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Decompiled source of GokuSpider v1.0.0
BepInEx/Plugins/LethalCompanyTemplate.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LC_API.BundleAPI; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalCompanyTemplate")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A template for Lethal Company")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LethalCompanyTemplate")] [assembly: AssemblyTitle("LethalCompanyTemplate")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalCompanyTemplate { public static class PluginInfo { public const string PLUGIN_GUID = "LethalCompanyTemplate"; public const string PLUGIN_NAME = "LethalCompanyTemplate"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace Goku.Patches { [HarmonyPatch] internal class EnemyTypes { [HarmonyPatch(typeof(SandSpiderAI), "Start")] [HarmonyPostfix] public static void SummonGoku(SandSpiderAI __instance) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Expected O, but got Unknown //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Expected O, but got Unknown //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Expected O, but got Unknown //IL_01f0: Unknown result type (might be due to invalid IL or missing references) try { Object.Destroy((Object)((Component)((Component)__instance).gameObject.transform.Find("MeshContainer").Find("MeshRenderer")).gameObject.GetComponent<SkinnedMeshRenderer>()); Object.Destroy((Object)((Component)((Component)__instance).gameObject.transform.Find("MeshContainer").Find("AnimContainer").Find("Armature") .Find("Head") .Find("RightFang")).gameObject.GetComponent<MeshRenderer>()); Object.Destroy((Object)((Component)((Component)__instance).gameObject.transform.Find("MeshContainer").Find("AnimContainer").Find("Armature") .Find("Head") .Find("RightFang")).gameObject.GetComponent<MeshFilter>()); Object.Destroy((Object)((Component)((Component)__instance).gameObject.transform.Find("MeshContainer").Find("AnimContainer").Find("Armature") .Find("Head") .Find("LeftFang")).gameObject.GetComponent<MeshRenderer>()); Object.Destroy((Object)((Component)((Component)__instance).gameObject.transform.Find("MeshContainer").Find("AnimContainer").Find("Armature") .Find("Head") .Find("LeftFang")).gameObject.GetComponent<MeshFilter>()); GameObject loadedAsset = BundleLoader.GetLoadedAsset<GameObject>("Assets/gok.prefab"); if ((Object)(object)loadedAsset == (Object)null) { Debug.LogError((object)"Goku prefab not loaded!"); return; } GameObject val = Object.Instantiate<GameObject>(BundleLoader.GetLoadedAsset<GameObject>("assets/gok.prefab"), ((Component)__instance).gameObject.transform); Debug.Log((object)"SPAWNED GOKU AEAEAEE"); val.transform.SetParent(((Component)__instance).transform, false); val.transform.localPosition = new Vector3(0f, 2.2f, 0f); } catch (Exception arg) { Debug.LogError((object)$"Exception: {arg}"); } } } } namespace LethalCompanyTemplateGoku { [BepInPlugin("GokuSpiders", "GokuSpiders", "1.0.0")] public class Plugin : BaseUnityPlugin { public Harmony harmonymain; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmonymain = new Harmony("GokuSpiders"); harmonymain.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin GokuSpiders is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "GokuSpiders"; public const string PLUGIN_NAME = "GokuSpiders"; public const string PLUGIN_VERSION = "1.0.0"; } }