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All mods
[v81] Adds 11 scrap, 9 store items, 3 enemies, 4 decor, 1 map hazard and 1 game mechanic.
Last updated: 5 hours ago
Fork of the SnatchinBracken updated by Xan3000.
Last updated: a day ago
A sister moon to liquidation, and an eternal resting place to secrets long forgotten.
Last updated: a day ago
[v81] Adds Vintage Story's Temporal Storm as a weather
Last updated: a day ago
Mod To Make Entities Less Racist. Everyone that can die will die by most if not all traps.
Last updated: 2 days ago
Configurable monster spawning inside the Company building on 71-Gordion: timers, weights, caps, floor balance, outdoor/indoor pools. Integrates with ToilHead, StarlancerAIFix and BCME.
Last updated: 4 days ago
Lets hoarding bugs stack into wonderful towers and ride each other.
Last updated: 5 days ago
Adds a new enemy that leeches off blood to gain blood magic abilities and transform into it's true form
Last updated: a week ago
A ghostly enemy with unique abilities, custom weapon and custom scrap item
Last updated: a week ago
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe, a fork that is getting updated by me, xCeezyx is the king.
Last updated: a week ago
This Entity is from game called Rinse And Repeat
Last updated: a week ago
A harmless stationary Lethal Company enemy that gets noisier over time, especially when watched or shared in the same room.
Last updated: a week ago
A Moon + Interior combo made from a reworked port of Charlotte's Labyrinth from Puella Magi Madoka Magica Portable. Features visuals from the game, as well as new models, areas, and mechanics; all adjusted to function with Lethal Company!
Last updated: 2 weeks ago
Introduces new dimensions and new enemies, bringing a new layer of tension to exploration and survival. Beta version for testing.
Last updated: 2 weeks ago
Introduces the Upside Down dimension and new enemies, bringing a new layer of tension to exploration and survival
Last updated: 2 weeks ago
Vecna has entered the facility. Can you survive his curse? [NEW VERSION 2 UPDATE]
Last updated: 2 weeks ago
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Last updated: 2 weeks ago
[V81] Adds in 70+ variants of vanilla enemies into the game
Last updated: 2 weeks ago
Extends Lategame Upgrades' Hunter upgrade so everything killable drops a sample: Ghost Girl, Masked mimics, Nutcracker, Butler, and configurable extras. Jars look and act exactly like the built-in samples, tinted per enemy.
Last updated: 2 weeks ago
The rock. (Enemy variant)
Last updated: 2 weeks ago
Adds the legendary Immortal Snail as an enemy.
Last updated: 2 weeks ago