WormtownTerrainSettings
Adds synchronized host-controlled terrain, ground clutter, and improved shovel digging.
By Mykol_Word
| Last updated | 16 hours ago |
| Total downloads | 2 |
| Total rating | 0 |
| Categories | Tools Tweaks |
| Dependency string | Mykol_Word-WormtownTerrainSettings-0.5.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
WormtownTerrainSettings
Adds terrain and ground clutter settings to Last Train Outta' Wormtown, along with stronger shovel equipment change.
Terrain Settings
The host can configure the terrain from the lobby:
- Hilliness controls the amount of terrain relief.
- Smoothness adds deterministic smoothing passes.
- Elevation controls the overall terrain height.
- Ground Clutter scales optional buildings, props, and diggables.
The default settings preserve the vanilla terrain and clutter.
Aimed Shovel
Hold the normal aim input, point at nearby terrain, and press the normal fire input to dig at the reticle. Regular shovel use creates a stronger rounded crater while retaining the normal animation, cooldown, effects, and networking.
Multiplayer
Every connected player must install the same mod version. The host broadcasts the terrain settings and match start remains blocked until every client has synchronized them.
Clients can view the host's terrain settings but cannot edit them.