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| Last updated | 2 weeks ago |
| Total downloads | 19 |
| Total rating | 0 |
| Categories | Modpacks |
| Dependency string | Armanduss-Arburr-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.5MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Tony_Opic-Super_Flash_Light
Adds A Super Flash Light to the store and its costs 30.
Preferred version: 1.0.0MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.14MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.14Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1ProjectSCP-SCP3199
Adds SCP 3199, the Humans, Refuted to Lethal Company as a new enemy [V56 Compatible]
Preferred version: 1.0.3theunknowncod3r-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.3.4SweetOnion-LethalSnap
Add a polaroid. Take pictures of the worst moment of your expeditions and try to sell them to the evil company
Preferred version: 1.5.7Gulfbones-ScopophobiaSnapPatch
Makes the LethalSnap mod have unique interactions with the Scopophobia mod. Customizable
Preferred version: 1.0.1EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.4.1Turkeysteaks-CoronerScopophobia
Provides integration between Coroner and Scopophobia (Shy Guy). Currently only in English, but I welcome translations.
Preferred version: 1.0.2loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.11loaforc-loaforcsSoundAPI_LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
Preferred version: 1.0.2ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.9.12Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0rxleurn_studios-NSRA_LethalResonance
A more vanilla version of the Lethal Resonance sound overhaul mod. May remove cruiser sound replacement eventually.
Preferred version: 1.0.6Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.9Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.1.1qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1VirusTLNR-MaskedInvisFix
[V81]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that makes masked look like the player they are copying will need this.
Preferred version: 0.0.3ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.6.2qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.29.1x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.7.4anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.18RickArg-Helmet_Cameras
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Preferred version: 2.1.5Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0RugbugRedfern-Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Preferred version: 5.0.0FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.7FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.10FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible
Preferred version: 2.0.55team100dollars-T1DModPack
included: latecompany, mimics, skinwalkers, lethalprogression, helmet cameras, reserved flashlight / walkie slots, flashlight toggle, spectate enemies
Preferred version: 1.0.0Wexop-CountryRoadCreature
Add a new monster to the game, he's looking at you... Also add 2 scraps items related to him
Preferred version: 1.0.9Dantor-Dantors_Mental_Hospital
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Preferred version: 1.3.0COREsEND-Castellum_Carnis
A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay
Preferred version: 1.1.3Zingar-Atlas_Abyss
[1.2 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.2.6xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.4.2AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.13.2TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.1.0Ardie-Ardies_Ambient_Music
Custom day and ambient music that features piano, cello, ambient guitar, and some synths. COMPATIBLE WITH LETHAL RESONANCE AND AMBIENTMUSICPACK. Check website for preview of music
Preferred version: 5.0.2JacobG5-DestroyItemInSlotFix
Fixes niche vanilla issue with PlayerControllerB.DestroyItemInSlot(int itemSlot) and the new utility slot.
Preferred version: 1.0.0Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.13orekushii-CoilHeadStareUASound
Plays a *sound* when Coil Head starts turning its head.
Preferred version: 1.0.0