Decompiled source of BossHpText v1.0.0

HowToFish.BossHpText.dll

Decompiled 4 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HowToFish.BossHpText")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+596085f7d256c0a323c69a08f032aece310fb3b7")]
[assembly: AssemblyProduct("Boss HP Text")]
[assembly: AssemblyTitle("HowToFish.BossHpText")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HowToFish.BossHpText
{
	[HarmonyPatch(typeof(BossUI))]
	internal static class BossHpLabel
	{
		private const string LabelName = "BossHpTextLabel";

		private static readonly FieldRef<BossUI, Image> BossHealthRef = AccessTools.FieldRefAccess<BossUI, Image>("_bossHealth");

		private static readonly FieldRef<BossUI, TextMeshProUGUI> BossNameRef = AccessTools.FieldRefAccess<BossUI, TextMeshProUGUI>("_bossNameText");

		private static TextMeshProUGUI _label;

		private static int _lastCur = int.MinValue;

		private static int _lastMax = int.MinValue;

		[HarmonyPatch("UpdateBossHp")]
		[HarmonyPostfix]
		private static void ShowHpNumbers(BossUI __instance, int curHp)
		{
			try
			{
				if (!Plugin.Enabled.Value)
				{
					if ((Object)(object)_label != (Object)null)
					{
						((Component)_label).gameObject.SetActive(false);
					}
				}
				else if (!((Object)(object)_label == (Object)null) || TryCreateLabel(__instance))
				{
					if (!((Component)_label).gameObject.activeSelf)
					{
						((Component)_label).gameObject.SetActive(true);
					}
					int bossMaxHp = BossManager.BossMaxHp;
					if (curHp != _lastCur || bossMaxHp != _lastMax)
					{
						_lastCur = curHp;
						_lastMax = bossMaxHp;
						((TMP_Text)_label).text = SafeFormat(curHp, bossMaxHp);
					}
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("Failed to update the boss HP label: " + ex));
			}
		}

		private static bool TryCreateLabel(BossUI bossUi)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			Image val = BossHealthRef.Invoke(bossUi);
			TextMeshProUGUI val2 = BossNameRef.Invoke(bossUi);
			if ((Object)(object)val == (Object)null || (Object)(object)val2 == (Object)null)
			{
				Plugin.Log.LogWarning((object)"Boss bar or boss name label not found; skipping this boss.");
				return false;
			}
			GameObject val3 = new GameObject("BossHpTextLabel", new Type[1] { typeof(RectTransform) });
			val3.transform.SetParent((Transform)(object)((Graphic)val).rectTransform, false);
			RectTransform val4 = (RectTransform)val3.transform;
			val4.anchorMin = Vector2.zero;
			val4.anchorMax = Vector2.one;
			val4.offsetMin = Vector2.zero;
			val4.offsetMax = Vector2.zero;
			((Transform)val4).localScale = Vector3.one;
			((Transform)val4).localRotation = Quaternion.identity;
			_label = val3.AddComponent<TextMeshProUGUI>();
			((TMP_Text)_label).font = ((TMP_Text)val2).font;
			((TMP_Text)_label).fontSize = ((Plugin.FontSize.Value > 0f) ? Plugin.FontSize.Value : ((TMP_Text)val2).fontSize);
			((TMP_Text)_label).alignment = (TextAlignmentOptions)514;
			((TMP_Text)_label).overflowMode = (TextOverflowModes)0;
			((Graphic)_label).color = ParseColor(Plugin.TextColor.Value, Color.white);
			((Graphic)_label).raycastTarget = false;
			ApplyOutline(_label);
			val3.transform.SetAsLastSibling();
			_lastCur = int.MinValue;
			_lastMax = int.MinValue;
			Plugin.Log.LogInfo((object)("Boss HP label attached to " + ((Object)val).name + "."));
			return true;
		}

		private static void ApplyOutline(TextMeshProUGUI label)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			float num = Mathf.Clamp01(Plugin.OutlineWidth.Value);
			if (!(num <= 0f))
			{
				Material fontMaterial = ((TMP_Text)label).fontMaterial;
				if (!((Object)(object)fontMaterial == (Object)null))
				{
					fontMaterial.EnableKeyword(ShaderUtilities.Keyword_Outline);
					((TMP_Text)label).outlineColor = Color32.op_Implicit(ParseColor(Plugin.OutlineColor.Value, Color.black));
					((TMP_Text)label).outlineWidth = num;
				}
			}
		}

		private static string SafeFormat(int cur, int max)
		{
			try
			{
				return string.Format(Plugin.Format.Value, cur, max);
			}
			catch (FormatException)
			{
				return cur + "/" + max;
			}
		}

		private static Color ParseColor(string hex, Color fallback)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			Color result = default(Color);
			if (!ColorUtility.TryParseHtmlString(hex, ref result))
			{
				return fallback;
			}
			return result;
		}
	}
	[BepInPlugin("alexandre.howtofish.bosshptext", "Boss HP Text", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Guid = "alexandre.howtofish.bosshptext";

		internal static ManualLogSource Log;

		internal static ConfigEntry<bool> Enabled;

		internal static ConfigEntry<string> Format;

		internal static ConfigEntry<float> FontSize;

		internal static ConfigEntry<string> TextColor;

		internal static ConfigEntry<float> OutlineWidth;

		internal static ConfigEntry<string> OutlineColor;

		private void Awake()
		{
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Show the boss's current and maximum HP as text inside the boss health bar.");
			Format = ((BaseUnityPlugin)this).Config.Bind<string>("Display", "Format", "{0}/{1}", "How the numbers are written. {0} is current HP, {1} is maximum HP.");
			FontSize = ((BaseUnityPlugin)this).Config.Bind<float>("Display", "FontSize", 0f, "Font size in points. 0 copies the size of the boss name label above the bar.");
			TextColor = ((BaseUnityPlugin)this).Config.Bind<string>("Display", "TextColor", "#FFFFFF", "Colour of the numbers, as a hex code.");
			OutlineWidth = ((BaseUnityPlugin)this).Config.Bind<float>("Display", "OutlineWidth", 0.2f, "Outline thickness, 0 to 1. The bar changes colour between bosses and mini-bosses, so some outline keeps the numbers readable on both. 0 disables it.");
			OutlineColor = ((BaseUnityPlugin)this).Config.Bind<string>("Display", "OutlineColor", "#000000", "Colour of the outline, as a hex code.");
			new Harmony("alexandre.howtofish.bosshptext").PatchAll();
			Log.LogInfo((object)"Boss HP Text loaded.");
		}
	}
}