DrGyno-InfernoMap icon

InfernoMap

Client-side minimap for Inferno Protocol: shows where you are in the maze with a breadcrumb trail. F6 toggles, F7 clears.

By DrGyno
Last updated 9 hours ago
Total downloads 4
Total rating 0 
Categories Tools Mods
Dependency string DrGyno-InfernoMap-0.1.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755

README

InfernoMap

A small client-side minimap for Inferno Protocol. It draws a top-down map in the top-right corner of your screen, centered on you, with a heading indicator and a cyan breadcrumb trail of everywhere you've walked. Handy when the maze won't hold still.

Only the person running the mod sees their own map. Nothing is sent over the network, so in co-op each player who wants a map installs it themselves.

Controls

Key Action
F6 Show / hide the map
F7 Clear the trail (use after the maze shifts)
= / - (or numpad + / -) Zoom in / out

Config

Created on first launch at BepInEx/config/com.local.infernomap.cfg. You can change the map size, zoom, trail spacing and length, whether it starts visible, whether the trail clears on scene change, and an optional "clear if you jump farther than X units" setting for maze shifts.

Requirements

  • BepInEx IL2CPP set up for Inferno Protocol. If you needed a compatibility fix to get BepInEx working with this game, keep using it.

Known limits

  • Position comes from the active camera, not the game's player object.
  • It does not show your co-op partner's position.
  • The trail is a record of where you walked. It does not reveal the maze layout, and it can go stale if the maze rearranges.
  • Early version, made for fun. Expect rough edges.