Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on BepInExPack
API to expand the compatibilities of Lethal Company's dungeon generation
Last updated: 2 months ago
Toolkit for making enemy skins in the unity editor
Last updated: a year ago
Compatibility mod for custom enemy skins.
Last updated: a year ago
A robust and powerful API for configuration handling and synchronization in real time. Create file-dependant configurations that can be changed while in game by the players. (The developer MUST implement their own configurations)
Last updated: 2 years ago
Provides an efficient allocation free async/await integration for Unity.
Last updated: 2 years ago
Jacob's Lethal Libraries - For Jacob's Mods
Last updated: 2 months ago
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Last updated: 2 years ago
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Last updated: 2 years ago
A library/patcher for NGO in a static context.
Last updated: 6 months ago
Audio and MIDI library for .NET
Last updated: 2 years ago
Allows the addition of custom story logs.
Last updated: 3 months ago
Order in your very own boombox with your own songs separate from the in-game boombox
Last updated: 2 years ago
Lets you adjust different internal values via config
Last updated: 2 years ago
Loads Windows Speech recognition into Lethal Company and provides a dev-friendly way of using it.
Last updated: 2 years ago
A library some of my mods depend on.
Last updated: 2 years ago
[v80] Wondrous gizmos and gadgets for the restless mind.
Last updated: 3 months ago
Open-source development library for LethalCompany Mods, maintained by darmuh
Last updated: 4 months ago
Provides functionality for mod authors to run pathfinding off of the main thread.
Last updated: 9 months ago
LCCutscene is a tool to create cutscenes and immersive animations to Lethal Company.
Last updated: a year ago
An API for terrain to mesh conversion and mesh manipulation
Last updated: a year ago
A mod with some common methods I use in my mods
Last updated: 3 months ago