using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using DiskCardGame;
using HarmonyLib;
using InscryptionAPI.Ascension;
using InscryptionAPI.Helpers;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("UnfairHand")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fd7005fdbb799de2e2dfd83df6d28cab4068ca81")]
[assembly: AssemblyProduct("UnfairHand")]
[assembly: AssemblyTitle("UnfairHand")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace UnfairHand
{
public static class HandRules
{
public const int SquirrelCount = 2;
public const int DeckCardCount = 3;
public static int RandomDrawsNeeded(int fixedCardsDrawn, int cardsLeftInDeck)
{
int num = 3 - fixedCardsDrawn;
if (num < 0)
{
num = 0;
}
if (num >= cardsLeftInDeck)
{
return cardsLeftInDeck;
}
return num;
}
}
[HarmonyPatch(typeof(CardDrawPiles3D), "DrawOpeningHand")]
internal static class OpeningHandPatch
{
[HarmonyPostfix]
private static void Postfix(CardDrawPiles3D __instance, List<CardInfo> fixedHand, ref IEnumerator __result)
{
if (__instance is Part1CardDrawPiles && Plugin.ChallengeActive)
{
__result = DrawUnfairOpeningHand(__instance, fixedHand);
}
}
private static IEnumerator DrawUnfairOpeningHand(CardDrawPiles3D piles, List<CardInfo> fixedHand)
{
ChallengeActivationUI.TryShowActivation((AscensionChallenge)12);
ChallengeActivationUI.TryShowActivation(Plugin.UnfairHandChallenge);
for (int i = 0; i < 2; i++)
{
if (piles.SideDeck.CardsInDeck <= 0)
{
break;
}
piles.SidePile.Draw();
yield return piles.DrawFromSidePile();
}
int fixedCardsDrawn = 0;
if (fixedHand != null)
{
foreach (CardInfo item in fixedHand)
{
if ((Object)(object)item != (Object)null && ((CardDrawPiles)piles).Deck.HasCard(item))
{
piles.Pile.Draw();
yield return ((CardDrawPiles)piles).DrawCardFromDeck(item, (Action<PlayableCard>)null);
fixedCardsDrawn++;
}
}
}
int randomDraws = HandRules.RandomDrawsNeeded(fixedCardsDrawn, ((CardDrawPiles)piles).Deck.CardsInDeck);
for (int i = 0; i < randomDraws; i++)
{
piles.Pile.Draw();
yield return ((CardDrawPiles)piles).DrawCardFromDeck((CardInfo)null, (Action<PlayableCard>)null);
}
}
}
[BepInPlugin("lucas.inscryption.unfairhand", "Unfair Hand", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public const string PluginGuid = "lucas.inscryption.unfairhand";
public const string PluginName = "Unfair Hand";
public const string PluginVersion = "1.0.0";
private const int PointValue = 5;
internal static ManualLogSource Log;
internal static AscensionChallenge UnfairHandChallenge;
internal static bool ChallengeActive
{
get
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
if (SaveFile.IsAscension && AscensionSaveData.Data != null)
{
return AscensionSaveData.Data.ChallengeIsActive(UnfairHandChallenge);
}
return false;
}
}
private void Awake()
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Expected I4, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
UnfairHandChallenge = ChallengeManager.Add("lucas.inscryption.unfairhand", "Unfair Hand", "Start each battle with 2 squirrels. Your opening hand is no longer guaranteed to be playable.", 5, TextureHelper.GetImageAsTexture("challenge_icon.png", typeof(Plugin).Assembly, (FilterMode)0), TextureHelper.GetImageAsTexture("challenge_icon_activated.png", typeof(Plugin).Assembly, (FilterMode)0), 0, false).Challenge.challengeType;
new Harmony("lucas.inscryption.unfairhand").PatchAll(typeof(Plugin).Assembly);
Log.LogInfo((object)string.Format("{0} loaded (challenge id {1}).", "Unfair Hand", (int)UnfairHandChallenge));
}
}
}