using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("0.0.0.0")]
namespace SidewaysGuns;
[HarmonyPatch(typeof(PlayerToolMovement), "ApplyPosRotToModel")]
internal static class PlayerToolMovement_ApplyPosRotToModel_Patch
{
private static void Postfix(PlayerToolMovement __instance)
{
SidewaysController.Apply(__instance);
}
}
[HarmonyPatch(typeof(ButtonManager), "SetupUI")]
internal static class ButtonManager_SetupUI_Patch
{
private static void Postfix(ButtonManager __instance)
{
SettingsToggleInjector.Inject(__instance);
}
}
internal static class SidewaysController
{
public static void Apply(PlayerToolMovement movement)
{
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
if (!SidewaysGunsPlugin.Enabled || (Object)(object)movement == (Object)null)
{
return;
}
Tool currentTool = movement.CurrentTool;
if ((Object)(object)currentTool == (Object)null || (Object)(object)((Item)currentTool).Weapon == (Object)null)
{
return;
}
Transform swayTransform = currentTool.SwayTransform;
Transform swayRotAroundTransform = currentTool.SwayRotAroundTransform;
if (!((Object)(object)swayTransform == (Object)null) && !((Object)(object)swayRotAroundTransform == (Object)null))
{
float num = 90f;
if ((Object)(object)SidewaysGunsPlugin.Instance != (Object)null)
{
num = SidewaysGunsPlugin.Instance.RollAngle.Value;
}
swayTransform.RotateAround(swayRotAroundTransform.position, swayTransform.forward, num);
}
}
}
internal static class SettingsToggleInjector
{
private const string RowObjectName = "SidewaysGunsRow";
private static readonly FieldInfo _itemDotsToggleField = typeof(ButtonManager).GetField("_itemDotsToggle", BindingFlags.Instance | BindingFlags.NonPublic);
public static void Inject(ButtonManager instance)
{
if ((Object)(object)instance == (Object)null)
{
return;
}
if (_itemDotsToggleField == null)
{
Debug.LogWarning((object)"[SidewaysGuns] _itemDotsToggle field not found.");
return;
}
object? value = _itemDotsToggleField.GetValue(instance);
Toggle val = (Toggle)((value is Toggle) ? value : null);
if (val == null || (Object)(object)val == (Object)null)
{
Debug.LogWarning((object)"[SidewaysGuns] Item Dots toggle not found.");
return;
}
Transform parent = ((Component)val).transform.parent;
if ((Object)(object)parent == (Object)null)
{
return;
}
Transform parent2 = parent.parent;
if ((Object)(object)parent2 == (Object)null)
{
return;
}
Transform val2 = parent2.Find("SidewaysGunsRow");
if ((Object)(object)val2 != (Object)null)
{
Toggle componentInChildren = ((Component)val2).GetComponentInChildren<Toggle>(true);
if ((Object)(object)componentInChildren != (Object)null)
{
WireToggle(componentInChildren);
}
return;
}
GameObject val3 = Object.Instantiate<GameObject>(((Component)parent).gameObject, parent2);
((Object)val3).name = "SidewaysGunsRow";
Toggle componentInChildren2 = val3.GetComponentInChildren<Toggle>(true);
if ((Object)(object)componentInChildren2 == (Object)null)
{
Object.Destroy((Object)(object)val3);
Debug.LogWarning((object)"[SidewaysGuns] Cloned row has no Toggle.");
return;
}
TextMeshProUGUI val4 = FindLabel(val3.transform);
if ((Object)(object)val4 != (Object)null)
{
DisableLocalization(val4);
((TMP_Text)val4).text = "Sideways Guns";
}
val3.transform.SetSiblingIndex(parent.GetSiblingIndex() + 1);
WireToggle(componentInChildren2);
RebuildLayouts(parent2);
}
private static void WireToggle(Toggle toggle)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
toggle.onValueChanged = new ToggleEvent();
toggle.isOn = SidewaysGunsPlugin.Enabled;
((UnityEvent<bool>)(object)toggle.onValueChanged).AddListener((UnityAction<bool>)delegate(bool value)
{
SidewaysGunsPlugin.SetEnabled(value);
});
}
private static TextMeshProUGUI FindLabel(Transform row)
{
Toggle componentInChildren = ((Component)row).GetComponentInChildren<Toggle>(true);
TextMeshProUGUI[] componentsInChildren = ((Component)row).GetComponentsInChildren<TextMeshProUGUI>(true);
if (componentsInChildren == null || componentsInChildren.Length == 0)
{
return null;
}
TextMeshProUGUI[] array = componentsInChildren;
foreach (TextMeshProUGUI val in array)
{
if (!((Object)(object)componentInChildren != (Object)null) || !((TMP_Text)val).transform.IsChildOf(((Component)componentInChildren).transform))
{
return val;
}
}
return null;
}
private static void DisableLocalization(TextMeshProUGUI label)
{
MonoBehaviour[] components = ((Component)label).GetComponents<MonoBehaviour>();
foreach (MonoBehaviour val in components)
{
if (!((Object)(object)val == (Object)null))
{
string name = ((object)val).GetType().Name;
if (name.IndexOf("Localize", StringComparison.OrdinalIgnoreCase) >= 0 || name.IndexOf("Localized", StringComparison.OrdinalIgnoreCase) >= 0)
{
((Behaviour)val).enabled = false;
}
}
}
}
private static void RebuildLayouts(Transform panel)
{
if ((Object)(object)((Component)panel).GetComponent<LayoutGroup>() != (Object)null)
{
LayoutRebuilder.ForceRebuildLayoutImmediate((RectTransform)(object)((panel is RectTransform) ? panel : null));
}
Canvas.ForceUpdateCanvases();
}
}
[BepInPlugin("com.pulsion.howtofish.sidewaysguns", "Sideways Guns", "1.1.0")]
public class SidewaysGunsPlugin : BaseUnityPlugin
{
public const string EnabledPrefKey = "SidewaysGuns";
internal ConfigEntry<float> RollAngle;
private Harmony _harmony;
public static SidewaysGunsPlugin Instance { get; private set; }
public static bool Enabled { get; private set; } = true;
private void Awake()
{
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Expected O, but got Unknown
Instance = this;
Enabled = PlayerPrefs.GetInt("SidewaysGuns", 1) == 1;
RollAngle = ((BaseUnityPlugin)this).Config.Bind<float>("General", "RollAngle", 90f, "Degrees to roll held guns sideways. 90 = fully sideways, -90 = tilted the other way.");
_harmony = new Harmony("com.pulsion.howtofish.sidewaysguns");
_harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Sideways Guns v1.1.0");
}
private void OnDestroy()
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
_harmony = null;
}
public static void SetEnabled(bool value)
{
Enabled = value;
PlayerPrefs.SetInt("SidewaysGuns", value ? 1 : 0);
PlayerPrefs.Save();
}
}
internal static class PluginInfo
{
public const string PLUGIN_GUID = "com.pulsion.howtofish.sidewaysguns";
public const string PLUGIN_NAME = "Sideways Guns";
public const string PLUGIN_VERSION = "1.1.0";
}