Decompiled source of mhamod v0.2.8

mhamod_build.dll

Decompiled 19 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("mhamod_build")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("mhamod_build")]
[assembly: AssemblyTitle("mhamod_build")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ModelReplacement
{
	public class MRMIDORIYA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "midoriya";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBAKUGGO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "bakuggo";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRTODOROKI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "todoroki";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRURARAKA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "uraraka";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRALLMIGHT : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "All Might";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRAFO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "afo";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRNANA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "nana";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSIGARAKI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "sigaraki";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRTOGA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Toga";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRDABI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "dabi";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRHAWKS : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Hawks";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMIRKO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "mirko";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRNEJIRE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "nejire";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMIRIO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "mirio";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRTAMAKI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "tamaki";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKENDO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "kendo";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMONOMA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "monoma";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSHINSO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "shinso";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRTSUYU : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "tsuyu";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRNAGANT : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Nagant";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MROVERHAUL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Overhaul";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJIRO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Jiro";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRDENKI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Denki";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRORCA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Orca";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMINA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Mina";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKIRISHIMA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Kirishima";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRAPPA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Rappa";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRYOUNGAFO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "youngafo";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("com.mhamod.enjo", "mhamod", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Expected O, but got Unknown
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("midoriya", typeof(MRMIDORIYA));
			ModelReplacementAPI.RegisterSuitModelReplacement("bakugo", typeof(MRBAKUGGO));
			ModelReplacementAPI.RegisterSuitModelReplacement("todoroki", typeof(MRTODOROKI));
			ModelReplacementAPI.RegisterSuitModelReplacement("uraraka", typeof(MRURARAKA));
			ModelReplacementAPI.RegisterSuitModelReplacement("allmight", typeof(MRALLMIGHT));
			ModelReplacementAPI.RegisterSuitModelReplacement("afo", typeof(MRAFO));
			ModelReplacementAPI.RegisterSuitModelReplacement("nana", typeof(MRNANA));
			ModelReplacementAPI.RegisterSuitModelReplacement("sigaraki", typeof(MRSIGARAKI));
			ModelReplacementAPI.RegisterSuitModelReplacement("toga", typeof(MRTOGA));
			ModelReplacementAPI.RegisterSuitModelReplacement("dabi", typeof(MRDABI));
			ModelReplacementAPI.RegisterSuitModelReplacement("hawks", typeof(MRHAWKS));
			ModelReplacementAPI.RegisterSuitModelReplacement("mirko", typeof(MRMIRKO));
			ModelReplacementAPI.RegisterSuitModelReplacement("nejire", typeof(MRNEJIRE));
			ModelReplacementAPI.RegisterSuitModelReplacement("mirio", typeof(MRMIRIO));
			ModelReplacementAPI.RegisterSuitModelReplacement("tamaki", typeof(MRTAMAKI));
			ModelReplacementAPI.RegisterSuitModelReplacement("kendo", typeof(MRKENDO));
			ModelReplacementAPI.RegisterSuitModelReplacement("monoma", typeof(MRMONOMA));
			ModelReplacementAPI.RegisterSuitModelReplacement("shinso", typeof(MRSHINSO));
			ModelReplacementAPI.RegisterSuitModelReplacement("tsuyu", typeof(MRTSUYU));
			ModelReplacementAPI.RegisterSuitModelReplacement("nagant", typeof(MRNAGANT));
			ModelReplacementAPI.RegisterSuitModelReplacement("overhaul", typeof(MROVERHAUL));
			ModelReplacementAPI.RegisterSuitModelReplacement("jiro", typeof(MRJIRO));
			ModelReplacementAPI.RegisterSuitModelReplacement("denki", typeof(MRDENKI));
			ModelReplacementAPI.RegisterSuitModelReplacement("orca", typeof(MRORCA));
			ModelReplacementAPI.RegisterSuitModelReplacement("mina", typeof(MRMINA));
			ModelReplacementAPI.RegisterSuitModelReplacement("kirishima", typeof(MRKIRISHIMA));
			ModelReplacementAPI.RegisterSuitModelReplacement("rappa", typeof(MRRAPPA));
			ModelReplacementAPI.RegisterSuitModelReplacement("youngafo", typeof(MRYOUNGAFO));
			Harmony val = new Harmony("com.mhamod.enjo");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.mhamod.enjo is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "mhamod";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}