GunsmithPersist
Companion for Cub's Gunsmith: re-applies your saved scope and colour after death, respawn and weapon swaps, and keeps it on the first-person weapon.
| Last updated | 4 hours ago |
| Total downloads | 1 |
| Total rating | 0 |
| Categories | |
| Dependency string | JadeEyeStudios-GunsmithPersist-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.3GraciousCub-Cubs_Gunsmith
Persistent weapon cosmetic customization. Choose your scope and skin per weapon.
Preferred version: 0.1.0README
GunsmithPersist
A small companion for Cub's Gunsmith.
Cub's Gunsmith saves your scope and colour per weapon, but the game rebuilds the weapon visuals on death and respawn (and on weapon swaps), which resets them to default. This mod notices the rebuild and re-applies your saved choices within a fraction of a second. It also keeps Cub's Gunsmith pointed at your first-person weapon, so scopes and colours don't end up on the third-person model.
- Pick your scope and colour with Cub's Gunsmith as usual (F4 by default). Nothing else to set up.
- Client-side only, same as Cub's Gunsmith.
- All the customisation work is done by Cub's Gunsmith; this mod only re-triggers it. Credit to GraciousCub for the original mod.
Settings
UserData/MelonPreferences.cfg, section [GunsmithPersist]
| Setting | Default | Meaning |
|---|---|---|
| Debug | false | Log re-applies |
Requires MelonLoader and Cub's Gunsmith.