ser1ka-HtF_RadioMusic icon

HtF RadioMusic

Your own music on the in-game radio: one song per frequency, auto-advance, adjustable static, and a Listen Together mode that keeps the whole lobby on the same track. English / 繁體中文.

CHANGELOG

Changelog

All notable changes to this package. Versions follow semantic versioning.

1.0.0

Initial release.

  • Plays .ogg / .wav / .mp3 from BepInEx/config/HtF.RadioMusic on the in-game radio. Loose files are handed out to the stations in turn; numbered subfolders pin tracks to a station.
  • Station count: leave the game's own stations alone, set a number, or let it follow the track count so every song gets its own frequency.
  • Station width, so more stations than vanilla can fit in the 88-108 band without bleeding into each other.
  • Auto-advance: a station with several tracks plays them back to back like a real station.
  • Listen Together: everyone in the lobby hears the same track at the same position, derived from FishNet's network time. No packets are sent; it requires everyone to have the same files.
  • Adjustable static noise and music volume, and an option to keep playing through boss fights.
  • Next track (F7) and reload music (F8) hotkeys.
  • Bilingual UI, following the language setting of HtF_ConfigMenu or the game's own language.