Mods that depend on BepInExPack

 90
1 
CruiserJumpsHelper
Save named cruiser jump spots per moon with wheel-accurate markers, a steering hint, snap-to-spot, landing trajectory preview, and one-click preset sharing.
Last updated: 2 weeks ago
 1396
2 
RevivalSync
[Experimental - bugs happen, but plays fine] Replacement for NetworkingReworked. Singleplayer-feel multiplayer for R.E.P.O.: instant carts, doors, items, loot, no timeout kicks. Works with unmodded hosts. Toggle off anything odd. Made by Revival.
Last updated: 6 hours ago
 307
0 
UnlimitedPouch
Unlimited pouch mod for White Knuckle. Removes all inventory capacity limits.
Last updated: 2 weeks ago
 70
0 
BoatSailSaveFix
Fixes a vanilla bug where custom boat sails are not written to the save file when masts are inactive in the hierarchy. Affects owned boats left behind while sailing another vessel.
Last updated: 2 weeks ago
 2849
1 
RepoBiggerHauler
Increases the Hauler cart value limit from $20,000 to $50,000. Carry more loot per trip!
Last updated: 2 weeks ago
 745
0 
GlowNames
Permanently reveal nearby visible player names with readable configurable text and wall occlusion.
Last updated: 2 weeks ago
 44
1 
SailwindCoop
Sailwind LAN Co-op Mod - Play with friends over LAN or VPN.
Last updated: 2 weeks ago
 18
0 
LC Room attribution prediction experiment
对房主所属国家进行推测
Last updated: 2 weeks ago
 174
0 
AtlyssChatBubbleFix
Client-side ATLYSS mod that moves overhead typing chat bubbles above oversized player heads and adds simple bubble height and scale controls.
Last updated: 2 weeks ago
 71
0 
Mossys Goonpack
Mossy's revolutionary modpack. Filled with things and such.
Last updated: 2 weeks ago
 958
0 
UIButtonFix
By Bub
Fixes dual button highlighting in menus
Last updated: 2 weeks ago
 38
0 
LethalOddyseyMenu
Premium main menu for the Lethal Oddysey modpack: custom artwork backdrop, terminal HUD readouts, animated hover brackets, scanlines, drifting embers and native hover sounds.
Last updated: 2 weeks ago
 51
0 
Lazer
I dont get payed enough to do this
Last updated: 2 weeks ago
 4540
3 
RepoMutantEnemies
Vanilla enemies now have a chance to spawn mutated: a mutant keeps the base enemy's look but glows with a coloured aura and gains a nastier ability. More mutants added over time.
Last updated: 2 weeks ago
 674
3 
Kingdom Hearts Menu
Turns REPO's menus into Kingdom Hearts 2 style. Replaces all the vanilla menus with UI and sounds.
Last updated: 2 weeks ago
 17
0 
Zio Puerco
Fatto per i miei amichetti
Last updated: 2 weeks ago
 832
1 
LethalBatman
Batman model imported using ModelReplacementAPI
Last updated: 2 weeks ago
 1362
0 
Train
Train your character stats by using them in the field, capped by your Improve level, for R.E.P.O.
Last updated: 2 days ago
 38
0 
OpenShot
A core library and API for Lucky Shot modding. Provides a Mod Menu, Developer Console, unified GameEvents, AudioAPI, InputAPI, and Asset Registries.
Last updated: 2 days ago
 584
0 
Star Hands
hands skin
Last updated: 2 weeks ago
 1144
0 
HarveysStuff
WIP - Swaps some assets
Last updated: 2 weeks ago
 4121
1 
RepoDeathCounter
Per-player death counter shown in the truck, now with each player's nemesis (the enemy that's killed them most), a run total, and your own row highlighted. Host-authoritative, synced to all clients, and saved per run.
Last updated: a week ago
 169
0 
SpookboxCustomMusic
HAHA MUSIC TRACKS GO BRRRRR
Last updated: 2 weeks ago
 27
0 
drifter fun
Fun additions from the Drifters
Last updated: 2 weeks ago