HTFDayNight
A full day and night cycle: real sunsets, a galaxy night with a glowing moon, and an ocean that mirrors the sky.
By YoxiUI
CHANGELOG
Changelog
1.1.1
- Compatibility with HTF Weather: the sky keeper now leaves the weather mod's storm layers alone (they ship dormant in the sky bundle and were being hidden by mistake). Install this update if you run both mods.
1.1.0 (2026-08-29)
- CO-OP SYNC: time now rides the FishNet server tick - identical for every player, correct on a joiner's first frame, zero network traffic. Falls back to a local saved clock when no server is running.
- Arrow keys in a synced game shift only YOUR view of the shared time; press F9 (rebindable) to resync to everyone else exactly.
- New [Night] config section: MoonlightIntensity, MoonlightColor, FogColor, FogDensityMultiplier.
- Fog density now interpolates through the cycle alongside its colour.
- Underwater fog is left entirely alone - diving looks the way the game intended, day or night.
1.0.5 (2026-08-29)
- Hotbar icons stay bright at night in all cases (reflection probes now join the daylight snapshot)
- Night water column is more opaque through dusk
1.0.4 (2026-08-29)
- Hotbar icons no longer darken at night - item snapshots are always taken in daylight, whatever hour they happen
1.0.3 (2026-08-29)
- The clock now PAUSES when you leave the world and resumes exactly where it stood next time you play (saved in the config as SavedTimeOfDay)
- Hotbar item icons no longer vanish at night
- Night water is far more opaque - the deep keeps its secrets after dark
- The water's transparency controls are no longer disturbed by the sky tint
1.0.2 (2026-08-29)
- THE HORIZON RULE: the sun and moon now only ever appear or vanish by crossing the horizon - the sun sinks into the sea at full brightness and rises back out of it, the moon emerges from the opposite waterline
- Sunset and sunrise are now exact mirrors (celestial geometry corrected: sun at the horizon at precisely mid-dusk and mid-dawn)
- Noon sun and midnight moon stand at the zenith
- Sunset glow now gathers only over the horizon where the sun sank, and waits on the sunrise horizon before dawn - the opposite sky cools to violet
1.0.1 (2026-08-29)
- Night water no longer reveals submerged island slopes - the water column itself darkens with the sky
- Clearer log message when htfsky.bundle is missing
1.0.0 (2026-08-29)
First release.
- Full day/night cycle: sun, moon, galaxy night, dusk and dawn
- Cycle-driven lighting, shadows, golden hour, moonlight
- Live sky reflections on the ocean; sky-tinted horizon fog
- Arrow-key time travel; configurable day length and keys