Mods that depend on BepInExPack
A whole new custom Brutal+/UKMD+ difficulty that makes the game harder and faster, adding new attacks and enemy interactions. Huge thanks to Flazhik, TRPG and others since this mod wouldn't exist without them
Last updated: 6 days ago
Client-side NetNPC hider for ATLYSS.
Last updated: 6 days ago
Adds multiple upgrades to the shop
Last updated: 6 days ago
0.1% Chance for a POWER to spawn instead of an enemy . . . Configurable
Last updated: 6 days ago
Displays customizable navigation lines on the floor or compass HUD to help you locate facility exits.
Last updated: 6 days ago
Replaces skulls with Token Femtanyl
Last updated: 6 days ago
Randomly plays 1 of 5 different jingles from Old School RuneScape when landing on a moon.
Last updated: 6 days ago
A very hard military mesa moon
Last updated: a week ago
A hard vertical volcano moon
Last updated: a week ago
A coastal forest moon with a lighthouse
Last updated: a week ago
Adds settings for in-game leaderboards!
Last updated: a week ago
Allows mods to translate text boxes. Does nothing on its own.
Last updated: a week ago
Your FPS is your health. based on DynamicFPS mod.
Last updated: a week ago
Replaces sounds like enemy sightings, level music and outage music with Dead Space sounds
Last updated: a week ago
Library for ProjectSCP making interactability between SCP mods easier and more accessible
Last updated: a week ago
A customizable API for wearing items and accessories with functionality
Last updated: a week ago
Cosmetics and quality of life stuff, etc
Last updated: a week ago
Changes the map generation to be more messy, similar to Slay the Spire maps.
Last updated: a week ago
1/1000 chance for Hrabak jumpscare every second. Configurable trigger key (default J) and animation FPS.
Last updated: a week ago
[v81, VR Supported] Adds Tartarus from Persona 3 configured for Lethal Company as a moon/interior combo.
Last updated: a week ago
Full controller support for Burglin' Gnomes — navigation, gameplay, UI, menus, settings, task list, hand range control, and native bug fixes. Equipment item moving still requires mouse and keyboard.
Last updated: a week ago
ModelReplacementAPI Template Project
Last updated: a week ago
Just some mods for our friends.
Last updated: a week ago