SauriaCards
A set of about 170 Cards with 40 decks, multiple new encounters and some achievements. Exclusively designed for Act 1 (plus its use in Kaycee's Mod) and offers no content elsewhere.
By Gyarouu
| Last updated | 16 hours ago |
| Total downloads | 33 |
| Total rating | 1 |
| Categories | Cards Act I Kaycee's Mod Encounters Sigils Special Abilities |
| Dependency string | Gyarouu-SauriaCards-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.19.0Gyarouu-SauriaSigils
A set of about 40-50 Sigils for others to use. Exclusively designed for Act 1 (plus its use in Kaycee's Mod) and is unlikely to work for anything else.
Preferred version: 1.0.1AllTheSigils-All_The_Sigils
A very large collection of sigils for modders to use. Includes over 175 sigils!
Preferred version: 3.0.6Nevernamed-Nevernameds_Sigilarium
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Preferred version: 1.16.5Nevernamed-Graveyard_Manager
A dependancy mod which tracks what cards have died so far in a battle, and stores them.
Preferred version: 1.0.0Nevernamed-Opponent_Bones
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Preferred version: 1.0.0Infiniscryption-Achievements
An API for adding achievements. Includes an achievement browser and a happy little popup whenever you unlock one.
Preferred version: 1.0.0Infiniscryption-Pack_Management_API
Organizes the cards (and encounters!) you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Preferred version: 1.2.2README
What's in here?
Ever wanted some dinosaurs in Inscryption? Boy, do I have a mod to offer ye. This mod offers a set of about 170 cards (I honestly lost count and can't be bothered to check it, but it's definitely over 150), 40 decks, multiple new encounters and over 30 achievements + about 50 Sigils coming from one of my own mods needed for this one to work. Every card has been drawn myself using a mouse over the course of a month. In addition to dinosaurs, there are some other prehistoric animals like Giant Ground Sloth, Anomalocaris, Dimetrodon, various pterosaurs and many more. There's a bunch of rare cards included too (about 50-60), some of which are references to some obscure things that some may appreciate. Exclusively designed for Act 1 (plus its use in Kaycee's Mod) and is unlikely to work for anything else. GUID is just 'Sauria' if you want to use this for things like JSONLoader. The same GUID is used for other relevant mods. More detailed info will be added later.
To Do
-Touch up some of the worse art like Amargasaurus; -Add even MORE stuff; -Fix whatever comes up.
Credits
-Nevernamed and WhistleWind for letting me use their mods as the core and providing me with some vital source code; -Sadgwm/Mizuchi (they have several names in different places) for some of the designs used.