All mods
A BepInEx plugin to load languages from csv files.
Last updated: 4 years ago
Adds 6 new cards based off characters from the indie game OMORI. Mod idea and designs from kinok_o_mori on Twitter.
Last updated: 4 years ago
Removes all dialog (dialogue) from Act 1 and Act 3
Last updated: 4 years ago
Skips the 'Inscryption' start screen
Last updated: 4 years ago
Skips the Deathcard cutscene so you don't have to create one.
Last updated: 4 years ago
Sigils, cards, and tribes have been expanded. Currently in developmentāplease report any issues.
Last updated: a day ago
A mod that introduces 11 cards based off creepypastas along with 3 starter decks
Last updated: a day ago
Adds new starter decks with pelt cards: rabbit/wolf/gold and rabbit/wolf/wolf
Last updated: 2 weeks ago
Customizable Difficulty for the Inscryption KCM. Improves the difficulty mechanics of the base game to make it customizable, and fixes bug caused the opponent to not place cards. Also adds two difficulty based KCM challenges.
Last updated: 3 months ago
A mod that captures GameObject hierarchy and component state to text files. Useful for Debugging with AI.
Last updated: 3 months ago
The version of the Lobotomy Corporation Nostalgia Mod, initially developed by the KingSlime Team and revamped by the Nostalgist Team.
Last updated: 3 months ago
Adds 4 new Temples to Act 2: Alchemy, Paranoia, Space and Valor: 4 custom costs, 96 brand new cards, and modified encounters.
Last updated: 6 months ago
An cardpack for Act 1 and Kaycee's Mod that adds units from StarCraft.
Last updated: 10 months ago
16 cards based on Dandy's World. All characters and card art belongs to Blushcrunch Studios. Kind of a joke mod..!! Ok
Last updated: 10 months ago
When a card bearing this sigil perishes, a copy of it is shuffled into your deck.
Last updated: 11 months ago
A collective Mod of all Wilds cards - Artos, Tuck, Irons and Jackalope - featuring unique art and lore.
Last updated: a year ago
SmallTweak Hydra; Makes it so that Hydra accounts for modded tribes and stats outside of 1-5.
Last updated: a year ago
Adds side decks featuring Deathly, Techno, and Magickal cards from Act 2 and 3
Last updated: a year ago
Adds 7 new loadouts using the KCMLoadouts mod
Last updated: a year ago
Automatically changes the cost type of all cards to whatever you want!
Last updated: 2 years ago
[Official] Adds a configurable Forbidden Mox Sidedeck to KCM
Last updated: 2 years ago
Add a button to randomly choose challenges for you
Last updated: 2 years ago
This is a rebalance mod that aims to make bad/unfun cards desirable, reduce a card's dependence on only being a good sacrifice, nerf some of the blatantly overpowered tactics, make bosses more interesting and challenging.
Last updated: 2 years ago