evansvl-BossTimer icon

BossTimer

Shows the exact synchronized time remaining before the active boss leaves, using a native-style in-game HUD.

By evansvl

CHANGELOG

Changelog

0.1.6

  • Replaced the package icon with a real in-game boss countdown preview and a readable BOSS TIMER title.
  • No countdown or HUD behavior changed in this release.

0.1.5

  • Attached the extended countdown to the native boss bar shake-and-rotation transform.
  • The countdown now moves and rotates exactly with the official HP and timer bars when the boss takes damage.

0.1.4

  • Shortened the extended timer fade-out from one second to half a second.
  • Uses unscaled time so the fade speed remains stable regardless of gameplay time scale.

0.1.3

  • Hides the extended timer whenever the game's native boss HUD is hidden.
  • Covers pause, Options, other game menus, thinking mode, disabled HUD, and the main menu.

0.1.2

  • Crossfades the extended timer out with the inverse alpha of the game's native final countdown.
  • Fully hides the extended timer once the native Boss leaves in... display has appeared.

0.1.1

  • Moved the countdown below the native boss health bar.
  • Migrated the original 125-pixel offset to the new 175-pixel default.

0.1.0

  • Uses the short public name Boss Timer.
  • Added a full-fight synchronized boss departure countdown.
  • Added native font and outline matching.
  • Added warning colors for the final ten and five seconds.
  • Added configurable scale, opacity, vertical offset, label, and tenths display.