NoMoreRoastedGuns
Stops weapons and fishing rods being cooked on the grill or in lava. Fish still cook normally.
By zPaulinBRz
CHANGELOG
Changelog
1.1.0
- Fishing rods are now protected too, and are on by default. Every variant is covered: the casting rod and the crab rod both derive from the same class, so any rod the game ships or adds later is caught without listing it.
ProtectToolsnow means the remaining tools, the ones that are not a gun, a melee weapon or a rod. It stays off by default.- New
/nrg rodscommand.
1.0.1
- New icon, built from real artwork instead of drawn shapes.
- No behaviour changes.
1.0.0
First release.
- Weapons are no longer cooked by the grill or by lava. Hosting the mod settles it for the whole lobby; as a client it protects your own items and hides the burn on anything the host cooked anyway.
- Guns and melee weapons are protected by default. Tools, explosives, a catch-all "everything that is not a creature" rule and per-name lists are available in the config.
- Fish and creatures are never protected by a category rule, so the grill, the eating bonuses and the cooking achievement are unaffected.
- Weapons that were already roasted in a save are reset when the host loads it.
/nrgchat commands for everything, including a host-side/nrg uncooksweep.