise, follow, anchor, fuel, damage, repairs and more.

By Untamo
Last updated a month ago
Total downloads 5811
Total rating 3 
Categories Mods
Dependency string Untamo-Untamo_Boats-1.0.11
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Untamo Boats 🚤

Expanded boat gameplay for the game.

✨ Features

  • Buy, save, restore, repair, fuel, sell, and maintain a fleet of up to 10 Custom Boats.
  • Multiple motor choices:
    • No Motor
    • Default Motor
    • Big Motor
    • Dual Motors
    • Super Big Motor
    • Dual Super Big Motors
  • F10 Boat Color Editor with 1024, RGB, HSB, and HEX color modes.
  • Independent F10 color targets:
    • Hull
    • Steering Wheel
    • Throttle
    • Motor
    • Motor Mount
    • Radar
  • Manual Hue 0–360 input, exact RGB 0–255 controls, and exact HEX RRGGBB input.
  • Reset, Randomize All, and Random Color controls, with Random source modes for 1024 / RGB / HSB / HEX.
  • Copy / Paste color buttons copy exact 1024 / RGB / HSB / HEX colors between boat parts without changing the destination material, and preserve both colors for Stripes, Dual Fade, Pearlescent, and Dual LED Grid where supported.
  • Arrow-key palette navigation supports single-color moves, 32-color row jumps, repeat, and row wrapping.
  • The 1024-color grid uses a cached 32 x 32 atlas for smoother F10 performance.
  • Material dropdowns lock the controls underneath them to prevent accidental clicks or slider changes.
  • Hull materials:
    • Wood
    • Metallic
    • Camo
    • Camo Metallic
    • Stripes
    • Stripes Metallic
    • Chrome
    • Brushed Metal
    • Black & Fade
    • Black & Fade Chrome
    • Dual Fade
    • Dual Fade Chrome
  • Steering Wheel, Throttle, Motor Mount, and Radar materials:
    • Default
    • Metallic
    • Chrome
    • Brushed Metal
    • Glass
    • Cooked
    • Reel Neon
    • Pearlescent
  • Motor materials:
    • Default
    • Metallic
    • Chrome
    • Brushed Metal
    • Glass
    • Cooked
    • Reel Neon
    • Pearlescent
    • LED Grid
    • Dual LED Grid
  • Two-color material controls:
    • Camo / Camo Metallic — left click primary/base color, right click secondary camo color.
    • Stripes / Stripes Metallic — left click primary stripe color, right click secondary stripe color.
    • Dual Fade / Dual Fade Chrome — left click primary fade color, right click secondary fade color.
    • Pearlescent — left click primary color, right click secondary/highlight color.
    • Dual LED Grid — left click background color, right click glowing grid color.
  • HSB, RGB, HEX, Random Color, and Copy/Paste follow whichever primary/secondary color channel was selected last.
  • F10 selections, secondary colors, Hull finish modes, and accessory finish modes save separately for the Original Boat and each Custom Boat, with special-material restore support after map reload.
  • Deterministic .palette1024.txt save ordering with Original Boat first and blank lines between boat groups.
  • Per-map boat saves in BepInEx/config.
  • New boats spawned with F8 inherit the source boat's visual/customization state.
  • Radar visibility, position, rotation, color, material, and per-boat state are saved, including Radar-off state across map reloads and Original Boat respawn.
  • Cruise control with adjustable throttle and unattended cruise steering.
  • Follow mode.
  • Soft Anchor with a 10 m x 10 m horizontal movement area.
  • Adjustable boat boost.
  • Fuel buying and selling.
  • Hull health, damage, smoke, sinking, repairs, and boat selling.
  • Boat horn with selectable horn sounds.
  • Fleet HUD and boat inspection.
  • F10 blocks Mouse1 attacks while the editor is open, including guns and fists.
  • Original Boat respawn restoration preserves saved Hull color and finish/material state more reliably.
  • Multiplayer / host support.

🆕 1.0.11 highlights

  • Reworked Camo / Camo Metallic as accurate two-color native Skin 5 materials.
  • Improved color accuracy for Stripes / Stripes Metallic and Dual Fade / Dual Fade Chrome.
  • Made Camo, Stripes, and Dual Fade variants fully non-emissive.
  • Randomize All now changes both colors on supported two-color materials.
  • Added runtime/driving stability guards for invalid boat physics states and plugin exceptions.

🎮 Main controls

  • F8 tap — Toggle the extra customization-detail lines in the custom HUD.
  • F8 (hold 0.30 sec) — Buy/spawn a boat 10 m forward.
  • Left Arrow or A + F8 — Spawn 4.5 m left of the source boat.
  • Right Arrow or D + F8 — Spawn 4.5 m right of the source boat.
  • F9 (hold 0.30 sec) — Sell/remove all purchased Custom Boats.
  • Delete (hold 0.30 sec) — Sell/remove the selected nearby/driven Custom Boat.
  • Insert (hold 0.30 sec) — Repair the nearby/driven boat.
  • Home tap — Buy 0.50 L fuel for 1 money.
  • Home hold — Sell 0.50 L fuel every 0.40 sec.
  • F10 — Open/close the Boat Color Editor.
  • Escape — Close the Boat Color Editor; the pause-menu cursor remains visible/unlocked.
  • M — Next motor.
  • Shift+M — Previous motor.
  • G — Toggle Radar visibility while driving.
  • Alt+Left / Right Arrow — Move Radar backward / forward.
  • Alt+Up / Down Arrow — Move Radar left / right.
  • Alt+Shift+Up / Down Arrow — Move Radar up / down.
  • Alt+Shift+Left / Right Arrow — Rotate Radar left / right.
  • H — Use the horn.
  • Alt+H — Next horn sound.
  • Alt+Shift+H — Previous horn sound.
  • O — Toggle Cruise.
  • Page Up / Page Down — Increase/decrease Cruise throttle by 0.1.
  • P — Select/deselect a nearby unattended boat as a follower.
  • Left / Right Arrow — Adjust unattended Cruise heading.
  • End — Toggle Soft Anchor on the nearby/driven boat.
  • Mouse wheel — Adjust boost multiplier while driving.
  • Ctrl+R — Reset the driven boat.
  • Hold E for 3 seconds — Recover/reset a stuck boat interaction state.
  • 1–8 — Select inventory slots while driving.

⛽ Fuel

  • Maximum fuel: 5.00 L
  • Tap Home to buy 0.50 L for 1 money
  • Hold Home to sell 0.50 L every 0.40 seconds
  • Fuel below 0.50 L cannot be sold
  • Displayed 0.50 L can always be sold even if the internal float is slightly lower
  • Displayed 4.50 L can always buy the final 0.50 L
  • Selling a Custom Boat also refunds remaining fuel:
    • 0.49 L = +0 money
    • 0.50 L = +1 money
    • 1.00 L = +2 money
    • 1.50 L = +3 money
    • Refunds continue in complete 0.50 L chunks

🔎 Boat inspection

The inspection panel uses grouped sections:

🚤 Boat

  • Boat skin + finish/material
  • Radar skin + material
  • Steering Wheel color + material
  • Throttle color + material
  • Boat weight: 200 kg

⚙️ Motor

  • Motor type
  • Motor color + material
  • Mount color + material
  • Motor weight

📊 Stats

  • Health
  • Fuel
  • Total weight

Motor weights used in inspection:

  • No Motor — 0 kg
  • Default Motor — 15 kg
  • Big Motor — 30 kg
  • Dual Motors — 60 kg
  • Super Big Motor — 45 kg
  • Dual Super Big Motors — 90 kg

Total inspection weight is:

Boat weight + Motor weight

Boat Inspection shows F10 color values in compact form:

  • 1024 palette: Boat: 67
  • HEX: Boat: #802200
  • RGB: Boat: R:128 G:34 B:0
  • HSB: Boat: 6° 100% 50%

🎨 Skin notes

  • F10 keeps the 32 x 32 = 1024 color palette and also supports exact RGB, HSB, and HEX color selections.
  • Hull, Steering Wheel, Throttle, Motor, Motor Mount, Radar, and supported secondary material colors are independent.
  • Native Z/C Hull selection clears an active F10 Hull override when the game switches back to a native Hull skin.
  • F10 1024, RGB, HSB, and HEX color selections are saved in .palette1024.txt.
  • Custom Boat save records keep their own Steering Wheel, Throttle, Motor Mount, Radar, and Motor finish state.

💾 Per-map boat saves

Each game/map uses its own boat save file in BepInEx/config, so Custom Boats and their colors/settings do not leak into other maps.

New boats spawned with F8 clone the current driven boat, or the boat the player is standing on/next to, including Hull, Steering Wheel, Throttle, Motor, Motor Mount, and Radar color/visibility, and Radar position.

🛠️ Installation

Install with Thunderstore Mod Manager, or manually place Untamo.Boats.dll in BepInEx/plugins.

In multiplayer, boat spawning and other authoritative actions should be performed by the host.

📌 Version

1.0.11